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Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Epic Revolution (AWI)

Spotlight Article Graphic

"Another instalment in Warlord Games’ Epic series has just been released..."! Norm Smith, in Battlefields & Warriors, checks out the latest figures/ruleset package in this series. "... a lot of work has gone into this rule set to make it AWI specific - well done that team."

Poster: Doug Holt
Post Date: 6/30/2025


War reaches northern Italy, 215 BC

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"Hannibal has come over the Alps..."! Prufrock and his friend Ian P bring us an intense Punic War clash that doesn't look too promising for the Romans, when they "...win the first move and mostly freeze."

Poster: Doug Holt
Post Date: 6/26/2025


Interview with Robert Phaneuf Designer of Secession 1861: The American Civil War and The Armada from Fortress Games Currently on Kickstarter

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"...there are few more fertile areas for educational, simulation-ai gaming." Grant Kleinhenz, in The Players' Aid, interviews designer Bob Phaneuf about his two upcoming games. See why he thinks that "...Secession 1861 will mature as a classic solitaire nail-biter."

Poster: Doug Holt
Post Date: 6/18/2025


Battles of Heraclea Lyncestis, 219 BC and Emporiae, 218 BC (Med Campaign 9)

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"Reports are in of a battle in northern Macedon between the invading Illyrians and a force scrambled together to meet them...". Prufrock continues with two more nicely photographed AARs in the ongoing Med Campaign! "...in Nearer Spain, Proconsul Aaronius Dubius Scipio Calvus, having landed a force near Emporiae, was engaged by an alliance of indomitable Iberian tribes...".

Poster: Doug Holt
Post Date: 6/9/2025


My pre-orders analysis – what is new and coming!

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Michal, in The Boardgames Chronicle, covers his current game preorders, and why he is anxiously awaiting them. See which game has him commenting that "...we are getting so many new elements – from graphical representation, to add-ons and optional rules – that this it will be a great, refreshing comeback to fantastic classic!"

Poster: Doug Holt
Post Date: 6/6/2025


My Top Solitaire Wargames: New Designs and All-Time Classics

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Michal, in The Boardgames Chronicle, reveals his favorite recent and all time solitaire classics. Check out the game he describes as "...probably the best small units combat simulation ever created, which has fantastic planning phase and unfolds completely differently each time.", and the one that challenges you to "...harness a brilliant mind, titanic energies, and a sometimes terrifying charisma to leave your mark on history?"

Poster: Doug Holt
Post Date: 6/4/2025


Soviet 12mm WWII Pocket Army

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"My second WWII Pocket Army is now complete..."! Norm Smith, in Battlefields & Warriors, brings us a Pocket Army update pictorial.

Poster: Doug Holt
Post Date: 5/26/2025


More Spotlight articles...


Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Malaya (v2.5) War Game Review

Pat La Pella reviews this post-card sized game and its computer editions. Can the UK Commonwealth prevent the Japanese from occupying Singapore in 1941?

Malaya Player Aid (pdf)

Pat La Pella created this player aid to clarify special movement rules for the Japanese player for Amphibious Movement and Reinforcement beach landing hexes. Computer versions of the game show eligible hexes automatically when the Japanese player selects a unit for movement.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Strategy Tips

This is the strategy I developed after playing Pe Tang 1900 from Lumaca Games.

More Grognard Originals...


Grognard Challenge

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Grognards Lost


A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

Game: Death Valley: Battles for the Shenandoah



(d10036)
 
 




Publisher: GMT Games
Series: Great Battles of the American Civil War
Game Type: Board
Designer(s): Greg Laubach
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Description:


Death Valley: Battles for the Shenandoah is the seventh installment of the Great Battles of the American Civil War (GBACW) series, published by GMT Games. Six full battles are included. In a campaign still studied in military academies, Confederate General Thomas J. (Stonewall) Jackson engaged and defeated the Union forces pursuing him. Greatly outnumbered and at times facing three Union armies, Jackson defeated them all within ten weeks, at one point completely freeing the Shenandoah Valley of Union forces. Three battles from Jackson’s 1862 Valley Campaign are featured.


Articles


Article ID
Pub Date
Article Description
Source
7
Date: 11/18/2020
Poster: Harvey M.
GMT's Death Valley GBACW Fisher's Hill Battle solo playthrough 1600 Turn

The Blue Tweezers takes us through a turn of Death Valley from GMT Games' Great Battles of the American Civil War series in this video replay of the Fisher's Hill scenario Turn1600.
Web Link
6
Date: 9/20/2020
Poster: Harvey M.
GMT's Death Valley GBACW Fisher's Hill Battle playthrough Analysis and Initial Surprise Attack.

The Blue Tweezers presents a replay of Death Valley: Battles for the Shenandoah published by GMT Games. They chose the Fisher's Hill scenario and it is a nice introduction to the battle itself and the the surprise attack by Crook's Army of West.
Web Link
5
Date: 5/3/2019
Poster: Doug Holt
Fisher’s Hill: A Death Valley Narrative-Style AAR (Part 1)

"The Rebs retreat again before a line of bristling bayonets." William Byrne is back with more wargamer narrative art as he offers the first installment of the battle of Fisher's Hill, using GMT Games' Death Valley: Battles for the Shenandoah. Check out some intense action supported by excellent map illustrations. "Screaming the rebel yell, the 40th surges forward and retakes the Monroe battery."
Web Link
4
Date: 11/19/2018
Poster: Doug Holt
Carroll Burns the Bridge: A Narrative-Style AAR for Death Valley’s Variant Cross Keys Scenario

"There are too many Yankees this time, and too many armed with rifled muskets." William Byrne indulges in a bit of wargamer art as he offers the first installment of a narrative based on a game of GMT Games' Death Valley: Battles for the Shenandoah. Enter Stonewall Jackson, stage left: “General Ewell, we must push these people. Why is it that half your division is unengaged?”
Web Link
3
Date: 9/19/2018
Poster: Doug Holt
Lincoln’s Lieutenants in the Shenandoah: A Look at Union Leaders in Death Valley

"...these northern commanders bested Stonewall on the tactical level." William Byrne gives some fascinating background about Union commanders in GMT Games' Death Valley: Battles for the Shenandoah. And as to the best of them, "…there’s a potential price to be paid when you’re the idol of your troops."
Web Link
2
Date: 8/3/2018
Poster: Doug Holt
Open Order Formation in Death Valley: Simulating 1864-Style Skirmish Lines

"…it was exactly what the 1864 Confederates in Death Valley needed…" Developer William Byrne discusses how the tactical innovation dubbed "Open Order" is incorporated into GMT Games' Death Valley: Battles for the Shenandoah. The technique offered advantages, yet "…military thinkers worried then and for the next 50 years that Open Order incurred a higher risk of shirking and desertion…"
Web Link
1
Date: 2/9/2018
Poster: Doug Holt
Cross Keys: A Good Day for Richard Stoddert Ewell (Part 1)

"… Cross Keys stands as an example of a numerically inferior force using interior lines to defeat a stronger but divided enemy." Developer William Byrne offers some insights into the Cross Keys scenario of GMT Games' Death Valley: Battles for the Shenandoah. Historically, a win for the rebels, but "After taking a look at the scenario’s set-up, the Confederate player will be thankful he can count on Ewell, as Fremont’s force can inspire a measure of alarm."
Web Link