Gaming Conventions

Gaming Conventions

Another new feature for, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.

Gaming Clubs/Organizations

Gaming Clubs and Organizations

Please check out our new (and growing) database of gaming clubs and organizations world-wide. Please let us know of your gaming club, or any other clubs that you know about so we can make this a truly useful resource.

Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Airpower Over Gallipoli: 1915-1916.

Spotlight Article Graphic

" indispensable reference guide to air operations over Gallipoli." Ray Garbee reviews Airpower Over Gallipoli: 1915-1916, an exhaustively researched book covering a little addressed topic. Beyond just a factual treasure trove, Ray finds the book to be a good "…narrative of how a small group of intrepid aviators faced adversity with strength and ingenuity to innovate against a series of never-ending obstacles."

Poster: Doug Holt
Post Date: 1/22/2021

Interview with John Poniske Designer of Flanks of Gettysburg from Compass Games

Spotlight Article Graphic

John Poniske is a prolific designer and we have enjoyed several of his games including Revolution Road from Compass Games, Plains Indian Wars from GMT Games (as yet unreleased but nearing completion), Bleeding Kansas from Decision Games, Hearts and Minds from Worthington Games and Maori Wars: The New Zealand Land Wars 1845-1872 from Legion Wargames. The Players Aid talk to him about his design philosophy and his upcoming game, Flanks of Gettysburg to be published by Compass Games.

Poster: Harvey M.
Post Date: 1/6/2021

Warlord Epic ACW - painting and comparing

Spotlight Article Graphic

"...this post is going to look at what it might mean to my wargames table...". Norm Smith, in his Battlefields & Warriors blog, checks out a sample of the new Epic Battles: American Civil War miniatures from Warlord Games. Check out why Norm feels he can give the product "…a big thumbs up, another area of choice for the customer and in our relatively small hobby…".

Poster: Doug Holt
Post Date: 1/6/2021

A Brief History of Naval Wargames

Spotlight Article Graphic

Kyle Mizokami gives a brief history behind the US Navy’s use of war games on the US Naval Institute’s News page. These games have played an important role in US Navy strategy and tactics. “After the war, Admiral Nimitz was to remark, “The war with Japan had been reenacted in the game rooms at the Naval War College by so many people and in so many different ways, that nothing that happened during the war was a surprise . . . absolutely nothing except the kamikaze tactics toward the end of the war; we had not visualized these.”…”

Poster: Pat L.
Post Date: 1/4/2021

More Spotlight articles...

Grognard News

Grognard Game Plan

New Grognard Game Plan application is a free tool provided to registered site visitors to help organize convention play and other gaming sessions.

Gaming Conventions

New Gaming Conventions calendar. You can see all upcoming gaming conventions worldwide.

If you are sponsoring a board gaming convention of some type, or know of one that is not listed on, then please contact us and let us know!

Gaming Clubs/Organziations

New Gaming Clubs/Organizations listing. You can search for existing gaming clubs worldwide.

If you belong to a gaming club, or know of one, please drop us a line and let us know so we can get it listed on!

New Search Features

Now you can search for specific games (or games by publisher) using the new Game Search feature, located at the top right corner of the this page. In addition you can now harness the power of Google to search the entire site for any specific information you'd like. Just enter a search word or phrase into the Google box labeled "Search All of" and click magnifying glass button. Search features will continue to be improved and enhanced going forward so check back often to see the latest stuff.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more "originals" in the future.

Higlanders - Scenario for Vietnam: 1965-1975

Experimental scenario for Vietnam: 1965-1975 created and shared by Mark D'Agosta.

Falling Sky - Perfect Opening Moves - Roman

Is there such a thing as a "Perfect Opening Move" in any of GMT's COIN Series games? Mark D. shares his idea of a "perfect" opening turn for the Romans in Falling Sky. Enjoy.

Battle for Russia - Game Turn Restrictions Summary

I'm finally getting to play this game, and am looking forward to it. There are a decent amount of "special rules" and restrictions that apply to either the Axis or Soviet player, depending on which turn it is. Rather than flipping back and forth in the rule book, I made a quick & dirty cheat sheet for myself which I have been using, and thought I'd share it. If anyone sees anything that's incorrect, please let me know via email at mark at grognard dot com. (updated 4/11/2020 to include rules for ignoring Rivers - Axis only on Turn 1; both sides on Turn 2)

French "Low Density" Blues in Ici c'est la France!

