Another game from Sierra Madre: >Here's a write up on THE ARTIFACT: > >THE ARTIFACT, Sierra Madre Games > >THE ARTIFACT is a space opera* using the Last Frontier game system (published >by Fat Messiah Games). Three to eight players take over such roles as the Mad >Scientist, the Space Pirate Captain, the Phone Company, or a mystery Alien. >Because the format is four way blind, and the players are uncertain of each >other's motives, the fog of war is a formidable obstacle in this new gaming >genre. > >The action takes place on a space warehouse at the edge of an unnavigable >region of the Galaxy known as the Coal Sack. The mad scientist in charge of >the facility is trying to sell the Artifact, an alien navigational buoy, to >space pirates. The scientist wins if he completes the deal while keeping his >illegal activities secret from the Phone Company, who has a couple of agents >on board the station somewhere. > >Victory for the Phone Company depends upon who their secret employers are. >His agents may be just innocent employees here to fix the phone lines, they >may be working for a rival Museum, or they may work for the Government or >private agencies. > >The Pirate Captain's motives are more transparent; he needs to get the >Artifact by trade, artifice, or force. Even with his overwhelming firepower, >this is not easy. One of his men may be a government informant. The Artifact >may not be all it seems. Loss of contact with his men may mean they have >turned against him, or alien bugs have laid eggs on their disemboweled >remains. A clank outside may signal imminent explosive decompression, or just >a sailmaker robot on the outside hull doing its job. > >Aliens may or may not be on board; their nature is unknown. The ship's >computer may or may not be a sentient character working with its own victory >conditions. One's partner may be a trusted companion or a shapeshifting fiend >in disguise. The ship's security system, robots, and self-destruct countdown >may be puppets for unknown agencies. > >The Artifact is a gripping drama, full of surprises and mayhem. No two games >are alike, full of sabotage, sneaksuits, bluster, kamikaze aliens, EMP and >plasma guns, boobytraps, hacking, and the prospect of the space station being >blown up bit by bit by pirate cannon. The action never falters until the last >lifeboat is away, the final alias revealed, and the last storeroom explored. >The Artifact is available for $25 from Sierra Madre Games, see >http://www.io.com/~wasson/smg.html > cheers, Rick ------------------------ Yahoo! Groups Sponsor ---------------------~--> FREE COLLEGE MONEY CLICK HERE to search 600,000 scholarships! http://us.click.yahoo.com/ujOgTC/4m7CAA/ySSFAA/grQolB/TM ---------------------------------------------------------------------~-> To unsubscribe from this group, send an email to: BoardgameNews-unsubscribe@egroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/