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Wargame files: add-ons, extras etc for commercial wargames

  • They Met at Gettysburg (Spearhead) - TMAG.pdf. This file contains revised rules to TMAG, a revised Order of Appearance, a new Scenario of the afternoon part of the First Day's battle, and new charts and tables. It is a drastic revision of the original system. The most noticeable difference is that units normally may move only a single area per impulse. In addition, the game turns merely mark the passage of time, primarily to determine the arrival of reinforcements. All other activity occurs within impulses. In other words, there is no magic recovery of spent units at the end of a turn. The player may spend an impulse to try to rally spent units. In addition, units are not automatically spent for every activity. There are differences in the combat routines as well, with an attempt to differentiate better between infantry and artillery.

    I am currently planning to update my old, unpublished design of Chickamauga to the new rules and possibly do a DTP version (unless I can interest one of the "Majors" to take it on). So I am VERY interested in hearing from Players who try this new version out. PeterPerla@aol.com.

  • Triplanetary (GDW) - Triplan.zip (29530 bytes) A PostScript file containing extra counters. Author is Matthew Goldman.

  • US Navy Plan Black (Avalanche) - Npb.pdf (1.9Mb) Variant counters. Author is Tom Burns tburns@bellsouth.net.

  • US Navy Plan Orange (Avalanche) - Npo.pdf (1.6Mb) Variant counters. Author is Tom Burns tburns@bellsouth.net.

  • Wave of Terror (XTR) - wot1-8.zip, wot9-16.zip, wot17-28.zip (zipped Word files, 1.5mb approx per file). Variant map consisting of 28 4x7 map files with a detailed explanation. Author is Gary Boyce.

  • We the People (AH) - wtp.zip (30K) is a rewrite of the game with a new set of cards.
    The following files are included:

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