Brief strategy article written by Mark D. that explains the concept of "Troop Density" and examines how that level can have a big impact on French and FLN play in the early stages of the game. Ici c'est la France! was designed by Kim Kanger and published by Legion Wargames in 2009. Outstanding game!

More Grognard Originals...

Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

Board Wargames

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Computer Wargames

Academic Gaming

Board Games

Internet Based/PBEM Games

Individual Wargamer Blogs

Wargaming Magazines

Asst Software/Player Aides

In Memoriam

Grognards Lost

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S T U V W X Y Z 0-9

Game Articles


Pub Dates
Game: Imperial Struggle
Publisher: GMT Games
Game Type: Board
Designer(s): Ananda Gupta & Jason Matthews

Article Descriptions
Article ID: 19
Date: 12/8/2020
Poster: Harvey M.
2020 Imperial Struggle VASSAL Tournament – Round 2 & 3

The Boardgames Chronicle reports on their online Vassal tournament results of GMT Games' Imperial Struggle. They also publish the tournament rules.
Article ID: 18
Date: 11/29/2020
Poster: Mark D.
One of the Top 3 War Game Suggestions for Christmas 2020 (Part 1: New Releases)

Recommendations from the diligent folks at The Boardgames Chronicle for the Top 3 war games to buy for Christmas 2020!
Article ID: 17
Date: 11/16/2020
Poster: Harvey M.
Imperial Struggle – initial strategic considerations

"I would like to use the opportunity to share some strategy considerations. By no means below list is a full and complete set of defined strategies. Imperial Struggle is too good game to have one path to victory – it is deep, immerse, multi-layer with some small element of luck – mainly in awards and commodities drawing (see example here). However, there are some things and ideas you should be aware of and which become obvious with more games and experience.", The Boardgames Chronicle provides us with their strategy analysis of Imperial Struggle by GMT Games.
Article ID: 16
Date: 11/1/2020
Poster: Harvey M.
Imperial Struggle – online play options – Vassal vs. Tabletop Simulator

The recent pandemic has forced many of us to turn to online playing options for many of our games. I only recently discovered Tabletop Simulator after using Vassal for many years. The Boardgames Chronicle takes a look at both modalities using Imperial Struggle by GMT Games to help them decide which platform they prefer.
Article ID: 15
Date: 10/27/2020
Poster: Harvey M.
2020 Imperial Struggle VASSAL Tournament

The Boardgames Chronicle is very excited about the new Vassal tournament of Imperial Struggle published by GMT Games. In this article they give a short primer of the tournament rules followed by a summary of the Round 1 results.
Article ID: 14
Date: 10/9/2020
Poster: Harvey M.
Imperial Struggle: The Global Rivalry – Britain and France 1697-1789 from GMT Games – Action Point 5

The Players Aid continues its action point series on Imperial Struggle: The Global Rivalry – Britain and France 1697-1789 from GMT Games. In this Action Point, which is the conclusion to the series, they discuss how a Turn is scored with the three major scoring categories of Regional Scoring, Prestige Scoring and Global Demand Scoring and how Automatic victory conditions can be achieved.
Article ID: 13
Date: 9/22/2020
Poster: Harvey M.
Imperial Struggle: The Global Rivalry – Britain and France 1697-1789 from GMT Games – Action Point 4

In Action Point 4 of their series on Imperial Struggle by GMT Games, The Players Aid covers the Game Sequence, the differences between Peace and War Turns, Action Rounds and the different actions available including Diplomatic, Military and Economic Actions.
Article ID: 12
Date: 9/10/2020
Poster: Harvey M.
Imperial Struggle: The Global Rivalry – Britain and France 1697-1789 from GMT Games – Action Point 3

The Players Aid continues its evaluation of Imperial Struggle by GMT Games. In this third action point they cover the Event cards and the Ministry cards and how they fit into the overall design of the game.
Article ID: 11
Date: 9/8/2020
Poster: Harvey M.
Imperial Struggle – very early review and first impressions

Imperial Struggle by GMT Games seems to be the hot game in the hobby right now and The Boardgames Chronicle gives us their first impressions after playing the first game. They conclude that the game is , "For all people who love history and like to play good, medium-complex political / war games. Most fans of Twilight Struggle should be thrilled.".
Article ID: 10
Date: 8/26/2020
Poster: Harvey M.
Imperial Struggle: The Global Rivalry – Britain and France 1697-1789 from GMT Games – Action Point 2

