Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Winter of Wargaming 2017 Wrapup - Podcast

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Three Moves Ahead, Episode #389 - Rob and Bruce wrap up this year's winter of wargaming by looking back at some of the games they played and some of the trends they've seen in the wargame space. From boutique games to the pros and cons of computer wargaming, they cover a wide array of topics on their favorite hobby. Does a narrow scope limit a game's design or does it open up new possibilities? How well can you really simulate a given scenario?

Notes on Games with Sequential Moves

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Paul Owen, writing for his Man Overboard blog, pens a fairly deep analysis of strategic games involving sequential moves (i.e. those in which each player's decision happens in the context of knowing opponents' previous decisions). This is actually the second post in a series exploring games of strategy, begun last month, that is co-authored by designers Aaron Honsowetz and Austin Smokowicz...

1066 Project (leading to the Battle of Hastings).

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William the Conqueror is coming! Norm, of Battlefields and Warriors, is designing using the accretive process, with the goal being a battle of Hastings game later this year. Follow his thoughts on figures, terrain and rules: "Oh Dear! To be both blessed and cursed by choice!"

Reflections on (another) McGill megagame

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This year's rules "...facilitated the sort of creative, emergent gameplay that is at the heart of a successful megagame." Rex Brynen of Paxsims gives an AAR on the War in Binni Megagame, held at McGill University on February 11th . Apparently the event was a great success, and had a strange twist: "Little did the players know that, hidden among the participants were a small group of secret cultists."

More Spotlight articles...


Grognard News

Decision Games Errata

A treasure trove (i.e. "backlog") of old Decision Games errata has been entrusted to me for publication. Please check back often over the next few weeks for new items on your favorite Decision Games titles.

New Search Features

Now you can search for specific games (or games by publisher) using the new Game Search feature, located at the top right corner of the this page. In addition you can now harness the power of Google to search the entire Grognard.com site for any specific information you'd like. Just enter a search word or phrase into the Google box labeled "Search All of Grognard.com" and click magnifying glass button. Search features will continue to be improved and enhanced going forward so check back often to see the latest stuff.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

The U.S. Civil War: Game Replay - Part 3

The 3rd and final session in the replay series, covering game turns 6 through 8, Summer and Fall of 1862. Harvey Mossman plays the Union and Mark D. the Confederates. Written by Mark D. for Grognard.com.

The U.S. Civil War: Game Replay - Part 2

Continuing with the full campaign game of "The U.S. Civil War". We have completed 5 full turns, i.e. through the Spring 1862 turn, and the Confederates are still hanging in there. This is the second installment, penned by Mark D. for Grognard.com, which covers game turns 3, 4 and 5.

The U.S. Civil War: Game Replay - Part 1

We started a new campaign game of "The U.S. Civil War" last Sunday and I'm going to attempt to submit a brief replay summary each week. This first installment, penned by Mark D. for Grognard.com, covers the first two turns of the game (Summer 1861)

Grognard.com: No Safe Harbor Review

Mark D. pens a review of Paul Rohrbaugh's "No Safe Harbor: The Raid on Darwin", published by Against the Odds/LPS.

More Grognard Originals...


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History of 'Spotlight Articles'

Grognard.com: Spotlight Articles History

Articles that are not necessarily linked to one particular game,
but may have broad appeal to gamers.


