WAR & PEACE Q. How does one attack an ally in the same alliance? When would that player move? A. You must First kick him out of the alliance during the Alliance Phase of one turn and then you may attack him on the next turn. If a state is dropped from an alliance, it may not move in that alliance's Movement Phase and must instead move in the next Neutral Phase. If attacked, it joins the alliance opposed to whoever attacked and may then move in that alliance's Movement Phase, even if it has already moved as neutral that turn. Q. Can the British player make Britain a neutral country? A. No! Q. If a minor neutral is attacked, which country in the opposing faction moves its units and fights its battles? A. The French or British players decide if they or another member of their coalition will control the units of a minor state that has joined their alliance due to enemy invasion. Q. In the final act of conquering Prussia, the French player attacks Berlin and advances after combat with a single infantry SP without a leader. Rule J.S.A. specifics that the conqueror must leave the conquered capital on the next Movement Phase; but the French player claims that his infantry unit cannot leave Berlin without a leader and therefore the Prussians cannot receive their Berlin production points. Is this legal? A. No; the French unit must evacuate. Although it ordinarily has no independent movement, infantry does not need leaders to retreat or withdraw. The unit is considered "withdrawn" to an adjacent hex during the Movement Phase. Q. Can a blockading fleet try to intercept the fleet that successfully ran its blockade that turn? A. No. NB submitted by John Kula (kula@telus.net) on behalf of the Strategy Gaming Society (http://www.boardgamegeek.com/~sgs), originally collected by Andrew Webber (gbm@wwwebbers.com)