From: "Eilif Lyssand" Subject: Errata for Kanev S&T issue#115 The following errata was sent from DG to me on request with permission to copy it. I was hoping it could be posted as errata for S&T#115 Kanev Errata & clarifications for Kanev Q: May artillery units fire at non-adjacent units in both playerturns of the same gameturn? A: Yes. Q: May artillery units which are not part of an exploitation stack fire during the exploitation phase in support of attacking units? In support of defending units? If yes, may they fire even if they have already been used in support during the combat phase? A: Yes, yes and yes. Q: Is hex 2510 the correct starting hex for the 253rd Soviet rifle division? A: No, it should be 2509. Q: Must all friendly units in the zones-of-control of enemy units attack (providing that all such enemy units are being attacked by other friendly units)? If yes, is there an exemption from attacking for a unit which is attempting to build a bridgehead? A: Yes, and no. Q: Must all attacks be made at a minimum odds of 1 to 4? A: No, but odds worse than 1-4 convert to adverse die roll modifiers as per 11.1 step 3. Q: Are the reserve movement rules intended to make it illegal to create a combat situation as a result of such movement? Example: Suppose that Soviet paratroopers (non-mech; no ZOC) occupy the hex labeled R. R,X, , ,A, (hexes separated by , ) Can an Axis armor unit in hex A move to hex X, thus creating a mandatory combat in the Soviet combat phase? (Note that the Axis unit has not entered a ZOC!) A: The move is legal. Q: Is it correct that the bridge from hex 2219 goes to 2220? A: No. Q: On the “Die Roll Modifiers” chart, when is the “DZ” column used? A: There should be no DZ column on this table. This was not present on the prototype and the insert of the column was caught in the development process but the error somehow crept back into the finished game. This column should never be used. Q: Are Soviet DZ markers removed during the German movement phase or combat phase if the hex is “captured”? Can such a marker, if alone in a hex, be attacked? A: Yes and no. Q: Suppose a DZ scatters off the map. Is it eliminated? A: Yes. Q: Do bridgeheads reduce movement point cost at fords? A: No. Q: Are artillery attack strength points affected when participating in a cross river/stream attack? A: No. Q: In Exploitation Combat, are non-exploiting units, adjacent to the enemy units being attacked, allowed to attack? Are non-exploiting units, in ZOC of enemy units being attacked, required to attack? A: Yes and yes. Q: Since “Drop Scatter” may place Airborne units closer to enemy units, shouldn’t “Drop Scatter” procedure occur before the “Drop Survival” procedure? A: No. Q: Why no provisions for destruction of the Kanev bridge? A: Due to the tempo of operations the Germans were not physically able to destroy the bridge. Q: Do (a) broken down German units, (b) Kampfgruppe/Battlegroup units qualify for divisional integrity? A: (a) Yes, (b) No. Map Errata: On the map the legend at the foot of the Air Drop Table refers to “modifiers that follow”; in fact they are above the table. The reference to “11.5” in the notes below the CRT should be “11.1”. Credits: Credits for Kanev should have included Jack Radey for design contribution, and should have read: Contributing Design: Jack Radey, Playtesting: Dave Helmbold, Bob Corbett, Conn Hallina Eilif Lyssand