Date Title Article Summary
4/3/2017 Winter of Wargaming 2017 Wrapup - Podcast - Three Moves Ahead, Episode #389 - Rob and Bruce wrap up this year's winter of wargaming by looking back at some of the games they played and some of the trends they've seen in the wargame space. From boutique games to the pros and cons of computer wargaming, they cover a wide array of topics on their favorite hobby. Does a narrow scope limit a game's design or does it open up new possibilities? How well can you really simulate a given scenario?
4/3/2017 Notes on Games with Sequential Moves - Paul Owen, writing for his Man Overboard blog, pens a fairly deep analysis of strategic games involving sequential moves (i.e. those in which each player's decision happens in the context of knowing opponents' previous decisions). This is actually the second post in a series exploring games of strategy, begun last month, that is co-authored by designers Aaron Honsowetz and Austin Smokowicz...
3/13/2017 1066 Project (leading to the Battle of Hastings). - William the Conqueror is coming! Norm, of Battlefields and Warriors, is designing using the accretive process, with the goal being a battle of Hastings game later this year. Follow his thoughts on figures, terrain and rules: "Oh Dear! To be both blessed and cursed by choice!"
2/20/2017 Reflections on (another) McGill megagame - This year's rules "...facilitated the sort of creative, emergent gameplay that is at the heart of a successful megagame." Rex Brynen of Paxsims gives an AAR on the War in Binni Megagame, held at McGill University on February 11th . Apparently the event was a great success, and had a strange twist: "Little did the players know that, hidden among the participants were a small group of secret cultists."
1/20/2017 War Gaming Must Get Red Right - "An expert in-house adversary is a powerful tool for the fleet." Captain Dale Rielage, U.S. Navy, sheds light on how the Navy is acting on the renewed U.S. military interest in wargaming, "If war gaming is to realize its potential, we must get Red right."
1/15/2017 Yaah! 8 - A Look Inside - Brad, of "Hexsides and Hand Grenades" fame, had the opportunity to fill in as guest editor of Yaah! magazine. He shares the experience with us in his latest article...
1/15/2017 Stuka Joe - The Case for Sequence of Play Cards - First video in a series that discusses the use of Sequence of Play cards in board wargames. Sequence of play cards can ease the learning curve of complex, multi-phased wargames. In addition, they can contain relevant charts and tables on them, saving the player a trip to the player aid card...
1/4/2017 The Tuesday Interview – Bob Smith of Oriental Empires - "...being up at 3am trying to find 3 bytes of memory..." Grogheads interviews computer historical gaming legend Bob Smith, who has some fascinating insights on his games.
12/24/2016 Armchair General: Best of 2016 Gaming Guide - The game reviewers at Armchair General want to share their top games of 2016. These little gems brought more smiles to our faces in 2016 and helped get our minds off of what was a pretty stress filled year...
12/17/2016 War is Boring: Russia, Iran and the Assadists Barely Get Along - Pro-regime forces in Syria are stretched thin - and fighting among themselves! Five years into Syria’s apocalyptic civil war, there is no more Syrian Arab Army on the country’s battlefields. So who’s fighting for Syrian president Bashar Al Assad? Tom Cooper, writing for the "War is Boring" site, attempts to answer that question...
11/25/2016 Ukraine & Gaming Modern War - US board game designer Joseph Miranda - A prescient design? Tony Gosling and dialectradio.co.uk provide us an insightful chat with longtime game designer Joseph Miranda. Enjoy the perspective!
11/6/2016 Zones of Control: Perspectives on Wargaming - Marco Arnaudo shares his opinion of the book "Zones of Control: Perspectives on Wargaming", a new release from author Pat Harrigan, that provides a diverse set of perspectives on wargaming's past, present, and future, including articles and commentary from the hobby's top publishers and designers...
11/4/2016 Philosophy of Boardgaming | Part. 1 - "THAT's a boardgame!" Hex Dice Fire! goes on record about why we like boardgames - and there are lots of "whys". Are you an "Enthusiast" or a "One-Shot"?
