Opponents Wanted

Find Gaming Opponents!

Another new feature for Grognard.com, "Opponents Wanted" provides a quick and easy way to locate gaming opponents with similar gaming preferences. Requires site registration. Grognard.com Opponents Wanted



Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

2025 Guide to Quick-Play Wargames for Holiday Travel

Spotlight Article Graphic

Are you one who, when traveling, does "...not want to part with your beloved hobby – boardgames."? Then join Michal, in The Boardgames Chronicle, as he covers 16 games that have fit the requirements of travel for him. Because, as a grognard, "...nothing compares to a nicely published 'analog' version of the game to be brought to the table during your free time!"

Poster: Doug Holt
Post Date: 7/7/2025


Epic Revolution (AWI)

Spotlight Article Graphic

"Another instalment in Warlord Games’ Epic series has just been released..."! Norm Smith, in Battlefields & Warriors, checks out the latest figures/ruleset package in this series. "... a lot of work has gone into this rule set to make it AWI specific - well done that team."

Poster: Doug Holt
Post Date: 6/30/2025


War reaches northern Italy, 215 BC

Spotlight Article Graphic

"Hannibal has come over the Alps..."! Prufrock and his friend Ian P bring us an intense Punic War clash that doesn't look too promising for the Romans, when they "...win the first move and mostly freeze."

Poster: Doug Holt
Post Date: 6/26/2025


Interview with Robert Phaneuf Designer of Secession 1861: The American Civil War and The Armada from Fortress Games Currently on Kickstarter

Spotlight Article Graphic

"...there are few more fertile areas for educational, simulation-ai gaming." Grant Kleinhenz, in The Players' Aid, interviews designer Bob Phaneuf about his two upcoming games. See why he thinks that "...Secession 1861 will mature as a classic solitaire nail-biter."

Poster: Doug Holt
Post Date: 6/18/2025


Battles of Heraclea Lyncestis, 219 BC and Emporiae, 218 BC (Med Campaign 9)

Spotlight Article Graphic

"Reports are in of a battle in northern Macedon between the invading Illyrians and a force scrambled together to meet them...". Prufrock continues with two more nicely photographed AARs in the ongoing Med Campaign! "...in Nearer Spain, Proconsul Aaronius Dubius Scipio Calvus, having landed a force near Emporiae, was engaged by an alliance of indomitable Iberian tribes...".

Poster: Doug Holt
Post Date: 6/9/2025


My pre-orders analysis – what is new and coming!

Spotlight Article Graphic

Michal, in The Boardgames Chronicle, covers his current game preorders, and why he is anxiously awaiting them. See which game has him commenting that "...we are getting so many new elements – from graphical representation, to add-ons and optional rules – that this it will be a great, refreshing comeback to fantastic classic!"

Poster: Doug Holt
Post Date: 6/6/2025


My Top Solitaire Wargames: New Designs and All-Time Classics

Spotlight Article Graphic

Michal, in The Boardgames Chronicle, reveals his favorite recent and all time solitaire classics. Check out the game he describes as "...probably the best small units combat simulation ever created, which has fantastic planning phase and unfolds completely differently each time.", and the one that challenges you to "...harness a brilliant mind, titanic energies, and a sometimes terrifying charisma to leave your mark on history?"

Poster: Doug Holt
Post Date: 6/4/2025


More Spotlight articles...


Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Malaya (v2.5) War Game Review

Pat La Pella reviews this post-card sized game and its computer editions. Can the UK Commonwealth prevent the Japanese from occupying Singapore in 1941?

Malaya Player Aid (pdf)

Pat La Pella created this player aid to clarify special movement rules for the Japanese player for Amphibious Movement and Reinforcement beach landing hexes. Computer versions of the game show eligible hexes automatically when the Japanese player selects a unit for movement.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Strategy Tips

This is the strategy I developed after playing Pe Tang 1900 from Lumaca Games.

More Grognard Originals...


Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

Board Wargames

Miniatures Wargames

Computer Wargames

Academic Gaming

Board Games

Internet Based/PBEM Games

Individual Wargamer Blogs

Wargaming Magazines

Asst Software/Player Aides

In Memoriam

Grognards Lost


A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

Game: The Last Hundred Yards



(t10037)
 
 




Publisher: GMT Games
Series: The Last Hundred Yards
Game Type: Board
Designer(s): Mike Denson
Search for this and related games with Noble Knight


Description:


The Last Hundred Yards is unlike any tactical wargame published to date. It introduces innovative systems intended to model Small Unit Behavior in Combat during WW2. It is fun, fast-paced, and provides a very good simulation of what it was like to command combat units at the platoon or company level. The game is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of an infantry company in Western Europe after the D-Day landings. Published by GMT Games in 2019.


Articles


Article ID
Pub Date
Article Description
Source
6
Date: 9/13/2019
Poster: Mark D.
Design Considerations for Opportunity Fire in the Last Hundred Yards

Mike Denson wants to allow "…players to focus on fire and maneuver and tactics without getting bogged down in the details." That was a major objective in designing his GMT Games' Last Hundred Yards, a World War II tactical game. Mike offers some insights on how he went about giving "…players the feeling or sensation that actions are occurring simultaneously."
Web Link
5
Date: 8/5/2019
Poster: Mark D.
“Ask me for anything but time.” GMT’s "The Last Hundred Yards" is a hit that leaves you wanting more. Board Game Review.

"It’s rare when a game triggers both feelings of nostalgia and an appreciation of innovative design." Ray Garbee reviews GMT Games' The Last Hundred Yards, giving it a 97% rating! See why Ray asserts that "The interplay of time, casualties and a dynamic cycle of actions and reactions create a decision-rich gaming experience."
Web Link
4
Date: 6/23/2019
Poster: Mark D.
Preview from Moe's Game Table

Basically, a more detailed "unboxing" video, produced by Moe's Game Table...
Web Link
3
Date: 4/7/2017
Poster: Doug Holt
Why We Do What We Do in LHY: Mortars

"As it was historically, mortar fire is the single most powerful element in The Last Hundred Yards." Designer Mike Denson explains the role and use of mortars in his GMT Games' The Last Hundred Yards, a post-D-Day tactical simulation. Devastating, Mike points out, because "...there is NO incoming sound, so no warning to take cover..."
Web Link
2
Date: 2/13/2017
Poster: Doug Holt
The Last Hundred Yards: Narrative of Mission 1.0 – Prayer Meeting

"From the start, the Germans maintained the initiative..." Bob Green recounts a tense replay of GMT Games' The Last Hundred Yards, with Germans trying to capture an American outpost. Not all goes as planned when they are "..unable to stop a single section from the German 1st Platoon from charging down the hill..."!
Web Link
1
Date: 10/5/2016
Poster: Doug Holt
The Last Hundred Yards Example of Play – Part 1

"...Heroic units must immediately maneuver and assault the closest enemy unit." Mike Denson rolls out a sharp American/German action to show how his GMT Games' The Last Hundred Yards works. Check in to see if you agree with GMT's claim that "The Last Hundred Yards is unlike any tactical wargame published to date."
Web Link