Scenario: 1775 South (July to December 1775) This scenario covers the South Central and Deep South starting in July 1775 and ending in December 1775. The Americans have the edge in strength points 14 to 10 with the additional advantage of having an artillery and supply unit. Historically the Americans ended British and Tory influence in the region by early 1776. Start (July) Norfolk - Leader D, 1 BR J5 - 1 I (may not enter a hex with a FORT unless accompanied by BR or TM, unit must stay in Deep South Area) Ninety-Six (FORT) - Leader C, 2 TM Charleston (FORT) - 1 A Augusta - 1 TM Williamsburg - 1 RM, 1 COM Annapolis - 1 RM Alexandria - Leader E, 2 RM Charleston - Leader D, 4 RM, 1 S Turn 2 (August) None None Turn 3 (September) None Hillsboro - 2 RM Turn 4 (October) Norfolk - 2 TM Ninety-Six - 1 TM Camden - 1 RM Savannah - 1 RM Turn 5 (November) Salisbury - 2 TM Charlottesville - 1 RM Lynchburg - 1 RM Turn 6 (December) None None Victory Conditions: The British must destroy the COM counter at Williamsburg and maintain control of Ninety-Six throughout the game. The Americans must occupy free of enemy units Norfolk, Charleston, and Ninety-Six plus prevent British destruction of the COM counter at Williamsburg. Any other result is a draw. Major Rules: 1. Reinforcements may be placed within 1 hex of entry point. 2. If reinforcement's hex is occupied or surrounded by enemy units place within 1 hex of nearest town free of enemy units. 3. Reinforcements have full movement allowance once placed. 4. Use Variable Transport Capacities from Campaign Optional Rules for Bateau and Fleets. Charles Lewis Diamond charles_diamond@hotmail.com