10/16/2016 Russia Says It Never Invaded Poland in 1939 - Did you know that Hitler invaded China in 1956? Or that America dropped the first atomic bomb on Paris in 1924? You didn't? Well, that's because these are taradiddles. Historical events that never actually happened. Michael Peck, writing for The National Interest, fills us in on this fascinating re-writing of history...
9/19/2016 Interview with Legendary Game Designer Richard Berg - Rick Martin checks in with 'The Pope of Wargaming', Richard Berg, designer of over 160 published games, for an Armchair General interview. Maybe part of Richard's secret in becoming a wargame master is that he understands the importance of "...doing stuff with friends..."!
9/7/2016 Exploring US engagement in the Middle East: A Crisis Simulation - Some weeks ago, Rex Brynen posted a report on the game methodology that he, Bilal Saab and John Watts developed for a crisis simulation held at the Atlantic Council in Washington DC. The report from that game has now been released, and this PaxSims article is a brief recap...
9/5/2016 Gioco & Storia Board Gaming Convention - Italy - Gioco & Storia is a board game convention taking place on the 8th and the 9th of October at Piana delle Orme Museum - Latina - ITALY. The convention will be focused on board wargames with tournaments ("Twilight Struggle", "Commands & Colors", "Combat Commander"), auctions and a game lottery. Visit the stands, play games and see demos. Completely free! Check us out on www.giocoestoria.com...
9/3/2016 Wargame Magazines - "It seems that the endless magazine games are beginning to swallow a larger share of wallet, the least play time, as well as more and more storage. Is this a problem?", says Kevin Sharp, writing for his Big Board Gaming blog, as he puts forth some opinions on the current crop of wargaming magazines.
8/12/2016 Easy Roller Dice - Do you need "Legendary Copper Metal"? Chris Heatherly reviews the Easy Roller Dice company, and reminds us why dice matter! More than a few of us can identify with this recollection: "The last time I bought my own dice from the local hobby shop I had to color in the numbers by hand..."
8/7/2016 Russia's Pearl Harbor: The Battle of Port Arthur - Michael Peck, writing for the National Interest web site, claims that December 7, 1941 wasn't Japan's first big surprise attack, recounting their 1905 attack on Port Arthur and the Russian Empire...
7/23/2016 Interview with Zvezda Game Designer Konstantin Krivenko - Rick Martin interviews Zvezda Game Designer Konstantin Krivenko for Armchair General.
7/13/2016 COIN Down: Games about Counterinsurgency - Simon Lestrade provides a run down of his experiences playing games from GMT's COIN series (and another from Cole Wehrle)...
6/28/2016 Marco Arnaudo: Top 10 WWII Games - Marco continues his "Top 10" series videos, this time listing his top 10 World War II wargames...
5/26/2016 The Madness Behind a CDG Solo Method - An end to the solo CDG blues? Jose Ruiz (aka Stuka Joe) offers a method of keeping the fun in card driven games (CDGs) played solo: namely overcoming the classic difficulty of a "most awkward and unrewarding gaming experience as you play each side hoping not to remember the other side’s hand..".
5/18/2016 An Invitation to Play: What Gets Gamers to “Open the Box” and Keep Playing - Paul Comben takes on the elusive topic of what makes a great game. An entertaining and thought-provoking read...
5/9/2016 Perspective in Wargames: Who Exactly Are You? - Derek Croxton ruminates on the wide spectrum of methods wargames have used to insert players into the historical challenge being simulated. "After all, if players were only interested in games for the competitiveness or mental challenge they provide, they would all be playing chess."
5/1/2016 Austerlitz at 'Duel in the Desert VI' Convention - June 2016 - La Bataille d’Austerlitz will be the featured game at Duel in the Desert VI at the CONSIM WorldExpo 2016 in Tempe, Arizona late this June. Marshal Enterprises (ME) has arranged to play the new and improved version of the game, first designed and released in the 1980’s by ME, at the Tempe Fest...
4/29/2016 One Battle, Two Tanks, Three Systems: Design, Complexity and Outcomes - Hexsides and Hand Grenades' Brad sets out to make an apples-to-apples comparison of three tactical combat systems. His goal is to see if differences in rule complexity result in a more realistic "feel" or a "more meaningful or interesting impact on the game..."