The Players Aid brings us Action Point 2 in the further analysis of Imperial Struggle: The Global Rivalry – Britain and France 1697-1789 from GMT Games. In this Action Point, they examine the very interesting limited action selection mechanic using the Investment Tiles and the Advantage Tiles that enhance them and what that means for the player and their efforts.
Article ID: 9
Date: 8/14/2020
Poster: Harvey M.
Imperial Struggle: The Global Rivalry – Britain and France 1697-1789 from GMT Games – Action Point 1

Imperial Struggle: The Global Rivalry – Britain and France 1697-1789 from GMT Games in the opinion of the Players Aid, is even better than Its parent game, Twilight Struggle and states,". I didn’t think that was possible but it is!" Imperial Struggle deals with what historians refer to as the Second Hundred Year’s War and covers the period of 1697 through 1789 stretching over four different wars. Here, the Players Aid starts another one of their action point series covering the map, the very interesting limited action selection mechanic using the Investment Tiles, the various Event Cards and Ministry Cards to get an idea for how these fit into the design, and the Game Sequence including the differences between Peace and War Turns.
Article ID: 8
Date: 8/11/2020
Poster: Harvey M.
Imperial Struggle – initial game set-up analysis

The Boardgames Chronicle writes, "While I deem it too early to provide a definitive review or a solid strategy guide for Imperial Struggle, some aspects can be definitely analyzed. One of them is of course the initial set-up of the game, which is specific to each nation and provides different opportunities. What follows is analysis of major game dimensions with brief summary. More detailed article – what to do with those opportunities – will follow once I play more games of that fantastic title."
Article ID: 7
Date: 8/3/2020
Poster: Harvey M.
Imperial Struggle AAR – a crushing French victory

The Boardgames Chronicle shares one of their play sessions of Imperial Struggle published by GMT Games which surprisingly ended pretty quickly in a crushing French victory!. What chain of events lead to it? Take a look at this photo-session report.
Article ID: 6
Date: 7/31/2020
Poster: Harvey M.
[Jawa Reviews] - Imperial Struggle

Much like its predecessor, Twilight Struggle, the sequel, Imperial Struggle by GMT Games centers around spreading your control across the map with victory points being awarded for dominance in different regions of the board during the 18th-century rivalry between France and Britain. . Nick Rice writes a review and gives his thoughts on this much-anticipated game.
Article ID: 5
Date: 7/13/2020
Poster: Mark D.
Imperial Struggle – Moe's Game Table - Unboxing

Moe of Moe's Game Table fame, provides a video review of GMT's "Imperial Struggle".
Article ID: 4
Date: 7/8/2020
Poster: Harvey M.
Imperial Struggle – initial after action report

Imperial Struggle, published by GMT games, is a two-player game depicting the 18th-century rivalry between France and Britain. It has been eagerly awaited and favorably compared to its brethren, Twilight Struggle. With words like "deep, thematic, fun", the Boardgames Chronicle brings us their first after action reports and admits to being hooked!
Article ID: 3
Date: 2/6/2019
Poster: Doug Holt
Playtesting Imperial Struggle

"…you may not see much testing of strategies that don’t make historical sense…". Designer Ananda Gupta considers the impact that different kinds of play testing can have on a game, and offers an update on his GMT Games' Imperial Struggle, The Global Rivalry between Britain and France, 1697 – 1789. So, which kind of playtesters "…give good feedback on [a game's] curb appeal."?
Article ID: 2
Date: 10/22/2018
Poster: Doug Holt
Imperial Struggle Development Update: Ministry Deck, Event Cards, and New Art!

"…the game felt too symmetric…". Designer Ananda Gupta discusses ongoing development with his GMT Games' Imperial Struggle, The Global Rivalry between Britain and France, 1697 – 1789. Check out the intriguing way this concern has been dealt with: "…the creation of the Ministry deck."
Article ID: 1
Date: 1/10/2018
Poster: Doug Holt
A Struggle Anew: Imperial Struggle and Its Older Cousin

"...Events are the wild cards that can turn a marginal play into a thunderclap…". Ananda Gupta offers some insights into how his GMT Games' Imperial Struggle compares and contrasts with Twilight Struggle. Like the mindset: "…what we want to get at in Imperial Struggle is that the world is there for the taking."