Joseph Miranda - Nov 15, 2005 11:05 am (#27 Total: 65) I am at a remote location and do not have a copy of 1. Can a newly recruited political unit conduct political warfare on the same turn it was recruited? No. >2. In political warfare, does a leader who is influencing the die roll on a social class have to be in a department with the appropriate social class symbol on it(eg. Ortega influencing say the Indians have to be in a dept. with an Indian symbol on it)? Yes. >3. Can a(each) political unit conduct a political action(eg. mobilization, political warfare), once per turn or do both? Once per phase. >BTW, excellent game on political/conventional guerilla warfare in Central America, very underrated game in my opinion. Thanks. I took a heavy "systems" approach on this design, modeling each aspect of insurgency in a sort of technocratic way. >For some strange reason, I'm currently watching eps. of the old B&W Twilight zone(the cowboy ep with Lee Marvin) while playing this game and it seems to gel things together. Well, Central america in the 1970s-80s was a twilight zone. >Can a unit which has conducted an intelligence search conduct combat in the same turn? Only one action per phase. >Already in turn 2 and Ortega has been assasinated ... settozahc eric rene - Nov 11, 2010 7:56 am (#64 Total: 65) Errata(s) Errata available online : From S&T#121 : Rules case 2.37 should be totally ignored. 2.21 (clarification): A unit with the “P” indicator is a “political unit.” 4.42 (clarification): Political warfare operations may be directed against covert enemy units. 9.14 (clarification): Note that Rebel Political Fronts may be affected by the results of Government attacks on other Rebel units in the Department, even if Martial Law is not in effect (See 9.15). Also, note that Rebel Political Fronts may always be the subject of political warfare and intelligence operations. 11.22 (clarification): Note that a non-phasing leader does not modify the die result for political and intelligence operations. Tables and Charts (General): If shifts to the column being used cause the players to go off either the maximum or minimum end of chart, then use the maximum or minimum column. Intelligence Table (clarification): Note that intelligence value modifiers for supporting or opposing Social Classes are applied only if a player has a non-neutralized Military Front in the Department. National Propaganda Table (correction): The result for a dice roll of “1” at 9-12 and 13-16 is “R”. settozahc eric rene - Nov 11, 2010 8:20 am (#65 Total: 65) ok, what is missing : S&T #122 - Errata: Nicaragua! S&T #123 - Errata: Nicaragua!