4/20/2016 Participants Sought for WWII Gameplay Study - PAXsims is posting the following announcement on behalf of Desiree Bruce, a PhD student at Capella University who is undertaking a study of educational gaming.
4/4/2016 Pharsalus Battle Day - In Miniatures - Prufrock, writing for his "Here's No Great Matter" blog, reports on his version of the Society of Ancients' battle day in Japan! The object of this year's study was of Pharsalus, and they used custom rules to try to explore the battle and some of the possible outcomes. Awesome stuff for you mini's fans...
3/13/2016 “Burning Shadows”: Toward matrix gaming as a tool for joint professional military education - PAXsims' Rex Brynen posts a piece about matrix gaming on Libya by Luke Nicastro and Ian Platz of the Center for Advanced Strategic Learning, National Defense University. Seems the quagmire "...tends to create uncertainty and paralysis among players..."
3/11/2016 Sentinum refight: background. - "...the enemy was arising in his own strength and in that of his allies to make war on Rome..." Blogger Prufrock preps for and carries out an awesome miniatures recreation of the battle of Sentinum. Loads of excellent photos! The replay itself is at Sentinum - the battle. "In that place where you see the creature sacred to Diana lying dead, flight and carnage will begin..."
2/20/2016 Multiman's Grand Tactical Series Wiki - GTS Wiki is your source for information on the "Grand Tactical Series" wargames. Here you will find information about the games themselves along with rules, clarifications, FAQs, sample gameplays and other tools for GTS players. Produced by Ty Snouffer.
2/17/2016 Odds & Ends - The Unusual or Funny in Games - Revenge of the Designer! Brad has some fun pointing out tidbits from the "Designer Notes" sections of various games where "the designer pokes their head out" - tongue-in-cheek stuff we've all enjoyed over the years. Should this prompt a little amateur psychoanalysis?
2/8/2016 Interview with Marshall Barrington of Command Post Games - Interview with Marshall Barrington of Command Post Games, designer of Brandywine. He discusses Brandywine and the new "Pub Battles" series.
2/6/2016 War Blog: New Online Hex-Based Wargaming Site - War Blog is a recent site that contains a series of playable online hex based war game scenarios based on both current day conflicts as well as historic scenarios. The site is still under development and there is a small annual fee for joining. Visit the site and check out the current game choices...
2/6/2016 Imagine Image Multimedia - Broadcasting Miniature War Games - Watch and take part in broadcasts of miniature wargames! On the Imagine Image Multimedia site, you’ll find various links and applications that are used to conduct a miniatures game live, using Pan Tilt Zoom IP cameras, a/v chat software for audio and webcam conversations, and other features. Broadcasting miniatures games has come along way since the early days of the technology. Members who wish to participate in the online game need only have a computer and chat function app to issue audio instructions to the judge running the game! How cool is this?!?!
2/2/2016 Boardgame Of The Year 2015 - The Rock Paper Shogun website culls their 2015 best board games, from "Empires" to "Kingdoms."
1/28/2016 Thiele: Marines ought to play more games! - Needed: "a hostile, independent will." Blogger Rex Brynen comments on a Marine Corps Gazette article by LtCol Gregory A. Thiele. It seems the Marines are seeing the value of wargames for enhancing combat readiness. Thiele emphasizes that "Wargaming is a simple, low-cost method of introducing an opposing will into training. Ideally, wargaming complements a training regime that consists largely of free-play force-on-force exercises." An excellent reminder of the old military axiom that "no plan survives contact with the enemy". And no billion dollar budgets required. Also, as any wargamer might add, don't forget the fun!
1/24/2016 Combat Odds Computation Tool - By Lou Coatney - Designer Lou Coatney has completed a manual/paper combat odds computation aid which he thinks is the fastest, simplest, and easiest to envision yet, and it is here for individuals to download for recreational use. Government and educational agencies may also download and use if Lou is credited...
1/23/2016 I Will Never Grow Up: Game Designer Advice - Designer Blog – Into the Black - Staying Focused and Productive. Advice for game designers (and any one else who needs to stay on track...) provided by James J. Campbell lead game designer at "I Will Never Grow Up Gaming".
