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Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Alumwell Wargame Show 2024

Spotlight Article Graphic

"...I actually enjoyed this show more than any other that I have been to in the past couple of years." Norm Smith, in Battlefields & Warriors, regales us with sights and surprises from this show, along with some great pictures! And check out the source of an insight that led Norm to conclude "It made me realise that considering these things went into the air in their thousands, the financial investment in longbow archers must have been huge."

Poster: Doug Holt
Post Date: 3/22/2024


Fields of Corn & Rye

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"...I was pretty sure that I had found something that might do the job." Norm Smith, in Battlefields & Warriors, discusses a way he's found to address an old itch, namely adding texture and/or crop fields to tabletop settings. Check out what he finds to be a reasonable, cost-effective approach, considering that "...sometimes I think we have made ourselves a picture perfect world and lost something along the way."

Poster: Doug Holt
Post Date: 3/11/2024


On wargames campaigns (after Polemarch)

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"If one is to do this, it is quite useful to read Caesar to see the kinds of things he considered important when choosing if or when to give battle." Prufrock muses about the value of running campaigns for the ancients gaming he prefers. See why "It turned out I'd rather refight Zama for the tenth time than try to sustain interest in endless minor encounters between similarly equipped neighbours over local concerns."

Poster: Doug Holt
Post Date: 2/28/2024


Lord Stanley arrives at Piggy Longton 1472

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"...Piggy Longton is under the certain threat of Yorkist attack." Norm Smith, in Battlefields & Warriors, sets the stage for our next Piggy Longton encounter. Why must Lord Darcy cautiously accept help from one who is "...gaining a reputation of duplicity based upon political expedience."?

Poster: Doug Holt
Post Date: 1/29/2024


More Spotlight articles...


Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Opponents Wanted (9/14/2022)

New Opponents Wanted function. You can now set your ad expiration date, up to one year. Requires site registration.

Gaming Conventions

New Gaming Conventions calendar. You can see all upcoming gaming conventions worldwide.

If you are sponsoring a board gaming convention of some type, or know of one that is not listed on Grognard.com, then please contact us and let us know!

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If you belong to a gaming club, or know of one, please drop us a line and let us know so we can get it listed on Grognard.com!

New Search Features

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Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Fast, simple, not expensive, little errata, but only reasonably fun. (War game Review)

In his review on BoardGameGeek, Brendan Whyte first turns a critical eye towards the components and rules and lists their shortcomings. Game play fares better: “…the game is fast and quite fun”. Whyte then goes into comprehensive details covering game mechanics and spares no criticism for the game opponent (AI). His discussion concerning solitaire board games vs solitaire computer games is very interesting.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Strategy Tips

This is the strategy I developed after playing Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Optional Line of Sight Table

Here is an optional table to make it a little more difficult to eliminate the Boxer artillery.

More Grognard Originals...


Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

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In Memoriam

Grognards Lost

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A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

Game: Commands & Colors: Medieval



(c10066)
 
 




Publisher: GMT Games
Series: Commands & Colors
Game Type: Board
Designer(s): Richard Borg
Search for this and related games with Noble Knight


Description:


Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor.


Articles


Article ID
Pub Date
Article Description
19
Date: 5/2/2022
Poster: Doug Holt
Commands Colors Medieval session reports – Solochon 586 AD

"Historically my side did not give a good performance – my plan was to do better!" Michal, in The Boardgames Chronicle, brings us a GMT Games' Commands & Colors: Medieval replay. Check out what Michal describes as "…an a-historical carnage!"
18
Date: 1/24/2021
Poster: Harvey M.
Playing Gothic War using Commands Colors Medieval – part 1

The Boardgames Chronicle takes a look at a collection of scenarios covering the Gothic War linked into a campaign for GMT's Command and Colors Medieval.
17
Date: 11/22/2020
Poster: Harvey M.
Commands Colors Medieval EPIC – Catalaunian Fields (451 AD)

"I really like one of the newest installments in the Commands & Colors world – Medieval. And with the recent announcement from GMT that expansions (!) are underway, I am ever more excited! In the meantime, also due to the forced lockdown, I play mainly online. Recently, and idea struck me – if you look at the 2nd and 3rd scenario in Rule-book, it is obvious that you can combine them in one battle!", states The Boardgames Chronicle in their recent article on how to combine Scenario 002 Catalaunian Fields (451 AD) Roman and 003 Catalaunian Fields (451 AD) Into one large epic battle. They conclude, "The EPIC Catalaunian Plains definitely will be one of the more interesting and exciting games of medieval period using this system."
16
Date: 10/8/2020
Poster: Harvey M.
Belisarius Campaign – Part 7 – Decimum 533 AD (Phase 1)

The Boardgames Chronicle continues its series of replays of the scenarios in GMT Games, Command & Colors Series, this time Commands & Colors: Medieval. The replay begins with Belisarius on the march to the fateful battle of Decimum 533 AD.
15
Date: 9/2/2020
Poster: Harvey M.
REVIEW of Commands Colors: Medieval from GMT and Richard Borg Bonding With Board Games

Bonding with Board Games reviews Commands & Colors: Medieval published by GMT Games and includes some instruction on how to play the game. For fans of this game and the Command & Colors series, it's a nice video to learn a little more about these popular games.
14
Date: 8/25/2020
Poster: Harvey M.
“Peace was without confidence and war was without mercy.” Edward Gibbon. Commands and Colors – Medieval. Board Game Review

