Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Gaming Clubs/Organizations

Gaming Clubs and Organizations

Please check out our new (and growing) database of gaming clubs and organizations world-wide. Please let us know of your gaming club, or any other clubs that you know about so we can make this a truly useful resource.



Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Caesar and I

Spotlight Article Graphic

"…a man like a hero of old." Prufrock waxes eloquent on his similarities with a key historical figure! To include finding that his "…shared devotion to doing one's civic duty is undeniable."

Poster: Doug Holt
Post Date: 10/1/2018


Wargaming for Beginners: How to make the most out of a daunting hobby

Spotlight Article Graphic

"It’s the reviewer’s job to play terrible games so you don’t have to…". Daniel Hunter-Uhryn muses on ways to make it easier to bring newbies into computer wargaming. So check out some common sense, but very valid tips on bringing friends into our universe. For example, "Wargames are one of the last bastions of this venerable tradition…"

Poster: Doug Holt
Post Date: 9/24/2018


A Taxonomy of Battle Reports

Spotlight Article Graphic

"…this is written with tongue in cheek…". Prufrock offers some classifications of battle reports that he (and we) have seen over the years. What's your favorite?

Poster: Doug Holt
Post Date: 9/17/2018


A couple of good book scores.

Spotlight Article Graphic

"…there it was, hardcover, in good nick, staring at me on the shelf." Prufrock relates the pleasure of a couple of good finds at his one(!) remaining local secondhand bookshop.

Poster: Doug Holt
Post Date: 8/29/2018


More Spotlight articles...


Grognard News

Gaming Conventions

New Gaming Conventions calendar. You can see all upcoming gaming conventions worldwide.

If you are sponsoring a board gaming convention of some type, or know of one that is not listed on Grognard.com, then please contact us and let us know!

Gaming Clubs/Organziations

New Gaming Clubs/Organizations listing. You can search for existing gaming clubs worldwide.

If you belong to a gaming club, or know of one, please drop us a line and let us know so we can get it listed on Grognard.com!

New Search Features

Now you can search for specific games (or games by publisher) using the new Game Search feature, located at the top right corner of the this page. In addition you can now harness the power of Google to search the entire Grognard.com site for any specific information you'd like. Just enter a search word or phrase into the Google box labeled "Search All of Grognard.com" and click magnifying glass button. Search features will continue to be improved and enhanced going forward so check back often to see the latest stuff.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Land of the Two Rivers: Iraq War - First draft of rules completed

Grognard Enterprises (Grognard.com) first game will be Land of the Two Rivers: Iraq War which covers Operation Iraqi Freedom from June of 2003 through the end of 2012 the latest (the game can end earlier). Designed and created by Mark D'Agosta.

10/15/2018 - First draft of the rules is completed. All charts and tables are complete. Map is 75% done. Working on the counters...

Interested in a TUSCW tournament on Vassal?

Anyone interested in a 2019 Tournament of the American Civil War on Vassal?

Registration deadline 12/31/2018.

Limit: 8 Participants.

Land of the Two Rivers: Iraq War - In Development (Grognard Enterprises)

The first game from Grognard Enterprises (Grognard.com) will be Land of the Two Rivers: Iraq War which covers Operation Iraqi Freedom from June of 2003 through the end of 2012 the latest (the game can end earlier). Design by Mark D'Agosta. Check in on the info article for the latest info on this game...

South China Sea: Learning Game Replay

Mark D. and Harvey Mossman go head to head in a learning game of "South China Sea", a recently published title from Compass Games. This is a learning game for both of us so there will be lots of mistakes. But we'll try to keep the article updated as the game progresses.

More Grognard Originals...


Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

Board Wargames

Miniatures Wargames

Computer Wargames

Academic Gaming

Board Games

Internet Based/PBEM Games

Individual Wargamer Blogs

Wargaming Magazines

Asst Software/Player Aides

In Memoriam

Grognards Lost

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A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z 0-9

South China Sea: War Game Replay


Learning the System - Game Replay


South China Sea - Board Game Replay
by Mark D. and Harvey Mossman  *  28-Apr-2018

Overview


Buy from
Noble Knight Games
Buy South China Sea from Noble Knight Games

My gaming buddy Harvey Mossman and I decided to give this game a shot as we are both intrigued by the subject matter. We also wanted to see whether this was more of a "game" or a "simulation" (or a nice combination of both, hopefully). But, most of all, we want to know if it is a fun, engaging, competitive game. I chose to be the Americans (also playing on behalf of regional power Vietnam), leaving Harvey to lead the Chinese (and regional power Malyasia). The Philippines will ride the fence, allowing the two major powers to alternate control every other turn.

We decided on "Scenario 4: Spratly Missile Crisis" which looked the most like a "campaign" game and dove right in, learning the rules as we go along. We opted to play the six political turns, rather than using the alternative short-cut and, while it may ultimately end up being a lot of work for very little benefit, we both think that the political card play could result in a significant advantage for one side or the other at the start of the Military Turns if skillfully handled.

We got to the 3rd political turn before Armed Conflict was triggered. USA netted a starting victory point advantage of 1. I really like the fact that the game can be played to a victorious conclusion without ever triggering armed conflict and will probably invest some time in analyzing the possibility of one player maneuvering the other into an inescapable political defeat. But, per the scenario instructions, if after 6 political turns neither major power has won, proceed directly to the 10 Military Turns. So, there will definitely be "armed conflict" in this game.

Our intention is to provide very brief summaries each week on the progress of the game, possibly some detailed commentary, and definitely some pictures.


Military Turn #1


U.S. Summary

Not a lot happening yet, as you might expect. My two large forces are split between a 3-carrier task force in the Celebes Sea, and a large naval, air and ground force on Okinawa. It will take several turns before they are able to fully engage the Chinese. I believe that we are to assume full military cooperation between the U.S. and Vietnam and also between China and Malaysia. So I intended to send the Vietnamese navy and air force out to run interference as best they can. Harvey anticipated this and destroyed the airfield, SAM unit and Flanker squadron at Cam Ranh Bay. The Vietnamese Kilo-class subs are on the prowl now and will hopefully get some payback next turn.

I chose to focus my LACM strikes on Chinese units present in the Spratlys and was able to destroy both of the SAM units there. Lots of victory point hexes in the Spratlys so I want to soften them up fast.

Meanwhile, in the Celebes Sea, I unleashed my carrier based F-35s and AV-8Bs loose on the Malaysian navy and air force, with disppointing results. Gave them a bloody nose, but both are still in existence and are therefore still a threat to my carriers. Better luck next turn.

South China Sea: U.S. Task Force #1 - Celebes Sea

South China Sea: U.S. Task Force #2 - Okinawa

South China Sea: U.S. Task Force Dispositions after Military Turn #1


China Summary

(As the game progresses, Harvey will add his comments about Chinese play and strategy. But in the meantime, I've added a few pics of his current force dispositions.)

South China Sea: Chinese Task Force #1 Near the Paracels

South China Sea: Chinese Task Force #2 South of Hong Kong

South China Sea: Chinese Task Force Dispositions after Military Turn #1


Closing Thoughts

Mark: Not much to say here. Things should heat up quite a bit on Military Turns 2 and 3. Time will tell...

Harvey: What he said...