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Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Phalanx Wargame show (UK) 2026

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"...it was just a case of seeing what temptations I would come across...". Norm Smith, in Battlefields & Warriors, takes us along on a visit to this big show. Lots of great pictures! And check out what was "...an important table for me."

Poster: Doug Holt
Post Date: 6/22/2026


Flying Pig Games goes into the breach

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"We should all get ready for a porcine power play." Robert Peterson, in A Wargamers Needful Things, hosts an upcoming games announcement from Flying Pig Games. See if you agree: "Whether you love historical conflict simulations, fantasy battles, tactical warfare, horror, or science fiction, the future at Flying Pig Games has never looked bigger."

Poster: Doug Holt
Post Date: 6/14/2026


A Wargaming Visit to the U.S. Army Command and General Staff College

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"We 'warned' him that we would like to come out and see how the Army is wargaming with officers." Aaron Danis, in Armchair Dragoons, tells the tale of his visit to the College and what they got to see and do. "All-in-all, experiencing wargaming with seasoned professionals has enticed Lance and I to return to Leavenworth at some point (we still need to take that last class!)."

Poster: Doug Holt
Post Date: 6/13/2026


Wargame HQ at Origins Game Fair 2026

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Armchair Dragoons is hosting the Wargame HQ at Origins Game Fair in Columbus, Ohio, June 17th-21st. One room will be dedicated for playing SPI Games.

Poster: Pat L.
Post Date: 6/2/2026


The Partizan May 2026 Wargame Show.

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"As soon as you enter this space, the senses are assaulted (in a good way), for a hobbyist to be immersed in their hobby environment is just a thing of joy and long may these calendar highlights continue, we must never take them for granted." Norm Smith, in Battlefields & Warriors, lets us join him for this premier show, with lots of great photos!

Poster: Doug Holt
Post Date: 6/1/2026


My Top New Solitaire Wargames: what have I played in last year?

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"...all of them share one thing in common: they delivered great solo experiences." Michal, in The Boardgames Chronicle, has a look at 10 solitaire titles that he highly recommends. See which one he refers to as having "...probably the best small units combat simulation ever created, with a fantastic planning phase and a system that unfolds completely differently each time."

Poster: Doug Holt
Post Date: 5/18/2026


Rolling Back the Years

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"It has really surprised me when looking at these games as a group, just how important the gaming legacy of the 70’s remains today." Norm Smith, in Battlefields & Warriors, takes a look at games that have loomed large for him over the years, and why that was so. Among these gems, see which one was "...the only game that I can claim caused me to stay up until 4 AM to complete... and then off to work just a few hours later..."

Poster: Doug Holt
Post Date: 5/1/2026


More Spotlight articles...


Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Strategy and After Action Report

Using the Beginner's Scenario, Pat La Pella demonstrates most of the features within John Tiller's Squad Battles Series of war games. Can the Japanese break through?

Malaya (v2.5) War Game Review

Pat La Pella reviews this post-card sized game and its computer editions. Can the UK Commonwealth prevent the Japanese from occupying Singapore in 1941?

Malaya Player Aid (pdf)

Pat La Pella created this player aid to clarify special movement rules for the Japanese player for Amphibious Movement and Reinforcement beach landing hexes. Computer versions of the game show eligible hexes automatically when the Japanese player selects a unit for movement.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

More Grognard Originals...


Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

Board Wargames

Miniatures Wargames

Computer Wargames

Academic Gaming

Board Games

Internet Based/PBEM Games

Individual Wargamer Blogs

Wargaming Magazines

Asst Software/Player Aides

In Memoriam

Grognards Lost


A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

South China Sea: War Game Replay


Learning the System - Game Replay


South China Sea - Board Game Replay
by Mark D. and Harvey Mossman  *  28-Apr-2018

Overview


Buy from
Noble Knight Games
Buy South China Sea from Noble Knight Games

My gaming buddy Harvey Mossman and I decided to give this game a shot as we are both intrigued by the subject matter. We also wanted to see whether this was more of a "game" or a "simulation" (or a nice combination of both, hopefully). But, most of all, we want to know if it is a fun, engaging, competitive game. I chose to be the Americans (also playing on behalf of regional power Vietnam), leaving Harvey to lead the Chinese (and regional power Malyasia). The Philippines will ride the fence, allowing the two major powers to alternate control every other turn.

We decided on "Scenario 4: Spratly Missile Crisis" which looked the most like a "campaign" game and dove right in, learning the rules as we go along. We opted to play the six political turns, rather than using the alternative short-cut and, while it may ultimately end up being a lot of work for very little benefit, we both think that the political card play could result in a significant advantage for one side or the other at the start of the Military Turns if skillfully handled.

We got to the 3rd political turn before Armed Conflict was triggered. USA netted a starting victory point advantage of 1. I really like the fact that the game can be played to a victorious conclusion without ever triggering armed conflict and will probably invest some time in analyzing the possibility of one player maneuvering the other into an inescapable political defeat. But, per the scenario instructions, if after 6 political turns neither major power has won, proceed directly to the 10 Military Turns. So, there will definitely be "armed conflict" in this game.

Our intention is to provide very brief summaries each week on the progress of the game, possibly some detailed commentary, and definitely some pictures.


Military Turn #1


U.S. Summary

Not a lot happening yet, as you might expect. My two large forces are split between a 3-carrier task force in the Celebes Sea, and a large naval, air and ground force on Okinawa. It will take several turns before they are able to fully engage the Chinese. I believe that we are to assume full military cooperation between the U.S. and Vietnam and also between China and Malaysia. So I intended to send the Vietnamese navy and air force out to run interference as best they can. Harvey anticipated this and destroyed the airfield, SAM unit and Flanker squadron at Cam Ranh Bay. The Vietnamese Kilo-class subs are on the prowl now and will hopefully get some payback next turn.

I chose to focus my LACM strikes on Chinese units present in the Spratlys and was able to destroy both of the SAM units there. Lots of victory point hexes in the Spratlys so I want to soften them up fast.

Meanwhile, in the Celebes Sea, I unleashed my carrier based F-35s and AV-8Bs loose on the Malaysian navy and air force, with disppointing results. Gave them a bloody nose, but both are still in existence and are therefore still a threat to my carriers. Better luck next turn.

South China Sea: U.S. Task Force #1 - Celebes Sea

South China Sea: U.S. Task Force #2 - Okinawa

South China Sea: U.S. Task Force Dispositions after Military Turn #1


China Summary

(As the game progresses, Harvey will add his comments about Chinese play and strategy. But in the meantime, I've added a few pics of his current force dispositions.)

South China Sea: Chinese Task Force #1 Near the Paracels

South China Sea: Chinese Task Force #2 South of Hong Kong

South China Sea: Chinese Task Force Dispositions after Military Turn #1


Closing Thoughts

Mark: Not much to say here. Things should heat up quite a bit on Military Turns 2 and 3. Time will tell...

Harvey: What he said...