GameFix Issue 6, Redline Korea Map 1. The following hexes are treated as all-sea hexes; ignor any land terrain printed inside them: 1716, 2316, 2512, 2610. 2. The hexside between 2105 and 2204 is all sea. Hex 2204 contains rough terrain, with an LOC exiting into 2205 and 2305. 3. The partial hexes adjacent to 2703 and 2903 are playable, and should be treated as hexes 2702 and 2902. Partial hexes 2513 and 2514 are also playable. Units The left-hand number on each ground unit is the combat strength. The right-hand number is the movement allowance. V. Combat 1. Add to general rule: Land units cannot attack into or accross all-sea terrain. 2. Add to Battle Procedure (V.A.1): The mobile table can be selected even if no attacking units are eligible to perform breakthrough (V.D.) Retreat & Advance Example (p.12) Change "end of the turn" to read "end of the combat segment." Supply Example (p.18) 1. The second sentence shoudl begin "If the Chinese unit were a 3-4 infantry, it could trace a path...." The third sentence should begin, "If the 3-4 unit moved to Wonju...." 2. Add another example: "If a North Korean 3-4 infantry unit is in Kaesong (2410) and a South Korean 4-4 infantry unit is in 2511, the 4-4 is out of supply (unless it has an Air-Supply or Air-Mobile marker on it) because the 3-4's ZOC extends into 2510, which is the only hex available to the 4-4 as a tactical path. This fact is true even if 2510 or 2511 contained a UN logistics unit. VIII.C.3. Ground Attack Any time the Yongbyon nuclear site (1612) is targeted, a D2 result destroys the site whether or not a communist unit occupies the hex. Scenario (p.19) UN units setting up in or adjacent to hexes containing a DMZ hexside may be placed in any terrain not prohibited to them, including cities and towns. Combat Results Explanation (p.21) Some text at the bottom was inadvertantly deleted during final publication. It should read: +U = same as "+B," but only US units qualify. Dave Kohr Be sure to remove the SPAMFOILER! Visit the Silicon Valley Boardgamers at http://www.best.com/~davekohr/svb Discussion List for "Orphaned" CCGs is at On The Edge, NetRunner, Doomtown, http://groups.yahoo.com/group/orphan-ccgs Overpower, DoomTrooper, and more.