Gamer's tip

A tip for home designers

When one is home-designing a simulation game using SPl's G.D. equipment,
one does not want to waste expensive blank hexsheets on prototypes and
rough copies. To draw a hexsheet is extremely difficult as with a
hexagon template the slightest mis-alignment escalates. I have found a
method which has the same movement properties as a hexsheet, using
squares, and every square is surrounded by 6 others and there is a
direction of grain just like a hexsheet. The final version can be
transferred to a hexsheet without alteration. It is only different in
that for a prototype it is much cheaper than is wasting a blank

J. McKeown.