Opponents Wanted

Find Gaming Opponents!

Another new feature for Grognard.com, "Opponents Wanted" provides a quick and easy way to locate gaming opponents with similar gaming preferences. Requires site registration. Grognard.com Opponents Wanted

Gaming Clubs/Organizations

Gaming Clubs and Organizations

Please check out our new (and growing) database of gaming clubs and organizations world-wide. Please let us know of your gaming club, or any other clubs that you know about so we can make this a truly useful resource.

Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Generic multi-period scenario creation

Spotlight Article Graphic

"The whole point of doing this is that I get something of a fast play ‘throw down’ game...". Norm Smith, in Battlefields and Warriors is creating the first of an intended four scenario setups usable over differing eras. Check out how Norm crafts his set up (with pictures) for a meeting engagement where "...victory will be based upon the capture of the bridge."

Poster: Doug Holt
Post Date: 11/21/2022

Havel: Wargaming the information environment

Spotlight Article Graphic

"...how do you know your roleplay citizens will act like the real thing?" Rex Brynen, in PaxSims, discusses a series of "information and influence wargames" run by NATO last year. Check out Rex's thoughts on the results, and why "…much of it would have been recognizable to the propagandists of WW2—or diplomats, advertising executives, and political party strategists today."

Poster: Doug Holt
Post Date: 11/16/2022

1944 - Henri’s Farm

Spotlight Article Graphic

"…3 Panthers have just entered the scene, intending to move to the ploughed fields to dominate the open views to their front!" Norm Smith, in his Battlefields and Warriors blog, brings us a "quick throw down scenario" to test some of his own rules. Check out the pictures and the action after "The Panthers probe forwards threatening the British infantry..."

Poster: Doug Holt
Post Date: 11/11/2022

War and Peace – the Digital Version

Spotlight Article Graphic

"Digital version with fog of war and cross-platform multi-player under development." Avalon Digital has an ongoing Kickstarter campaign for a computer version of Mark McLaughlin's classic War & Peace. The campaign could also involve a seventh edition reprint of the game.

Poster: Doug Holt
Post Date: 11/7/2022

More Spotlight articles...

Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.

Grognard News

Grognard Opponents Wanted (9/14/2022)

New Opponents Wanted function. You can now set your ad expiration date, up to one year. Requires site registration.

Gaming Conventions

New Gaming Conventions calendar. You can see all upcoming gaming conventions worldwide.

If you are sponsoring a board gaming convention of some type, or know of one that is not listed on Grognard.com, then please contact us and let us know!

Gaming Clubs/Organziations

New Gaming Clubs/Organizations listing. You can search for existing gaming clubs worldwide.

If you belong to a gaming club, or know of one, please drop us a line and let us know so we can get it listed on Grognard.com!

New Search Features

Now you can search for specific games (or games by publisher) using the new Game Search feature, located at the top right corner of the this page. In addition you can now harness the power of Google to search the entire Grognard.com site for any specific information you'd like. Just enter a search word or phrase into the Google box labeled "Search All of Grognard.com" and click magnifying glass button. Search features will continue to be improved and enhanced going forward so check back often to see the latest stuff.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

A Close Look at a Neglected Gem

Long overdue review of Victory Games' "Central America: America's Backyard War", written by Mark D.. In depth review covering rules, game features, and scenarios (one of the highlights of the game). Editor's note: I've been playing this game again after a long, long time, so I felt this article was worth re-publishing to maybe spark interest in the game...

Falling Sky - Perfect Opening Moves - Roman (updated)

Is there such a thing as a "Perfect Opening Move" in any of GMT's COIN Series games? Mark D. shares his idea of a "perfect" opening turn for the Romans in Falling Sky. Enjoy.

Editor's note added on 5/15/2021.

Higlanders - Scenario for Vietnam: 1965-1975

Experimental scenario for Vietnam: 1965-1975 created and shared by Mark D'Agosta.

Battle for Russia - Game Turn Restrictions Summary

I'm finally getting to play this game, and am looking forward to it. There are a decent amount of "special rules" and restrictions that apply to either the Axis or Soviet player, depending on which turn it is. Rather than flipping back and forth in the rule book, I made a quick & dirty cheat sheet for myself which I have been using, and thought I'd share it. If anyone sees anything that's incorrect, please let me know via email at mark at grognard dot com. (updated 4/11/2020 to include rules for ignoring Rivers - Axis only on Turn 1; both sides on Turn 2)

More Grognard Originals...

Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

Board Wargames

Miniatures Wargames

Computer Wargames

Academic Gaming

Board Games

Internet Based/PBEM Games

Individual Wargamer Blogs

Wargaming Magazines

Asst Software/Player Aides

In Memoriam

Grognards Lost


S T U V W X Y Z 0-9

Game Articles


Pub Dates
Game: Command & Colors: Samurai Battles
Publisher: GMT Games
Series: Command & Colors
Game Type: Board
Designer(s): Richard Borg

Article Descriptions
Article ID: 8
Date: 6/13/2022
Poster: Doug Holt
Samurai Battles session reports – Second Kondonai 1564 AD

"In essence, Richard Borg at his best!" Michal, in The Boardgames Chronicle, brings us a replay of the Second Kondonai 1564 AD scenario in GMT Games' Commands & Colors: Samurai Battles. Check in on the action: "What a bloody turn it was! First, the deadly Mounted Charge by Lukasz but then also my Ambush!"
Article ID: 7
Date: 9/19/2021
Poster: Harvey M.
Samurai Battles session reports – Sekigahara 1600 AD

Commands & Colors: Samurai Battles, published by GMT Games, allows players to re-play important engagements of Japanese history mainly regarding the XVI century. The battles, included in huge scenario booklet, focus on the historical deployment of forces and important terrain features in level with the game system. The scale of the game is flexible and varies from battle to battle. The Boardgames Chronicle gives us a session replay on the scenario covering the battle of.Sekigahara 1600 AD, fought around the small village of Sekigahara, astride one of Japan’s key feudal-era roads. It was here that Ishida Mitsunari and his western allies planned to meet and stop the advance of Tokugawa Ieyasu and his eastern allies. Using the wooded hills between two mountains, the western army had a strong defensive position. Although Ieyasu had granted Fukushima Masanori the honor of opening the battle, it was Il Naomase’s mounted “Red Devils” that charged forward first. Masanori quickly followed and charged into the center of Mitsunari position. So the most famous Samurai Battle started!
Article ID: 6
Date: 8/4/2021
Poster: Doug Holt
Commands & Colors: Samurai Battles Session Report – Azukizaka 1542 & 1548 AD

"In essence, Richard Borg at his best!" Michal brings us a fun AAR playing the first and second battles of Azukizaka in GMT Games' Commands & Colors: Samurai Battles. Check out lots of action and pictures: "My impetuous Samurai Cavalry moved forward to finish the enemy… but was counter attacked…"!
Article ID: 5
Date: 7/26/2021
Poster: Harvey M.
Samurai Battles session reports – Fourth Kawanakajima 1561 AD (Phase 3,4&5)

The Boardgames Chronicles continues its series of replays with GMT's Command & Colors: Samurai Battles. The Battle of Fourth Kawanakajima 1561 AD was a long and multi-step engagement with incredible twists and turns of fate. The Samurai Battles game depicts it in 5 scenario mini-campaign,. The Uesugi troops had pushed forward and were in sight of Takeda Shingen’s command tent. Shingen, unaware the enemy was so close, had been directing the battle when his headquarters and bodyguard were attacked. Not having time to draw his sword Shingen defended himself with his war-fan. Samurai rushed to aid Shingen and the assault on the Takeda command tent was repulsed. Elsewhere, the Takeda battle line managed to hold against the fierce rotating attacks of the Uesugi army. The cost, however, was great as many brave Samurai leaders would fall in an effort to maintain the line.
Article ID: 4
Date: 7/17/2021
Poster: Harvey M.
Samurai Battles session reports – Fourth Kawanakajima 1561 AD (Phase 1&2)

The Boardgames Chronicle reports of several plays of their current favorite game, Command & Colors: Samurai Battles this time covering Fourth Kawanakajima 1561 AD.where the famous Japanese warlords Uesugi Kenshin and Takeda Shingen fight to become the master of Japan.
Article ID: 3
Date: 7/4/2021
Poster: Harvey M.
Video How to Play – C&C Samurai Battles – Part 2

This is part 2 in a video series by the Boardgames Chronicle that teaches you how to play Command & Colors: Samurai Battles published by GMT Games. This video utilizes one of the more interesting scenarios in the box, describing pivotal events in Japanese history: 012 Okehazama 1560 AD (Dengakuhazama Gorge).
Article ID: 2
Date: 6/21/2021
Poster: Harvey M.
[REVIEW] Commands & Colors Samurai Battles

GMTs Commands & Colors Samurai Battles is a great re-implementation of this classic title from Zvezda company. The game allow players to portray important engagements of Japanese history – mainly 15th century AD. The Boardgames Chronicle states, "What I really like is grouping some of the scenarios into the linked, chronological and logically connected sets."
Article ID: 1
Date: 4/11/2021
Samurai Battles session reports – Arita Castle 1517 AD

The Command and Colors system is a very devoted following and has been adapted to many different eras from ancient times to the Napoleonic era. Now GMT Games has released another game in the series, Command and Colors: Samurai Battles. The Boardgames Chronicle provides a replay of the Arita Castle 1517 AD scenario.