From Moves#15 RULES MODIFICATIONS AND CHANGES In studying this scenario I have found that some rules should be changed to reflect a more accurate picture of the campaign. I have recommended these changes: 14.0 ARAB COMMAND CONTROL - Instead of having all units that are the Command Control retreat they should be unable to move for that Game-Turn. The Egyptians, especially, did not run but rather did not move at all. A breakdown in communications as well as indecision led to this. All retreating that was done was deliberate in either the direction of the second or third line of defense or trying to escape to the Canal, which is a move any commander would make to save his men. Fortifications - In the Sinai the Egyptians had prepared an elaborate set of fortified positions one at Kusseima and the other at Um Katef. These hexes (2224) and (2326) should be fortified and add the same effect as Syrian forts. ORDER OF BATTLE - The Egyptians should add another Palestine Infantry Brigade 2-1 on hex 2220 in the Gaza. The Israelis should replace the Uri 7-8 on hex 2323 with the Uri 2-8 on hex 3206. The 2-8 Battalion is the unit of Pattons with the Tal Division and the other is that of Uri Bar Kochva in the north of Jordan. NB submitted by John Kula (kula@telus.net) on behalf of the Strategy Gaming Society (http://www.boardgamegeek.com/~sgs), originally collected by Andrew Webber (gbm@wwwebbers.com)