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Please check out our new (and growing) database of gaming clubs and organizations world-wide. Please let us know of your gaming club, or any other clubs that you know about so we can make this a truly useful resource.

Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Campaigning and fast play WWII tactical rules.

Spotlight Article Graphic

"The rules provided by Matt are designed to allow the fast play needed to cover so much potential action, so that friends can complete their campaign in a day." Norm Smith, in Battlefields & Warriors, checks out a fast play campaign system offered by Matt Irsik in Warning Order, which is a free, online wargames journal. Check out the action in Norm's test run through, and why he concludes that "…Matt has provided us with an engine that gets things moving and helps ensure that a campaign can be fought through relatively quickly to a conclusion."

Poster: Doug Holt
Post Date: 8/7/2022

Secrets to Teaching the COIN Series from GMT Games – A Guide to Making the Process Seamless and Getting Your Players to Enjoy the System

Spotlight Article Graphic

"I always start the game out by reviewing those Victory Conditions and helping new players to understand what they mean. This can be the most in-depth part of the teach but is very important." Grant Kleinhenz, in The Players' Aid, shares tips he's developed from teaching the COIN system (COunterINsurgencies) to new players. Grant focuses on the fun, game flow and general strategy, for example a practice of which he says: "In my experience, new players don’t necessarily make that jump in their first few games."

Poster: Doug Holt
Post Date: 8/1/2022

Epic - Building an army in a day!

Spotlight Article Graphic

"I plead this post title has at least a part truth - sort of!" Check out why Norm Smith, in Battlefields & Warriors, has "…been re-energised to start jacking up my Epic Waterloo project..."!

Poster: Doug Holt
Post Date: 7/29/2022

Gaming the American Revolution – Ranking the Games We Have Played – 2022 Edition

Spotlight Article Graphic

The Players Aid gives their opinion of some of the American Revolutionary wargames they have played in 2022. "n this post, I wanted to share with you some of our gaming experience with these wargames focused on the American Revolutionary War. We haven’t played all of the games on the subject, not even close, but we have played enough that we have a good cross section of the different takes on the situation and types of games to give you some insight into what we liked."

Poster: Harvey M.
Post Date: 7/9/2022

More Spotlight articles...

Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.

Grognard News

Grognard Opponents Wanted (10/15/2021)

Another new feature for Grognard.com, "Opponents Wanted" provides a quick and easy way to locate gaming opponents with similar gaming preferences. Requires site registration.

Gaming Conventions

New Gaming Conventions calendar. You can see all upcoming gaming conventions worldwide.

If you are sponsoring a board gaming convention of some type, or know of one that is not listed on Grognard.com, then please contact us and let us know!

Gaming Clubs/Organziations

New Gaming Clubs/Organizations listing. You can search for existing gaming clubs worldwide.

If you belong to a gaming club, or know of one, please drop us a line and let us know so we can get it listed on Grognard.com!

New Search Features

Now you can search for specific games (or games by publisher) using the new Game Search feature, located at the top right corner of the this page. In addition you can now harness the power of Google to search the entire Grognard.com site for any specific information you'd like. Just enter a search word or phrase into the Google box labeled "Search All of Grognard.com" and click magnifying glass button. Search features will continue to be improved and enhanced going forward so check back often to see the latest stuff.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

A Close Look at a Neglected Gem

Long overdue review of Victory Games' "Central America: America's Backyard War", written by Mark D.. In depth review covering rules, game features, and scenarios (one of the highlights of the game). Editor's note: I've been playing this game again after a long, long time, so I felt this article was worth re-publishing to maybe spark interest in the game...

Falling Sky - Perfect Opening Moves - Roman (updated)

Is there such a thing as a "Perfect Opening Move" in any of GMT's COIN Series games? Mark D. shares his idea of a "perfect" opening turn for the Romans in Falling Sky. Enjoy.

Editor's note added on 5/15/2021.

Higlanders - Scenario for Vietnam: 1965-1975

Experimental scenario for Vietnam: 1965-1975 created and shared by Mark D'Agosta.

Battle for Russia - Game Turn Restrictions Summary

I'm finally getting to play this game, and am looking forward to it. There are a decent amount of "special rules" and restrictions that apply to either the Axis or Soviet player, depending on which turn it is. Rather than flipping back and forth in the rule book, I made a quick & dirty cheat sheet for myself which I have been using, and thought I'd share it. If anyone sees anything that's incorrect, please let me know via email at mark at grognard dot com. (updated 4/11/2020 to include rules for ignoring Rivers - Axis only on Turn 1; both sides on Turn 2)

More Grognard Originals...

Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

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Computer Wargames

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Board Games

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In Memoriam

Grognards Lost


S T U V W X Y Z 0-9

Game Articles


Pub Dates
Game: Congress of Vienna
Publisher: GMT Games
Series: Great Statesmen Series
Game Type: Board
Designer(s): Frank Esparrago

Article Descriptions
Article ID: 8
Date: 12/10/2021
Poster: Doug Holt
Congress of Vienna’s Tactical Battle Matrix Option Part 2 of 2 – An Example of Battle

"...players will regret not having withdrawn, not using a military card which was held back for another battle, a bad tactical chit choice, and of course, the inevitable final dice rolls! Oh the pain hindsight can bring!" Frank Esparrago and Fred Schachter continue discussing the tactical expansion for GMT Games' Congress of Vienna, this time with an example of play. They demonstrate the richness the expansion brings with a well laid out example, and then point out that "…readers should be reassured that the game time this takes in actual play is very fast."
Article ID: 7
Date: 12/8/2021
Poster: Doug Holt
A Congress of Vienna Option: Adding Tactical Flavor to Battles (A Tactical Battle Matrix) Part 1 of 2

"Some play testers wanted an option to study what could happen if they decided the big tactical choices in a decisive battle...". Frank Esparrago and David Schoellhamer begin an effort to make GMT Games' Congress of Vienna more grognard friendly. Check out the results when they "…could not resist the opportunity to address their desire!"
Article ID: 6
Date: 10/20/2021
Poster: Doug Holt
War or Diplomacy? The Struggle Between the Wargamer vs Eurogamer Soul in the Design and Development of Congress of Vienna

"When you create a game like Congress of Vienna with its major political and diplomatic elements; you know some of the 'certainties' of a standard wargame which must be exceeded...". Frank Esparrago and Fred Schachter discuss the character of GMT Games' Congress of Vienna card driven game, in terms of how players view it. There seems to be a classic divide, in which it's "…almost like Designer Frank had two angels perched on his shoulders as he labored on his game creation… one a 'Wargamer Angel' and the other a 'Eurogamer Angel' each whispering their imprecations into his ears. Whom did he heed?
Article ID: 5
Date: 9/22/2021
Poster: Doug Holt
Congress of Vienna Standard Game After-Action-Report: “The Clash of Armies” Scenario (Turn 1 of 4 – Aug. 1813)

"...the more experienced of our Congress of Vienna Play Test Teams already know that when there is disunity among Allied players France may prevail!" Frank Esparrago and Fred Schachter begin a scenario AAR for their GMT Games' Congress of Vienna card driven game. Check out how this first game turn delivers a lopsided result in which "…the Allied bed has been made. Will they be able to recuperate from this turn’s set-backs or will Napoleon go on to victory?"
Article ID: 4
Date: 4/5/2021
Poster: Doug Holt
Congress of Vienna: Designing Its Solitaire Game

"...how can a good solitaire system be devised?" Frank Esparrago begins a series describing efforts to create a solitaire system for GMT Games' Congress of Vienna. Things look promising, in that Jim Gutt has already been creating flowcharts that "…sometimes generate better play results by his [Congress of Vienna] Bots than an average human player can accomplish!"
Article ID: 3
Date: 8/26/2020
Poster: Doug Holt
Interview with Frank Esparrago Designer of Congress of Vienna from GMT Games

"With this title, I want players to be reminded that Clausewitz’s maxim 'war is politics with other means' is very true...". Grant Kleinhenz interviews designer Frank Esparrago about his GMT Games' Congress of Vienna, a card driven simulation of the close of the Napoleonic wars. Frank is clearly focused on both a sound design and fun: "…you have to endow the cards with characters containing 'soul'…"!
Article ID: 2
Date: 7/27/2020
Poster: Doug Holt
Congress of Vienna July 2020 Development Update

"...the effort to edit and 'professionalize' Congress of Vienna‘s Rulebook is well underway...". Frank Esparrago and Fred Schachter relate the progress being made on GMT Games' Congress of Vienna, now that it has made the P500 "cut". Updates include changes to the map board, combat balancing, the card deck and the solitaire game system. Looking good!
Article ID: 1
Date: 1/31/2020
Poster: Doug Holt
A Historical Introduction to the Congress of Vienna Period Part 2 of 4: Napoleon Resurgent (Spring 1813)

"At the beginning of April 1813, the French withdrawal in Central Europe caused the Allies to acquire a false sense of security...". Designer Frank Esparrago continues a series of articles familiarizing readers with the historical background for his GMT Games' Congress of Vienna, which covers the intense dynamics of the period after Napoleon's retreat from Moscow. Check out some awesome history intended to whet your appetite: "…it was time to spring Napoleon’s trap."