jon badolato - Jan 22, 2004 5:47 am (#147 Total: 155) allies cooperation Chet I dont have the rule book in front of me at the moment. Could German units be shipped by Italian fleets or vice versa. Can German fleets base in Italian ports ? or vice versa since they are allies. In other words can allies utilize each others ports and or fleets for shipping and/ or SR ? Chet Makuch - Jan 22, 2004 11:41 am (#148 Total: 155) NEPPAGAMES - A Quality Wargaming Company German-Italian cooperation Could German units be shipped by Italian fleets or vice versa. Can German fleets base in Italian ports ? or vice versa since they are allies. In other words can allies utilize each others ports and or fleets for shipping and/ or SR ? Yes to all, once Italy enters the war and is an ally of Germany. For German fleets to enter the Med (or for Italian fleets to leave the Med), Gibraltar would need to be controlled by the Axis. Similarly, US and British forces can inter-operate freely. The Russians and French are basically on their own per their respective cooperation rules. jon badolato - Jan 23, 2004 4:01 am (#149 Total: 155) Gibraltar Chet The news that Germany and Italy can not SR or ship from the Atlantic to the Mediterranean ports historically SEEMS obvious if there are British fleets in Gibraltar. The rule book, however mentions nothing about this. Just a suggestion, Under "Two front port" in the rule book add the following statement or something to this effect : "Fleets may not ship or SR between Atlantic ports and Mediterranean ports unless there is at least one friendly fleet point in Gibraltar ". Feel free to ignore this if you feel its not needed. jon badolato - Jan 23, 2004 4:05 am (#150 Total: 155) Gibraltar Chet In a previous post you stated that a ground unit is required to enter a newly conquered zone for control to change hands. What about Gibraltar in the 1939 scenario. It starts out under British control and has two fleets there. If both fleets vacate to go elsewhere do axis ground units have to somehow ship or SR in to gain control, or would an axis fleet moving to Gibraltar do the trick ? I am thinking ground units must move in but I just want to be sure. Thanks jon badolato - Jan 23, 2004 4:09 am (#151 Total: 155) Naval Combat Rule 6.4 states "When there is a tie the DEFENDER wins the battle .....". If it is the Axis turn and Italy attempts sea transport and is intercepted by the Brits, who is the defender ? Is Britain the defender because it is the Axis turn, or is Italy the defender because its fleets are being intercepted ? The only way to succeed at sea transport if intercepted is to win the battle . A tie or loss cancels the mission and returns ground units back to the port of embarkation and the fleets back to their bases correct ? jon badolato - Jan 23, 2004 4:15 am (#152 Total: 155) Sea Transport Chet Picture this: The Italians(now at war with the Allies) have four 8 factor fleets in the Med. Sea. The Brits have one 8 factor fleet in Malta and two 8 factor fleets in Gibraltar. The Italian wants to sea transport two infantry from Taranto to Tobruk. It would only REQUIRE one 8 factor fleet to do this, but he would be seriously outgunned if the Brits decide to intercept with all 24 fleet factors. Can the Italian use all four fleets to transport the infantry ( even though only one is REQUIRED ) in the hopes that the show of force with all 32 fleet factors will dissuade the Brits from intercepting ? Is using more than what is required an option ? My guess is yes but again I will ask the expert. Thanks again for prompt replies, and have a great day ! Chet Makuch - Jan 23, 2004 5:22 am (#153 Total: 155) NEPPAGAMES - A Quality Wargaming Company re: Various In a previous post you stated that a ground unit is required to enter a newly conquered zone for control to change hands. What about Gibraltar in the 1939 scenario. It starts out under British control and has two fleets there. If both fleets vacate to go elsewhere do axis ground units have to somehow ship or SR in to gain control, or would an axis fleet moving to Gibraltar do the trick ? Ground units would be required. Options are via Spain, via airborne assault, or amphibious invasion (which may be prohibited by British fleets basing in Gibraltar). Rule 6.4 states "When there is a tie the DEFENDER wins the battle .....". If it is the Axis turn and Italy attempts sea transport and is intercepted by the Brits, who is the defender ? Is Britain the defender because it is the Axis turn, or is Italy the defender because its fleets are being intercepted ? The attacker refers to the player attempting to execute a naval mission. The defender refers to the intercepting player. In your example, Italy is the attacker and Britain is the defender. The Italians(now at war with the Allies) have four 8 factor fleets in the Med. Sea. The Brits have one 8 factor fleet in Malta and two 8 factor fleets in Gibraltar. The Italian wants to sea transport two infantry from Taranto to Tobruk. It would only REQUIRE one 8 factor fleet to do this, but he would be seriously outgunned if the Brits decide to intercept with all 24 fleet factors. Can the Italian use all four fleets to transport the infantry ( even though only one is REQUIRED ) in the hopes that the show of force with all 32 fleet factors will dissuade the Brits from intercepting ? Yes. Is using more than what is required an option ? Yes, and is recommended unless you want to sacrifice a fleet for no reason. SRing the units and using the fleets for shipping is more efficient and cannot be intercepted, BUT, you can't attack the same turn. Typically, sea transport is used when you NEED to get ground units to a port zone somewhere else on the front where you hope to launch an attack that turn. jon badolato - Jan 25, 2004 8:50 am (#154 Total: 155) Portugal Chet, why is Lisbon a red star? This would imply that Portugal is a major country according to the rulebook. Clearly this is not the intent. And yet if it is a minor neutral, there is no force pool indicated for Portugal on the gameboard. Who does one defeat to obtain Portugal's three WPPs? How does one handle Portugal in this game? Chet Makuch - Jan 26, 2004 5:07 am (#155 Total: 155) NEPPAGAMES - A Quality Wargaming Company re: Capitals why is Lisbon a red star? This would imply that Portugal is a major country according to the rulebook. Clearly this is not the intent. And yet if it is a minor neutral, there is no force pool indicated for Portugal on the gameboard. Who does one defeat to obtain Portugal's three WPPs? How does one handle Portugal in this game? Mapboard errata: Both Lisbon and Dublin incorrectly have red stars for their capitals. Both should be black. If a minor neutral country has no forces listed, one simply needs to declare war and waltz into the capital to capture the WPPs (if any)...