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Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Jack Greene, 1949 – 17 March 2025

Spotlight Article Graphic

Kevin Zucker shares some memories of his recently passed friend, designer Jack Greene.

Poster: Doug Holt
Post Date: 3/24/2025


Wargaming Clubs of the Warring Clubs Era 1965-69

Spotlight Article Graphic

Alan Arvold has shared a fascinating article with us, meant as "...a supplement to the History of Wargaming article..., specifically to the sidebar on Wargame Clubs. It is a listing of the known clubs." Thanks Alan!

Poster: Doug Holt
Post Date: 3/24/2025


My Top 3 Wargames designed by… John H. Butterfield!

Spotlight Article Graphic

"...focus on creations of one author, whom you can treat as a whole wargaming history in micro-scale." Michal, in The Boardgames Chronicle, covers his three favorite John Butterfield games. See which game has a feature that "...creates fog of war as you do not know which part of enemy forces can still act in a turn."

Poster: Doug Holt
Post Date: 3/19/2025


Wednesday War Stories ~ Iron Ships & Iron Men at the Battle of Hampton Roads

Spotlight Article Graphic

"In some ways the game was frustrating; how could it not produce a clearly superior victor?" RockyMountainNavy, in Armchair Dragoons, has an interesting discussion of the classic "Monitor versus Merrimac" clash, and how that applies to wargaming. Check out what conclusion he reaches, reinforced by the comment: "No better description of the impact of the Battle of Hampton Roads on naval warfare exists than the response of the Royal Navy upon hearing of the battle."

Poster: Doug Holt
Post Date: 3/14/2025


The Vietnam War Miniatures Collection (video)

Spotlight Article Graphic

The Dusted Game Shelf dusts off his proud collection of miniatures suitable for table top Vietnam War battles.

Poster: Pat L.
Post Date: 3/1/2025


Rodger B. MacGowan Has Passed Away at Age 77

Spotlight Article Graphic

W. Eric Martin reports the sad news: "Artist/designer Rodger B. MacGowan passed away on February 22, 2025, and if you have been a gamer for any amount of time over the past fifty years, you have likely seen his work."

Poster: Doug Holt
Post Date: 2/26/2025


Rebellion in the Colonies (American Revolution, #1)

Spotlight Article Graphic

America's "...humble beginnings – as a collection of colonies in strife with their British metropolitan government." Clio, in Inside GMT Games, begins a series on the American Revolution, in honor of the upcoming 250th anniversary of its founding.

Poster: Doug Holt
Post Date: 2/21/2025


More Spotlight articles...


Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Strategy Tips

This is the strategy I developed after playing Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Optional Line of Sight Table

Here is an optional table to make it a little more difficult to eliminate the Boxer artillery.

PE TANG 1900 Introductory War Game Review

My review for this great introductory war game concerning an obscure siege of a cathedral during the Boxer Rebellion. Use this game to recruit new war game players.

More Grognard Originals...


Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

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Miniatures Wargames

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Individual Wargamer Blogs

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Grognards Lost


A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

Game: A Time for Trumpets: The Battle of the Bulge, December 1944



(a10119)
 
 




Publisher: GMT Games
Game Type: Board
Designer(s): B. Sinigaglio
Search for this and related games with Noble Knight


Description:


A Time for Trumpets" (ATFT) is a battalion level wargame of the Battle of the Bulge. The game system incorporates a number of concepts from two of the highly playable games on the same subject: Bitter Woods by The Avalon Hill Game Company and the iconic battalion level Wacht am Rhein from SPI in 1977. In addition, the command and control concepts devised for the TAHGC version of The Siege of Jerusalem were utilized. The Divisional compositions include HQ, the front line battalions and the combat support battalions: recon, engineers, anti-tank, anti-aircraft and artillery. The individual field battalions perform game functions that attempt to simulate the battlefield actions of their real-life models. The aircraft squadrons include those that were most numerous over the battlefield in December 1944: P47, B26, ME109, JU88 and ME262. The game map is at the scale of one hex equals a mile and was developed using the 1-50,000 1943-1944 GSGS 4040 and GSGS 4507 topographical maps. Players will easily recognize the influence of the Bitter Woods game map as terrain is easily recognized and differentiated. Game concepts include: HQ activation status (active or resting), fatigue and exhaustion, command and control, formation supply, supply by air, German fuel shortages, American supply dumps, ground conditions, atmospheric conditions, air strafing and interdiction, construction of defensive positions and bridges, demolition, sacrosanct formation boundaries, limited winter movement across rivers and streams, strategic movement, infiltration due to limited visibility, over-run of vulnerable units, German night combat advantage, Kampfgruppe Peiper Breakout, German Nebelwerfer Operations, German FA Operations, Allied FA Operations, Time on Target, terrain effects for ground combat, weapons effects on ground combat, exploitation after combat, etc.


Articles


Article ID
Pub Date
Article Description
Source
5
Date: 3/2/2025
Poster: Pat L.
Interview with Bruno Sinigaglio Designer of A Time for Trumpets

Grant Kleinhenz from The Players’ Aid conducts a thorough interview covering game mechanics. Mr. Sinagalio has a long history working as a designer of Battle of the Bulge games.
Web Link
4
Date: 5/1/2022
Poster: Mark D.
A Time for Trumpets - Game Review

Review of GMT's "A Time for Trumpets", written and shared by Mr. Trident.
Grognard Hosted
3
Date: 2/28/2021
Poster: Harvey M.
A Time for Trumpets: The Battle of the Bulge, December 1944 by GMT Games

"The game's pedigree goes right back to the earlier days of wargaming. The designer Bruno Sinigaglio was involved with three of the greatest wargaming titles: Battle of the Bulge, Siege of Jerusalem, and Bitter Woods" states A Wargamers Needful Things in their review of A Time for Trumpets: The Battle of the Bulge, December 1944 by GMT Games This 'playable monster ' game changed their opinion on Bulge games. " I was very ambivalent in the past about Battle of the Bulge games. I am not anymore."
Web Link
2
Date: 2/17/2021
Poster: Mark D.
Very brief review/opinion piece (PDF)

A very brief review/opinion piece discussing A Time for Trumpets.
Grognard Hosted
1
Date: 11/17/2020
Poster: Harvey M.
A Time For Trumpets - Victory Conditions & rulebook approach options

A Time for Trumpets is a new battalion level wargame of the Battle of the Bulge by GMT Games. The game system incorporates a number of concepts from two of the highly playable games on the same subject: Bitter Woods by The Avalon Hill Game Company and the iconic battalion level Wacht am Rhein from SPI in 1977. The Big Board takes an initial look discussing the victory conditions, which is always a delicate issue in Bulge games in regards to providing proper balance.
Web Link