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Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Epic Revolution (AWI)

Spotlight Article Graphic

"Another instalment in Warlord Games’ Epic series has just been released..."! Norm Smith, in Battlefields & Warriors, checks out the latest figures/ruleset package in this series. "... a lot of work has gone into this rule set to make it AWI specific - well done that team."

Poster: Doug Holt
Post Date: 6/30/2025


War reaches northern Italy, 215 BC

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"Hannibal has come over the Alps..."! Prufrock and his friend Ian P bring us an intense Punic War clash that doesn't look too promising for the Romans, when they "...win the first move and mostly freeze."

Poster: Doug Holt
Post Date: 6/26/2025


Interview with Robert Phaneuf Designer of Secession 1861: The American Civil War and The Armada from Fortress Games Currently on Kickstarter

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"...there are few more fertile areas for educational, simulation-ai gaming." Grant Kleinhenz, in The Players' Aid, interviews designer Bob Phaneuf about his two upcoming games. See why he thinks that "...Secession 1861 will mature as a classic solitaire nail-biter."

Poster: Doug Holt
Post Date: 6/18/2025


Battles of Heraclea Lyncestis, 219 BC and Emporiae, 218 BC (Med Campaign 9)

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"Reports are in of a battle in northern Macedon between the invading Illyrians and a force scrambled together to meet them...". Prufrock continues with two more nicely photographed AARs in the ongoing Med Campaign! "...in Nearer Spain, Proconsul Aaronius Dubius Scipio Calvus, having landed a force near Emporiae, was engaged by an alliance of indomitable Iberian tribes...".

Poster: Doug Holt
Post Date: 6/9/2025


My pre-orders analysis – what is new and coming!

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Michal, in The Boardgames Chronicle, covers his current game preorders, and why he is anxiously awaiting them. See which game has him commenting that "...we are getting so many new elements – from graphical representation, to add-ons and optional rules – that this it will be a great, refreshing comeback to fantastic classic!"

Poster: Doug Holt
Post Date: 6/6/2025


My Top Solitaire Wargames: New Designs and All-Time Classics

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Michal, in The Boardgames Chronicle, reveals his favorite recent and all time solitaire classics. Check out the game he describes as "...probably the best small units combat simulation ever created, which has fantastic planning phase and unfolds completely differently each time.", and the one that challenges you to "...harness a brilliant mind, titanic energies, and a sometimes terrifying charisma to leave your mark on history?"

Poster: Doug Holt
Post Date: 6/4/2025


Soviet 12mm WWII Pocket Army

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"My second WWII Pocket Army is now complete..."! Norm Smith, in Battlefields & Warriors, brings us a Pocket Army update pictorial.

Poster: Doug Holt
Post Date: 5/26/2025


More Spotlight articles...


Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Malaya (v2.5) War Game Review

Pat La Pella reviews this post-card sized game and its computer editions. Can the UK Commonwealth prevent the Japanese from occupying Singapore in 1941?

Malaya Player Aid (pdf)

Pat La Pella created this player aid to clarify special movement rules for the Japanese player for Amphibious Movement and Reinforcement beach landing hexes. Computer versions of the game show eligible hexes automatically when the Japanese player selects a unit for movement.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Strategy Tips

This is the strategy I developed after playing Pe Tang 1900 from Lumaca Games.

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In Memoriam

Grognards Lost


A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

Game: 414 BC Siege of Syracuse



(410002)
 
 




Publisher: Worthington Publishing
Series: Great Sieges game series
Game Type: Board
Designer(s): Dan Fournie
Search for this and related games with Noble Knight


Description:


414 BC: The Siege of Syracuse is the second in Worthington Publishings Great Sieges game series. These games are designed for easy setup, quick game play, and can be finished in under an hour. Game marker placement is shown on the game board. Command orders and cards are used to shorten the rules. Developed for solitaire play, this game requires you to make great decisions based on good strategy, keeping your wits about you when orders do not turn out well, and pressing on to victory. Game play is centered around using Field Commands to issue orders by the Athenian and Syracusan commanders to defeat each other. Either side can be defeated by their morale falling too low. The game allows you to play either side against a solitaire opponent that has 3 levels of difficulty. Pick the side you want to be, Athenian or Syracusan, and then shuffle the solitaire card deck for your opponent. The card mix used by the solitaire opponent differs from game to game so no two games play alike. Each commander (solitaire or player) can issue one order per game turn from their Commands available. Your order is carried out based on your strategy and current situation faced. Your choice can cause multiple actions and reactions with results that cause troop eliminations, morale reductions, and events to occur.


Articles


Article ID
Pub Date
Article Description
Source
3
Date: 2/26/2024
Poster: Doug Holt
414 BC Siege of Syracuse by Worthington Publishing

"The game might seem a bit strange to some people because it does not have the usual siege tactics we are used to." Robert Peterson, in A Wargamers Needful Things, reviews this Great Sieges Series title. Check out why Robert concludes that "...there is enough history and plausibility built into the game to keep even me really happy when playing."
Web Link
2
Date: 8/12/2022
Poster: Doug Holt
414 BC Siege of Syracuse from Worthington Publishing – Action Point 4

"Any delay in building the wall allows Syracuse to get ahead in the race with counter-walls...". Grant Kleinhenz, in The Players' Aid, continues his look at Worthington Publishing's 414 BC Siege of Syracuse, this time looking at victory conditions. Check out why he concludes: "Remember, building walls and setting up the blockade are your easiest paths to victory but you must be opportunistic, paying attention to what is happening and be ready to move away from wall building if the Syracuse Morale drops low."
Web Link
1
Date: 6/24/2022
Poster: Harvey M.
414 BC Siege of Syracuse from Worthington Publishing – Action Point 2

The Peloponnesian war is still studied in most military academies because it provides many lessons in warfare, diplomacy and geopolitics that are still applicable to this day. 414 BC Siege of Syracuse from Worthington Publishing, covers the apocalyptic event that, in many ways, caused the defeat of the Athenian Empire. The Players Aid provides a short tutorial on the mechanics of giving orders to your troops in their Action Point 2 post.
Web Link