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Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Epic Revolution (AWI)

Spotlight Article Graphic

"Another instalment in Warlord Games’ Epic series has just been released..."! Norm Smith, in Battlefields & Warriors, checks out the latest figures/ruleset package in this series. "... a lot of work has gone into this rule set to make it AWI specific - well done that team."

Poster: Doug Holt
Post Date: 6/30/2025


War reaches northern Italy, 215 BC

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"Hannibal has come over the Alps..."! Prufrock and his friend Ian P bring us an intense Punic War clash that doesn't look too promising for the Romans, when they "...win the first move and mostly freeze."

Poster: Doug Holt
Post Date: 6/26/2025


Interview with Robert Phaneuf Designer of Secession 1861: The American Civil War and The Armada from Fortress Games Currently on Kickstarter

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"...there are few more fertile areas for educational, simulation-ai gaming." Grant Kleinhenz, in The Players' Aid, interviews designer Bob Phaneuf about his two upcoming games. See why he thinks that "...Secession 1861 will mature as a classic solitaire nail-biter."

Poster: Doug Holt
Post Date: 6/18/2025


Battles of Heraclea Lyncestis, 219 BC and Emporiae, 218 BC (Med Campaign 9)

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"Reports are in of a battle in northern Macedon between the invading Illyrians and a force scrambled together to meet them...". Prufrock continues with two more nicely photographed AARs in the ongoing Med Campaign! "...in Nearer Spain, Proconsul Aaronius Dubius Scipio Calvus, having landed a force near Emporiae, was engaged by an alliance of indomitable Iberian tribes...".

Poster: Doug Holt
Post Date: 6/9/2025


My pre-orders analysis – what is new and coming!

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Michal, in The Boardgames Chronicle, covers his current game preorders, and why he is anxiously awaiting them. See which game has him commenting that "...we are getting so many new elements – from graphical representation, to add-ons and optional rules – that this it will be a great, refreshing comeback to fantastic classic!"

Poster: Doug Holt
Post Date: 6/6/2025


My Top Solitaire Wargames: New Designs and All-Time Classics

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Michal, in The Boardgames Chronicle, reveals his favorite recent and all time solitaire classics. Check out the game he describes as "...probably the best small units combat simulation ever created, which has fantastic planning phase and unfolds completely differently each time.", and the one that challenges you to "...harness a brilliant mind, titanic energies, and a sometimes terrifying charisma to leave your mark on history?"

Poster: Doug Holt
Post Date: 6/4/2025


Soviet 12mm WWII Pocket Army

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"My second WWII Pocket Army is now complete..."! Norm Smith, in Battlefields & Warriors, brings us a Pocket Army update pictorial.

Poster: Doug Holt
Post Date: 5/26/2025


More Spotlight articles...


Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Grognard News

Grognard Challenge - Expanded Room for Comments! (6/25/2023)

The Comments entry area has been resized to 512 characters.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Malaya (v2.5) War Game Review

Pat La Pella reviews this post-card sized game and its computer editions. Can the UK Commonwealth prevent the Japanese from occupying Singapore in 1941?

Malaya Player Aid (pdf)

Pat La Pella created this player aid to clarify special movement rules for the Japanese player for Amphibious Movement and Reinforcement beach landing hexes. Computer versions of the game show eligible hexes automatically when the Japanese player selects a unit for movement.

PE TANG 1900 Q&A with Marco Campari

Some Q & A between myself and Marco Campari, designer of Pe Tang 1900 from Lumaca Games.

PE TANG 1900 Strategy Tips

This is the strategy I developed after playing Pe Tang 1900 from Lumaca Games.

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Grognards Lost


A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z '-9

Game: Pericles: The Peloponnesian Wars



(p10021)
 
 




Publisher: GMT Games
Series: Great Politicians Series
Game Type: Board
Designer(s): Mark Herman
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Description:


In Pericles, four players are arrayed as two teams of two Athenians versus two Spartans. The Athenian players are either the Aristocrats (e.g., Pericles et al) or the Demagogues (e.g., Cleon et al). The Spartan players represent the two royal houses (Eurypontid and the Agiad). To win the game, a player’s side has to win the war and they have to be the incumbent government when victory is declared. Thus the game challenges you to both cooperatively work to defeat your City State's enemy, while dominating your domestic opponent.


Articles


Article ID
Pub Date
Article Description
Source
15
Date: 4/27/2020
Poster: Doug Holt
Pericles – Suicide of Greece scenario – do not underestimate Phormio!

