Opponents Wanted

Find Gaming Opponents!

Another new feature for Grognard.com, "Opponents Wanted" provides a quick and easy way to locate gaming opponents with similar gaming preferences. Requires site registration. Grognard.com Opponents Wanted



Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

The Origins of the AVALON HILL GAME COMPANY 1952-1963

Spotlight Article Graphic

The Avalon Hill Game Company is 72 years old this year and time to chronicle the history of Avalon Hill. In Part 1, Origins, we will look at the story of not only the establishment of a game company, but an industry and a hobby. Thanks to Legendary Tactics YouTube Channel for this great series.

Poster: Robert Holifield
Post Date: 4/18/2024


Tributes pour in after death of award-winning veteran wargame designer Dean Essig

Spotlight Article Graphic

Mike Didymus-True, in BoardGameWire, brings us the sad news of the passing of designer Dean Essig.

Poster: Doug Holt
Post Date: 4/1/2024


Alumwell Wargame Show 2024

Spotlight Article Graphic

"...I actually enjoyed this show more than any other that I have been to in the past couple of years." Norm Smith, in Battlefields & Warriors, regales us with sights and surprises from this show, along with some great pictures! And check out the source of an insight that led Norm to conclude "It made me realise that considering these things went into the air in their thousands, the financial investment in longbow archers must have been huge."

Poster: Doug Holt
Post Date: 3/22/2024


Fields of Corn & Rye

Spotlight Article Graphic

"...I was pretty sure that I had found something that might do the job." Norm Smith, in Battlefields & Warriors, discusses a way he's found to address an old itch, namely adding texture and/or crop fields to tabletop settings. Check out what he finds to be a reasonable, cost-effective approach, considering that "...sometimes I think we have made ourselves a picture perfect world and lost something along the way."

Poster: Doug Holt
Post Date: 3/11/2024


More Spotlight articles...


Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Opponents Wanted (9/14/2022)

New Opponents Wanted function. You can now set your ad expiration date, up to one year. Requires site registration.

Gaming Conventions

New Gaming Conventions calendar. You can see all upcoming gaming conventions worldwide.

If you are sponsoring a board gaming convention of some type, or know of one that is not listed on Grognard.com, then please contact us and let us know!

Gaming Clubs/Organziations

New Gaming Clubs/Organizations listing. You can search for existing gaming clubs worldwide.

If you belong to a gaming club, or know of one, please drop us a line and let us know so we can get it listed on Grognard.com!

New Search Features

Now you can search for specific games (or games by publisher) using the new Game Search feature, located at the top right corner of the this page. In addition you can now harness the power of Google to search the entire Grognard.com site for any specific information you'd like. Just enter a search word or phrase into the Google box labeled "Search All of Grognard.com" and click magnifying glass button. Search features will continue to be improved and enhanced going forward so check back often to see the latest stuff.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Fast, simple, not expensive, little errata, but only reasonably fun. (War game Review)

In his review on BoardGameGeek, Brendan Whyte first turns a critical eye towards the components and rules and lists their shortcomings. Game play fares better: “…the game is fast and quite fun”. Whyte then goes into comprehensive details covering game mechanics and spares no criticism for the game opponent (AI). His discussion concerning solitaire board games vs solitaire computer games is very interesting.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Strategy Tips

This is the strategy I developed after playing Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Optional Line of Sight Table

Here is an optional table to make it a little more difficult to eliminate the Boxer artillery.

More Grognard Originals...


Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

Board Wargames

Miniatures Wargames

Computer Wargames

Academic Gaming

Board Games

Internet Based/PBEM Games

Individual Wargamer Blogs

Wargaming Magazines

Asst Software/Player Aides

In Memoriam

Grognards Lost

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A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

Game: Zhukov's War



(z10008)
 
 




Publisher: Decision Games
Magazine: World at War Magazine #50
Game Type: Magazine
Designer(s): Ty Bomba
Search for this and related games with Noble Knight


Description:


Zhukov’s War covers the pivotal middle period of the titanic struggle between Hitler's Germany and Stalin's USSR, from July 1942 - July 1943. Strategic options abound for both players; victory goes to the one best able to carry out the chosen strategy, while maintaining a reserve to contain sudden enemy action or exploit an opportunity. The map covers the eastern front from Leningrad to the Sea of Azov at 20 miles per hex. Turns cover one month each for most of the year, two months during winter. Most units are Soviet armies and German divisions, plus a few Axis satellite corps. The turn sequence is built around the random drawing of chits to determine which player moves. Each chit drawn allows a player to both move and attack, but with a twist. One side allows the player to move first, then attack, the other side flips the sequence. There are two twists to the mechanism. First, chits come in several varieties, with differing penalties or bonuses depending on the chit and the side chosen. Second, during certain turns, one player or the other gets bonuses, allowing selection of the first chit to open the action, and providing a different mix of chits reflecting the overall situation at that point in the war. Victory may occur at one of three times during the game; the end of the first German offensive, the end of the Soviet winter counteroffensive, and finally the end of the game, after the final German summer offensive.


Articles


Article ID
Pub Date
Article Description
1
Date: 4/14/2023
Poster: Doug Holt
ZHUKOVs War Additional rules, improvements, clarifications, errata

Aleksandar Pesic has been kind enough to provide us with a number of player aids for Zhukov's War:

Off-map boxes (ZHUKOVSWARoffmapboxes.pdf)

Detailed Turn Track (ZHUKOVTurnTrack1.pdf)

Reinforcements Chart (ZHUKOVReinforcements1.pdf)

Charts: TFC and CRT (ZHUKOVCharts1.pdf)