1/16/2016 Big Board: Contemporary Wargame Magazine Reviews - Just last week, I was thumbing through an old "General" magazine, and I thought "they just don't make magazines like this anymore". Then I thought about it and realized that maybe they *do* make magazines like this and I'm just not aware of them! Coincidentally, Kevin Sharp has produced an excellent video review of all the current crop of mags for his Big Board Gaming blog, which was right on time...
1/12/2016 Arcola 1796 - War of the First Coalition - Bonaparte as revisionist? Jeff Berry pens an in depth analysis of a battle "held up as the epitome of [Napoleon's] much-studied First Italian Campaign". He comes to a different conclusion: "...for me, Arcola merely represents an example of military blundering."
1/11/2016 Hong Kong Wargamer: How to Watch Live Games on Vassal - Did you know you can watch live games on VASSAL like people watch TV? Jackson Kwan from the Hong Kong Wargamer blog passes along the method he uses to watch others play ASL. According to Jackson, "There’s almost always something going on and it’s a good way for new folks to get some context for understanding the ASL Rulebook or simply to see how they can expand their opponent horizon from local to global"...
1/11/2016 Dice Hate Me: 2015 Dexterity Game Challenge Winners - Last Spring, the crew at "Dice Hate Me" challenged their readers to submit their best "dexterity" game designs. They got quite a few submissions, and had a difficult time picking the winners, but here are the top four designs that took home the prizes...
12/21/2015 Enrico Viglino: World War I Strategic Games - Best in Class - Enrico Viglino takes on World War I Strategic Games, presenting the "Best in Class".
12/20/2015 Afghanistan: Not Worth Fighting For - In spite of the fact that Afghanistan is largely absent from the American consciousness these days, it's good to keep tabs on what's happening there. The Strategy Page is an invaluable source of information on all the world's hot-spots...
12/15/2015 Tiny Wargames: Awesome Battle Mats Retailer! - Tiny Wargames sells 3mm rubber mats and cloth mats for wargaming. I just came across this site and the maps look really cool! Suitable for all games - Bolt Action, Warhammer, Dust, Sea battles, X Wing, Bullet, Historical , Wings of Glory etc. They will also do custom mats as well...
12/3/2015 Homefront Wargame Center: Visiting Battlefields - Tolbiac 496AD - Denny Koch, writing for the Homefront Wargame Center blog, shares experiences from a trip to an ancient battlefield just east of the German-Belgian border. An outstanding historical piece, well illustrated and written, discusses the battle of Tolbiac (496 AD). A must-read...
11/16/2015 The Best of WWII Grand Strategic Games - Ruminations about the various WWII grand strategic games that have been published over the years. An Enrico Viglino video...
11/11/2015 Obscure Battles: Omdurman 1898 - Fantastic in-depth story and brilliant graphics covering the battle of Omdurman 1898. The Obscure Battles blog created by Jeff Berry, is well known to Grognards. Each article that Jeff produces is a history lesson with visuals that bring the battle to life. Please support Jeff in his work by visiting his site and leaving a comment!
10/29/2015 Top 10 Health Benefits of Board Gaming! - Those old board games collecting dust on the top of your closet could be key to keeping your mind active and healthy. Board games entertain and bring people together through competitive and cooperative game play. Tell your friends...
10/28/2015 Meeting Triumph and Disaster: The gaming ups and downs of famous battles - Thanks to Paul Comben for sharing this interesting and detailed look about how game designs, sometimes more than actual game opponents, may have more to do with the game's eventual outcome... or maybe not. In any event, it's a thought provoking read.
10/13/2015 1 Hour Wargames - Big Battle - One Hour Wargames by Neil Thomas comes with 30 teaser type scenarios and rules for nine periods of history. The rules for each period are less than three pages long and are intended for games to be played in a space of 3' x 3' with up to 6 units per side and in any figure scale... Shared by Norm from the "Battlefields and Warriors" blog.
