Gary Robinson - 10:42am Dec 9, 2001 PST (#5435 of 5442) Last played: Back to Iraq, Glory's End, 1st Arab-Israeli War, Thunderbolt/Apache Leader, Desert Storm Finally found the variant rules for the NATO counters. Would someone be kind enough to type in the variant rules for the Smithereens variant counters found in Issue 22, the Antietam issue? I have the counters but not the issue, and am getting ready to try Smithereens. Peter McCord - 12:18pm Dec 9, 2001 PST (#5436 of 5442) Smithereens 17.1 5 new Axis-Yugo units begin play on turn one in any Axis-controlled hex inside Yugoslavia adn within 4 hexes of Zagreb (among these new units, only the Croats may enter Zagreb itself). The Axis-Yugo units may never leave or attack out of Yugoslavia, but within it they are always in supply. They never receive repls. Remove them permanently the instant the Ger economy collapses. The CR units are Croation, SLV Slovenian, CHT Chetniks. I abbreviated slightly, there is also a designer's note which explains why they were left out,then added.