GameFix Issue 7, The Big One Setup The French First Army is armored not infantry. The 1RAF starts at full strength. Counters One of the 1GT should be the 2GT. The Naval air is the 3RAF. Rule Clarifications I.E.2. (complete rewrite) A fleet has a ZOC that normally extends three hexes in all directions, but the ZOC cannot reach any hex by crossing an all-land hexside. Naval ZOCs affect only the movement of enemy fleets, plus all types of enemy units tracing supply (II.H). Fleets cannot exert a ZOC over or through land hexes only in sea hexes or the sea in partial sea hexes. Note that naval units may only provide support to Friendly land units in to coastal hexes. ZOC hexes next to the fleet exerting them are treated differently from non- adjacent ZOC hexes further way. A friendly fleet must stop and move no further when it enters a ZOC exerted by an enemy fleet occupying a hex adjacent to the one the friendly fleet just entered. A fleet already in such a ZOC adjacent to an enemy fleet cannot move directly to another ZOC adjacent to the same or any other enemy fleet. Naval ZOC hexes not adjacent to the fleet exerting the ZOC do not prevent or restrict movement. A fleet can retreat into an enemy naval ZOC exerted by an adjacent enemy fleet only if the hex already contains any friendly fleets. Any time a fleet enters, advances, or retreats into an enemy naval ZOC--whether or not it is adjacent to the fleet exerting the ZOC--the fleet in motion becomes subject to a "transit attack" (VI.C.5). Any air unit aboard a fleet exerts its own Air ZOC (I.E.3), which is not affected by terrain.The following are the answers to your questions. Lend Lease and US Production US production points can only be used for Lend Lease with the remainder being discarded. Until the US enters the war it cannot produce units. US Ports The entire US is considered a port. Fleets start there as well as land units. They may immediately board ships and enter the atlantic. Iraq Iraq starts under Allied control. Persia and Iran Iran and Persia are one in the same. Iran is the modern term for Persia (the proper name for the Second World War) Soviet Production rule change The Soviet Union cannot use its production points until the first turn of 1941. Production Clarification for minor countries Minors receive one production point each Winter turn. Italy can use its two production points every Winter turn while it is neutral. Once Italy is at war she can use her two production points every turn. Dave Kohr Be sure to remove the SPAMFOILER! Visit the Silicon Valley Boardgamers at http://www.best.com/~davekohr/svb Discussion List for "Orphaned" CCGs is at On The Edge, NetRunner, Doomtown, http://groups.yahoo.com/group/orphan-ccgs Overpower, DoomTrooper, and more.