10/4/2015 Tips for the Top 5 Problem Players - The zany folks at Shut Up and Sit Down created a video instructing us how to handle the "Top 5 Problem Players" (with a bonus 6th thrown in for good measure) that probably exist in any gaming group. I can think of an important one that was left off the list... players who take a ridiculous amount of time to make a move!
10/4/2015 Yaah! Magazine #4 Available for Pre-order! - Back, bigger, and better than ever, Yaah! #4 is up for pre-order. This issue is jammed full with Poland Strikes, a Mark H. Walker-designed tactical World War Three-ish game based on the Sticks and Stones system introduced by Tiny Battle Publishing.
9/30/2015 V​eiled Ambition​: A Simulation of Iranian-American Relations in the Middle East - Strategic Crisis Simulations is a student organization affiliated with the Elliott School of International Affairs at the George Washington University in Washington, DC. They kindly provided PAXsims with this summary of their recent “Veiled Ambition” simulation, that examined the complex relationships in the Middle East in four distinct areas: Iraq, Syria, Yemen, and Lebanon...
9/19/2015 What is it about Market Garden Games? - Ty Snoufer, sporting a new Games from the Front blog look, reviews his collection of Market Garden games over the years...
8/31/2015 The Potomac Foundation: Gaming the South China Sea - The PaxSims blog discusses gaming the South China Sea. The Potomac Foundation is an independent nonprofit research organization dedicated to improving the quality of public discourse and national policy formulation - in part, through the use of wargames and crisis simulations. One of their most recent games examines geopolitical tensions and rivalries in the South China Sea...
8/11/2015 TroveStar.com: Master archive of all S&T issues from #1 through current issue. - George Michaels has put together a searchable checklist of all S&T magazine issues from #1 to the present. Want to find out all the game for which David McElhannon was the artist? You can do that here. I love a good searchable database. Visit George's site and support his work...
7/17/2015 The History of the Zeds: An Interview with "Dawn of the Zeds" Designer Hermann Luttmann. - Morten Pedersen, writing for BGG, conducts a text-based interview with game designer Hermann Luttmann, focusing on the history of the "Dawn of the Zeds" franchise…
6/30/2015 FC's ETO at ConsimWorld Expo 2015, part 2 - Frank Chadwick’s ETO: Dispatches from the Front - When ConsimWorld Expo began, the core team for Frank Chadwick's ETO arrived over the course of the day: designer Frank Chadwick, developer Lance McMillan, and publisher Alan Emrich.
6/27/2015 Obscure Battles: Zorndorf 1758 - The battle of Zorndorf 1758 will no longer be "obscure" to you once you get done reading Jeff Berry's masterpiece on the subject. The background, history, fantastic graphical aids, and modern photos of the battle area all make for a great article.
6/26/2015 Enrico Viglino: Live from ConSimWorld Expo 2015 - Enrico Live! Does it get any better than that? Enrico Viglino takes us on a surreptitious tour of the early morning action at ConSimWorld Expo 2015. Well it starts off surreptitiously anyway. Lots of game footage but mostly faceless, unidentified people, except for Ted Raicer and a brief Harvey Mossman (The Boardgaming Life) sighting at about 54:03...
6/24/2015 Design Updates from Mark Herman, published on "Inside GMT" - Updates on game awards, reprints, independently published titles, videos and "what's next?".
6/17/2015 A Very Near Run Thing - Modern Interpretations of the Battle of Waterloo - The Duke of Wellington once likened the description of a battle to that of a ball - "where there is so much simultaneous movement of so many people across so large an area with so many different outcomes that to record it all from a single standpoint becomes nigh impossible". But Paul Comben gives it a shot with this interesting article...
6/12/2015 Battle of Waterloo: Summary, Analysis and Assessment for the 200th Anniversary - Top notch article written by Jerry D. Morelock for Armchair General. Jerry packs a lot of information into a relatively small article. Everything you need to know about the battle (except the fact that it didn't actually take place at the town of Waterloo!). He covers the events leading up to the battle, summarizes the five stages of the battle itself, and addresses several of the commonly quoted reasons for Napoleon's failure to prevail. Great read.
