Errata for CdB (VaeVictis 11) 4.2 AP expenditure +1 AP to move a unit or group or irregulars (except light troops, Cav[S] or [O]) or regulars (except light troops) that change facing during movement. +1 AP to move a unit or group or irregulars (except light troops, Cav[S] or [O]) or regulars (except light troops) of which at least one unit (any type except Psiloi) does not use all its MPs Note the change re irregular light troops (not just skirmishers) allows better manoeuvre of irregular auxiliary forces 9.4 Group movement Replace the second paragraph A unit may be dropped at the start of movement but not during it. All units must maintain group rules as the group expends each MP. Note: this stops a player ‘sowing’ the units from a group. 9.5 Spontaneous advance It is not necessary to retain an impetuous unit in the following cases: - the unit gave support against an enemy unit attacked by another friendly unit. 10. Missile limitations A unit may only fire once per sequence of play (not per game turn) 11.7 Destruction Supplementary destruction does not apply if: - the unit destroyed is Psiloi, unless the rear unit is also Psiloi. This replaces the second exception 12.2. The demoralisation threshold is 1/3 of the EPs of the corps, rounded up. (Exception – corps including Psiloi or Hordes round up to 0.5). Replacement Barbarians with this issue Army lists Franks: Cv(O) dismount to Wb(S) Arabs: Irr Ps (O) 2 pts or Irr Bw (O) 4 pts 0-6 Byzantines: LH(S) may not be chosen before 550, in combination with the Cataphracts.