The Armchair General reviews Commands & Colors – Medieval, the newest entry in the venerable Commands & Colors series published by GMT Games. It covers the 5th and 6th Century battles between the Byzantine Empire aka the Eastern Roman Empire and the Sassanid Persians. It is expected that this will be the core game that will then be expanded upon to cover conflicts from the 7th Century to the 15th Century.
13
Date: 3/25/2020
Poster: Harvey M.
Commands & Colors Medieval – Mini-Tournament #1

The Boardgames Chronicle reports on their the first ever Vassal mediated Mini Tournament run for Commands & Colors Medieval published by GMT Games.
12
Date: 3/5/2020
Poster: Harvey M.
Belisarius Campaign – Part 6 – Callinicum 531 AD (Phase 2)

The Boardgames Chronicle continues it's series of replays following the tale of the greatest Byzantine general, Belisarius, utilizing GMT's Commands & Colors: Medieval. They continue the story with the battle of Callinicum which occurred during the Iberian War – a conflict raging between the Byzantine and the Sassanid Empires from 526 AD to 532 AD over the eastern Georgian kingdom of Iberia.
11
Date: 1/13/2020
Poster: Doug Holt
Belisarius Campaign – Part 5 – Callinicum 531 AD (Phase 1)

"...the Romans, having nothing to lose, charged the exposed Sassanid center...". Michal, in his Boardgames Chronicle blog, has a couple of fun rounds with the Callinicum scenario in GMT Games' Commands & Colors: Medieval. Check out why Michal concludes "That is really a great scenario: balanced, with a lot of maneuvers plus heavy units on both sides."
10
Date: 11/1/2019
Poster: Doug Holt
Belisarius Campaign – Part 4 – Satala (530 AD)

"...game-play is quick & brutal with both factions set-up in very confrontational way." Michal, writing in The Boardgames Chronicle, offers some more intense replays in GMT Games' Commands & Colors: Medieval, this time with the Satala scenario. Lots of good images and clearly a lot of fun, even when Michal has to comment "Ok, maybe that was not such a great idea…"!
9
Date: 10/18/2019
Poster: Harvey M.
Comparative replay of Commands Colors Medieval and Ancients

The Boardgames Chronicle continues the third part of its comparative replays of GMT's tactical block game series Commands & Colors Medieval and Commands & Colors Ancients
8
Date: 9/30/2019
Poster: Doug Holt
Belisarius Campaign – Part 3 – Dara (530 AD)

"Dara is an interesting, asymmetric scenario which can finish in any side gaining victory…". Michal, writing in The Boardgames Chronicle, covers a couple of intense replays of the Dara (530 AD) scenario in GMT Games' Commands & Colors: Medieval. And, like the saying goes, it ain't over till it's over: "The most astounding thing happened at the end of the game."
7
Date: 9/17/2019
Poster: Harvey M.
Boardgames Chronical Reviews Commands & Colors: Medieval

A concise review of GMT's Commands & Colors: Medieval by the Boardgames Chronicle
6
Date: 9/6/2019
Poster: Mark D.
Commands & Colors: Medieval Player's Aid (PDF)

Alejandro Calle offers a player's aid for GMT Games' Commands & Colors: Medieval, which includes interactions between units. Thanks Alejandro!
5
Date: 9/3/2019
Poster: Mark D.
Commands and Colors: Medieval vs Ancients Comparison – Part 2 – Minor Changes

Link to second article in the series comparing newest installment of Commands & Colors - Medieval and its natural predecessor - Ancients. Have a great read! Article written by our friends at the Boardgames Chronicle blog.
4
Date: 8/14/2019
Poster: Doug Holt
Commands and Colors: Medieval vs Ancients Comparison Part 1: Major Changes

What are "Inspired Actions"? A first article by The Boardgames Chronicle examines how GMT Games' Commands & Colors: Medieval differs from its predecessor, Commands & Colors: Ancients. The "Major Changes" include some surprises: "Who would dream in C&C: Ancients about charging headlong into a supported Auxilia and surviving…".
3
Date: 8/7/2019
Poster: Mark D.
Commands and Colors: Medieval vs Ancients Comparison – Part 1 – Major Changes

As an ardent fan of the "Commands & Colors" system - especially "Ancients", I awaited "Medieval" version with great anticipation. New installments definitely do not disappoints. I am sure it will for long time stay as one of more played games by me. Today I would like to share with you first article in series regarding the differences between both games, i.e. Medieval vs. Ancients. Have a great read!
2
Date: 6/27/2019
Poster: Mark D.
Session Report - 004 Thannuris – 528 AD

The good folks at The Board Games Chronicle follow up their unboxing video with a session report from play of the Thannuris-528AD scenario. Gotta love a good session report...
1
Date: 6/13/2019
Poster: Mark D.
Unboxing / New Release

"I am a big Commands & Colors Ancients fan and this is definitely the best light-wargame I have ever played. When I heard that its logical continuation focusing on the early Medieval period (Byzantine vs Sassanids) - was next from GMT, I knew I had to have the game." Unboxing video by the good gamers at Boardgames Chronicle.