6/8/2015 Iraq Situation Report June 5-8, 2015 - Great summary from the outstanding Institute for the Study of War site. This Iraq Situation Report was written by Theodore Bell, Patrick Martin and the ISW Iraq Team. I can't believe that it's 2015 and we're reading sit-reps about the "re-taking" of Fallujah and Ramadi. But happy that the casualties this time are not U.S. Marines…
5/23/2015 CanGames 2015 - Ontario Gaming Convention May 15-17 - Gilbert Collins shares some personal observations of CanGames 2015. It's not an overview of the whole convention, but rather a brief look at specific games/events like "Spaghetti Western" and "Dawn of the Dead".
5/11/2015 Alpha Testing? Beta Testing? What Does That Mean? - Alpha/Beta testing. These terms apply to software development as well. And any other process that attempts to produce quality products. Ever wonder what they mean? The good folks at Victory Point Games explain...
4/15/2015 Gaming Air Operations with the US Air Force ROTC - William Van Horn of the US Air Force Reserve Officers’ Training Corps (AFROTC) at Montana State University has contributed the following piece on how they have integrated wargaming into the program…
3/24/2015 Taliban Resurgent: Threats to Afghanistan's Security (PDF) - Special report by Lauren McNally and Paul Bucala, writing for the Institute for the Study of War web site. Download the PDF for a full 39-page report.
3/7/2015 ISIS Crisis at the Royal Military Academy - The Royal Military Academy Sandhurst (RMAS) has another go at running the ISIS Crisis Game on 25 February. PaxSims recounts a summary of the game provided by Tom Mouat (Defence Academy of the UK). Fascinating stuff. It would be interesting to take part in one of these games/exercises...
3/1/2015 Iraq Situation Report 2/28-3/1/2015 (PDF) - For a moment, I thought this was a historical document from 2003 maybe, or 2005, or 2007… but *no*, this is a current report about the re-taking of Tikrit. From the outstanding Understanding War web site...
2/28/2015 Frank Chadwick's new game series ETO to debut at ConsimWorld Expo 2015 - Look for not one but two full campaign game demonstrations at ConsimWorld 2015 hosted by designer Frank Chadwick, developer Lance McMillan, and publisher Alan Emrich.
2/27/2015 The Bigger They Are, the Harder They Fall: Startling new theory about the demise of Alexander the Great - Starting new theory about the demise of Alexander the Great presented by Davis Sharp in this 9th grade history report, posted on his dad's blog "Big Board Gaming". Must read all the way to the end…
2/22/2015 Simulating the Syrian Refugee Crisis - University of Exeter - Professor and students at the University of Exeter recently ran a classroom simulation of the Syrian refugee crisis. Students played the roles of the Lebanese Prime Minister, plus several cabinet ministers, various UN agencies (UNHCR, UNRWA, etc.), Human Rights Watch, the UE ambassador, and the refugees themselves....
2/16/2015 Innovations in Wargaming? Sound off on Grogheads… - Think about wargame features that you’ve seen appear in games over the past 5-15 years (or as Grogs tend to say: “only just recently”). What’s your favorite “innovation” over that time period?
2/7/2015 Hey, I've Played This Game Before! - Mitchell Freedman takes time out from his grand-parenting duties to favor us with "A Touchy-Feely Observation About War Game Reviews". I've often spoken about the "feel" of wargames in my reviews, but Mitch has now taken the discussion to a whole new level…
2/6/2015 The Next Great American Game - Review and Movie Trailer - Tony Mastrangeli, writing for the Board Game Quest blog, reviews "The Next Greatl American Game" documentary. Definitely read Tony's review before watching the trailer; it will make more sense that way. Not sure what was in my Cheerios this morning, but I'm kind of curious to see the whole thing...
2/6/2015 Gallic War: Next in GMT's COIN Series - Discussion - A discussion/Q&A session with Volko and Andrew Ruhnke about the next installment of the COIN series covering Julius Caesar and the Gallic Wars.
1/29/2015 Saudi Arabia – The Strategy, The Kingdom, and You - John Antal, noted book author, discusses some of the background and current hard realities of the U.S. relationship with the Kingdom of Saudi Arabia...