"Yes, the game against bots brought a lot of fun! It was very hard to trick Phormio...". Michal, writing in The Boardgames Chronicle, uses some social distancing time to take on the bot in GMT Games' Pericles: The Peloponnesian Wars. Check out some of the eyebrow raising developments, like: "Really, Athens on land beating our forces?"
Web Link
14
Date: 1/21/2019
Poster: Mark D.
Pericles: Reviewd by The Boardgames Chronicle

Another review, shared by Michal Kowalczuk at "The Boardgames Chronicle", of a more recent Mark Herman effort, "Pericles" which depicts the epic ancient clash between Athens and Sparta...
Web Link
13
Date: 9/8/2018
Poster: Mark D.
Pericles: Game Review Video

Full set of videos produced by Enrico Viglino. Intro, review and replay.
Web Link
12
Date: 9/5/2018
Poster: Harvey M.
Teaching Pericles

A brief replay to learn some of the game mechanics in some of the shorter scenarios
Web Link
11
Date: 8/21/2017
Poster: Doug Holt
JUST ASK PHORMIO (or “how to teach Pericles”)

"...use the Phormio AI system to advise you as if Alcibiades was sitting by your shoulder." Designer Mark Herman provides a helpful method to get players up to speed with his GMT Games' Pericles: The Peloponnesian Wars. Use "Phase 1: War with Words" and "Phase 2: War with Spears" to help you more quickly enjoy "…a mechanically simple game with complex strategy…"
Web Link
8
Date: 7/16/2017
Poster: Mark D.
Pericles - A Boardgaming Life Review

" 'We will leave this war to our children' , King Archidamus’ prophetic retort to the Spartan assembly at the opening of the 2nd Peloponnesian war sounded the alarm that the conflict would be generational. His compatriots did not agree and thought an easy victory would be had, yet the war lasted 27 years, cost thousands of lives and fundamentally changed the Greek civilization." Harvey Mossman, writing for The Boardgaming Life site, has created a thoughtful and well illustrated review of the game, covering all the key elements and processes. Highly recommended reading...
Web Link
10
Date: 5/22/2017
Poster: Doug Holt
Unleashing Hell: Redeployment Rules in Pericles

"… you can do that?" Designer Mark Herman addresses questions raised by players of his GMT Games' Pericles: The Peloponnesian Wars. Redeployment rules have created some consternation, but Mark shows how those rules fit into the big picture of a proper simulation: "…the redeployment rules are by intent very flexible..."
Web Link
9
Date: 5/2/2017
Poster: Yannick Stoneage
First Thoughts on this hefty game by GMT

On of my most wanted games this year. They compare the game with Churchill because of the debate part of the board. But at the end it is more a wargame. Can't wait to get my teeth on this game.
Web Link
7
Date: 4/17/2017
Poster: Doug Holt
Pericles: Strategy in the Archidamian War

"Since this is all preplanned and secret, some really cool situations arise." Designer Mark Herman offers strategy tidbits in his GMT Games' Pericles: The Peloponnesian Wars. Of course, while most strategy is dependent upon game mechanics, there are always event cards to keep things from being cut and dried. As Mark says of "Will of Assembly" cards: "In Pericles, the respective assemblies do not supply free lunches."
Web Link
6
Date: 6/22/2016
Poster: Doug Holt
Delian League Diaries #6

"Phormio will hold your hand and walk you through its logic..." Mark Herman lays out a fascinating play of his GMT Games' Pericles: The Peloponnesian Wars using decision flowchart 'Bots he has developed as a new and/or solitaire player aid. Lots of twists and turnings-of-the-table ensue, leading Mark to conclude "You can’t make stuff like this up..."
Web Link
5
Date: 5/26/2016
Poster: Doug Holt
Delian League Diaries #5

Ah, the exquisite frustrations of asymmetric warfare! Mark Herman offers a strategy guide for his GMT Games' Pericles: The Peloponnesian Wars. See why "...play testers with little to no knowledge of this period organically repeated the exact mistake made by Athens in the real war..."!
Web Link
4
Date: 5/5/2016
Poster: Doug Holt
Delian League Diaries #4

What grief will Alcibiades cause next...? Mark Herman is back with more playtest "historical back and forth", which is what he seeks to achieve with his GMT Games Pericles: The Peloponnesian Wars. Or, as his playtesters put it, “insanely fun”.
Web Link
3
Date: 5/2/2016
Poster: Doug Holt
Delian League Diaries #3

This is not "RAM"! Mark Herman returns with a fascinating progress report on his GMT Games Pericles: The Peloponnesian Wars, with insights on his innovative player country leadership system, as well as its results in a playtest!
Web Link
2
Date: 2/16/2016
Poster: Pres Gabrillo
Pericles: The Peloponnesian Wars

Dave Neumann follows up on designer Mark Herman's latest, Pericles.
Web Link
1
Date: 2/9/2016
Poster: Doug Holt
Delian League Diaries #1

"Aristophanes (the playwright) in a wargame?" Designer Mark Herman begins a discussion of his GMT Games' Pericles: The Peloponnesian Wars project, which casts each player as either Athenian or Spartan, with both political and military objectives. Can you resolve the Peloponnesian War with victory over the other city state, and as ruler of your own?
Web Link