Grognard.com: The Battle for Moscow - The Wargaming Hobby

Grognard.com: Wargames on the Web


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The Wargaming Hobby

by Frank Chadwick; presented by Grognard.com

Wargaming is a hobby that has been growing and expanding for decades. By its very nature, each game available is very different from every other game, but all can be categorized into one of three types: board gaming, miniatures gaming, and computer gaming. The Internet is also a fertile place for wargaming.

Boardgaming
Battle for Moscow is an excellent example of a boardgame. In a nutshell, board games are played using cardboard counters on a paper map. The rules for each board game are unique-- the manner in which the counters move on the map, for instance, might be different from game to game. This is because the rules are created to best simulate the particular situation involved.
Boardgame topics run the gamut of human activity. There are military board games set in every period of human history: from Ancient times, to Napoleonics, to present day, to the distant future. There are also games on railroading, elections, gangsters, and many other subjects. Often different scenarios allow the use of the same counters and map to play out different situations, thus turning one boardgame into several. In each scenario victory conditions are set to determine the winner of the game at its conclusion.
More information?
Apart from Battle of Moscow, other free board wargames are available for you to try out.
You can browse the web sites of companies offering board wargames (and other types of wargame) for sale.
Grognard.com contains a large number of reviews of board wargames (and other types of wargame).
Miniatures Gaming
Gaming with miniature models is the oldest form of wargaming, from which all other types arose. The idea is to re-create a battle using model soldiers, tanks, ships, or whatever. The game is played on a tabletop which is created using model terrain like trees, buildings, hills, or roads.
The rules regulate the play of the game. They tell how far the miniatures can move on the tabletop, how many miniatures constitute a unit and how to mount them on bases, and how to conduct combat.
The chief attraction of miniatures wargaming is its physical appearance. If you've ever seen a miniatures game in progress, such as a large Napoleonic engagement where there are literally thousands of miniature figures on the table, you know how impressive a sight miniatures can be.
Miniatures gamers most often double as modelers and painters. Miniatures rules are available from many sources, but miniature figures are available from many more. Miniatures manufacturers offer lines which correspond to periods of history (World War II Naval, American Civil War, Ancient Rome, etc.). Once the gamer has decided on the particular miniatures he would like to use, he must purchase them and then paint them using reference materials on the period as his guide.
Miniatures is the most involved type of wargaming. Often many more hours go into preparation for play than are spent gaming, but that is half the fun. Should you get a chance to witness such a game, I think you'll agree that the aesthetic results are well worth it.
More information?
There are free miniatures wargames for you to try out.
The Historical Miniatures Gaming Society Historical Miniatures Home Page is well worth looking at.
Computer Gaming
The newest type of wargaming is a product of our times. Games specifically set up for computer play take advantage of several never before available aspects of play.
First, computers can be employed to use their incredible computing power to free the players from enormous lists of continuous calculations. Very complicated situations can be played out making the computer do the hard parts and freeing the players to concentrate on strategy and fun.
Second, a computer can be used to present more realism than is sometimes possible with other types of wargaming. One example of this is the computer's ability to present limited intelligence to the players, allowing them to know only those things which their troops can see on the battlefield. This really places the players in the roles of commanding generals, forcing them to make decisions based only on what they know or can speculate about the enemy.
Finally, computers can very often take the role of the second player in a game, making them ideal for solitaire play. If there are no human opponents available, or if you simply wish to practice or play the game by yourself, the computer will operate the opposing side. And if you've ever watched a computer playing chess you know that it can be a very challenging opponent.
A computer version (with source code) of Battle for Moscow is available:-
It will help you play Battle for Moscow but it does not contain a computer opponent. Documentation is available.
More information?
Demos of commercial and shareware computer wargames are available for you to try out.
You can browse the web sites of companies offering computer wargames for sale.
The Wargamer - PBEM Computer War and Strategy Gaming contains reviews (and demos) of computer wargames.
The Internet and Wargaming
Like most popular hobbies, wargaming has a thriving community on the Internet. There are many discussion areas on the Internet for wargaming in general and certain popular wargames in particular. These discussion areas are a good place to find out about wargames and pick up the latest hobby news.
It is also possible to play most types of wargame via the Internet, using electronic mail or some other facility. PBEM (Play By Electronic Mail) is a fast growing facet of wargaming.
More information?
Special software, for example Aide de Camp and the Wargame Processor, can help in PBEM wargaming. Versions of Battle for Moscow are available for them:-

Grognard.com lists email, USENET and web discussion areas for wargaming, as well as a guide to PBEM wargaming. The Wargamer - PBEM Computer War and Strategy Gaming contains information on PBEM play of computer wargames.


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