1/19/2015 From 1962's "Stalingrad" to 2011's "No Retreat", a retrospective of WWII Eastern Front games, written by Paul Comben for The Boardgaming Life - "My Forty Years on the Front: A Boardgaming Life Survey" - For those of us who wonder "have we been doing this for 40+ years?", Paul Comben confirms that we have indeed. Here's a look at some of those Eastern Front games, with a smattering of comical dialog for good measure...
1/11/2015 Boardgame Blog/Site Wrap-ups for 2014 - A list of 2014 wrap-ups, retrospectives, and lists from some of my favorite sites and blogs… just in case you missed any of them.
1/9/2015 Ripping Off Reiner: The bdpatterns Project - The new bdpatterns blog's mission is to analyze a game designer's design patterns and then create a new game using those same design patterns. The first endeavor begins with legendary game designer Reiner Knizia (hence the name of the post). Seems like an interesting project...
1/7/2015 What does a boardgame do, that a PC game cannot? - Gamer Hudson, at the Hudson's Hideout blog, asks the question "what does a boardgame do that a PC game cannot?" and then attempts to answer it…
12/21/2014 A history of Gettysburg games, from the 1964 Avalon Hill original to 2014's "Last Chance for Victory"... - A must-read article by Paul Comben for The Boardgaming Life that compares all the various Gettysburg game editions, from the 1964 Avalon Hill original to 2014's "Last Chance for Victory". Includes hilarious dialog between General Lee and his various commanders... and gives new meaning to the moniker of "beard"...
12/16/2014 Hitler's Last Stand: Why the Battle of the Bulge Still Matters - Michael Peck, writing for the "National Interest", lists lessons from the past that still apply today, and reminds us that the Battle of the Bulge does still matter...
12/14/2014 Integrating Tactical Intelligence into Board Wargaming: a Grogheads Analysis - The latest in the Grogheads series of Battle Lab articles, this article attempts to answer the thorny questions: "How does intel work in board wargaming?" and "How could it work?"...
12/13/2014 30th Anniversary salute to The GameMaster Series.. - Michael Stevenson, writing for Armchair General, takes us down memory lane to revisit the GameMaster series of the 1980s. A must-read for gamers of all ages. (I can't tell you how badly I want a copy of "Broadsides and Boarding Parties" now! I don't care if it was the weak link in the series...)
12/10/2014 PaxSims: Wargaming the Syrian Civil War (cont'd) - Part 4 of an ongoing series showcasing the game development process of graduate student Alex Langer, and his ongoing journey to create a workable simulation for the current Syrian Civil War...
12/7/2014 A look at the utterly unique designs of Rachel Simmons, penned by Paul Comben for The Boardgaming Life... - According to Paul Comben, in the three most popular Simmons designs "... chance comes solely in the form of what the players do and what they think their opponents are doing… essentially, in the worst cases, being fooled, being foolish, or fooling yourself"...
12/6/2014 Old Game Reviewers Never Die, They Just....%!#@%#! - Funny, entertaining, and (probably) truthful farewell article from Matt Drake as he lowers the curtains on his 'Drake's Flames' blog for good.
12/3/2014 Rules for Learning Rules - Prufrockian, the "Shelf Maker" of the "Here's no great matter" blog, gives us his rules for learning wargame rules...
11/10/2014 A Look Back at "Hip-Pocket" Wargames - Paul Owen takes a look back at some portable war games that are fun and can be played during a lunch break, give or take an hour...
11/9/2014 The 5 Worst Generals in U.S. History - Michael Peck, writing for the National Interest magazine, takes on the precarious mission of choosing 5 worst U.S. Generals in U.S. history. You may be surprised at some of his choices...
10/22/2014 Just What the World Needs: More Playtesters! - No, really... we need more/better playtesters. Interesting Grogheads interview with Rich Hamilton about playtesting and other things...
10/8/2014 The Last Thousand Hours of the Thousand Years Reich - Excellent article by Paul Comben for The Boardgaming Life. Paul gives a concise history lesson, describing the last 1,000 hours of Nazi Germany in 250 hour blocks.
10/8/2014 Wargaming the End of the Reich - Another Boardgaming Life article by Paul Comben discussing nine different "end of the 3rd Reich" type of wargames from the last few decades...
9/29/2014 Play the Past: How Strategy Games are Changing Popular History - Article author Gilles Roy attempts to answer the question: When we play at History, are we playing the past, or the future?