Paul Rohrbaugh - Jan 20, 2004 12:53 pm (#14 Total: 22) Basta imparare, comincia a morire! Game errata Can someone clear these up? Guadalajara: Nationalist: Regiment Sotelo. There are 3 infantry battalions but the set up calls for 5. Regiment Pita. There is one cavalry regiment, not 4 battalions. Regiment Aldecda: There are 2 infantry battalions, not 4. Regiment Villaba: There is 1 infantry battalion, not 4. Where does the Soria HQ set up? Italians: Where does the 2nd XX HQ, leader Coppi, and its 2 artillery units set up? Penarroya: Nationalists: 14th Division. The set up mentions a leader, but there is no counter. There are 5 set up hexes listed, but 6 units to set up. Where does the 6th one go? 12th Division. 12th Battalion set up in 3120 (not 3220)? Also, there is an apparent discrepancy with the 12th division's cavalry company. Does it set up at start or appear as a reinforcement unit? If it sets up at start, there is one unit short in the counter mix. The set up instructions say the divisional assets (plural) set up next to any of the division's HQ's, but there are only 2, the cavalry unit and the artillery. What is correct? 11th Division. Where do the 2 HQs and 2 artillery units set up? 60th Division. This is listed as a reinforcement formation, but there are NO counters for this division in the game! Republican: How do you set up the Toral and 22nd Corps units without overstacking? The Column F units are listed as appearing on turn 1 at 3524. This is not a map edge hex. Do these units set up on/adjacent to this hex at start or appear at some other map edge hex? BTW, some marker units would'be been really nice for this game (Game turn, assault points, etc...). Perry Moore - Jan 21, 2004 8:50 pm (#16 Total: 22) The Designer repairs Vol.2 Paul was so frustrated at DG he sent enlisted my help. Guadalajara: The 1st Div HQm leader Coppi and 2 artillery units setup within 2 hexes of Siquenza. The Republican 12th xx cav. BN sets up in hex 2424, not the cav,company which is the reinforcement. The Nationalists Soria xx HQ is in 3317. References to four companies of the Pita regiment is ignored, there is only one Cav reg. I think Paul should freelance as a developer for DG. He is sharp, Penarroya: One of the HQ's for the Nationalist 11th Div should be for the 122 Div. For the Nationalist 11th Div set up add one arty unit in/adj to 2916, and one arty unit and Div HQ in\adj to 4115. The Republican Toral Group units set up within 2 hexes of 3222, The units of 22nd Corps set up within 2 hexes of 2923. Col. F units enter at 3426, not 3524.