Rob Markham - 04:26am Jul 15, 1999 PST (#711 of 725) When setting up, do BOTH hexes of a two-hex unit have to be within the setup radius for that Battle? No [5.12] Is Command checked at the beginning of the Turn, or "as needed"? When activated. [5.2] The Overall Leader gets killed. Is his Replacement the new Overall Leader, or may the player select one of the other surviving 'at-start' Leaders as the new Overall Leader? There is no longer an overall leader. [5.2] A Leader is stacked with one hex of a 2-hex unit. The OTHER hex of the 2-hex unit is attacked and a casualty results. Does the Leader take a casualty check (technically, per this rule, he IS stacked with a unit that suffered a step loss...) Yes [6.23] Rules say that units with Stand orders get +1 in Melee, while the Melee Chart (which refers to them as Defend orders) says +2. I assume the rules are correct? Yes [6.24 & 6.25] Since units can only move into their front hexes, a Battle that involuntarily changes to Muster or Reserve orders is in Big Trouble, since all of their units will have to change facing and present their flank/rear to the enemy in order to fulfill the 'move 5 hexes away' mandate. Is this intended, or should units at some point be allowed retrograde movement? Intended. [6.25] When a Battle changes to Muster order because its Orders box is down to 2, does the Muster chit go in the same box as the previous orders (in which case it'll change again soon due to die roll), or should it be set in the appropriate box as if it were the initial-issued orders? Set in appropriate box. [7.14] A 2-hex unit is attacking. One of its hexes is in the opponet's front hex, the other is in the opponent's flank hex. The 2-hex unit gets the flank attack bonus? Yes [8.2 & 12.0] Two Longbow units are stacked with a 2-hex unit (one in each hex). The 2-hex unit takes a step loss per 8.2 and checks morale. Must both of the Longbow units also check morale, although the 2-hex unit took the step loss for them per 8.2? Yes [9.2] Roads negate the cost of crossing streams? Yes [10.21 & 13.1] Units of a Battle fired Offensively during their Attack Action Phase. The Battle then succeeded in Continuation. May the units fire Offensively again in Continuation? Yes [10.52 & 3.0-IV] Do units Disrupted units that Disrupt off the map edge count all of their boxes as eliminated for the purpose of Battle Effectiveness? Yes [11.0] The Melee Chart lists a modifer for "charging", which is never discussed in the rules. Ignore? Or is it a "charge" when mounted units/any units move through one or more clear terrain hexes to attack? Not in this game but will apply in a later battle. [11.1] Attacker has two units in different hexes adjacent to the same defending hex. May the units attack the hex separately? (For example, one might wait to see if the first attack eliminates the unit so it could attack another target). No Rob Markham - 04:39am Jul 15, 1999 PST (#712 of 725) [12.0] Leader is stacked with a unit which Disrupts. May/must the Leader move with the Disrupted unit? He may move or not, your choice. [12.1 & 13.2] When a Battle acheives Continuation, do Out of Command units of that Battle still have to take the Continuation Morale Check? Disrupted units? Only in command units. Disrupted units also do. Tewkesbury: Somerset's and Wenlock's Longbow counter id's don;t agree with those on the chart. Wenlock 'Knight a', counter says morale is a 9, chart says 8. I assume the chart is correct? Yes It appears that a Battle's Effectiveness is generally the sum of its units' steps. In which case, Wenlock's Battle appears to have an Effectiveness that assumes the inclusion of its Mounted Knights, which aren't in the game (35 boxes on the chart, 28 steps in the game). Should Wenlock's 'Battle Broken' line be moved right 7 steps to compensate for the missing Mounted Knights? Yes If Battle Effectiveness is supposed to be exactly the number of steps in the battle, Devon appears to be missing two boxes, which might change the location of his Battle Broken point. Don't worry about the fill boxes. The blank are the really important ones. Rob Markham - 06:54am Jul 13, 1999 PST (#702 of 725) [3.0-IV] Out-of-Command units MAY, but need not, move, while Disrupted units MUST move, correct? Yes [3.0-IV & 7.24] A unit which is both Out-of-Command and Disrupted counts as Disrupted for movement, correct? Yes [6.31] Do you check for involuntary orders change on the first turn (ie, immediately after issuing the At Start orders)? [6.31] Do you roll for involuntary orders change immediately after the Reserve leader has just accepted the new orders? Yes [6.31] Can an Overall Leader issue Reserve orders to a Battle that already HAS Reserve orders, to raise its orders status by two boxes? No, too gamey. [6.33] Couriers. This is extremely unclear. Is the intent that, when a Leader with Reserve orders is out of the command span of his Overall Leader, an Order issued THIS turn will not be rolled for until NEXT turn? Yes [6.41] Do both hexes of a 2-hex unit have to be in command span, or only one? Only one. [3.0-IV & 12.0] Does a unit which just Disrupted this turn (and therefore already retreated its full Movement Allowance once this turn) retreat again in the end-of-turn Disruption movement segment? (In Tewkesbury, this resulted in a number of Yorkist units Disrupting off the map before they ever got a chance to rally). Yes. [9.1] Rules say Leaders have 8 mps, Terrain Effects Chart syas they have 10. I assume 8? Yes [10.21] If a unit of a Battle that does NOT have Attack orders fires Defensively during an Attack Action Phase, is it considered to have been "used during the Attack Action Phase" for Offensive Fire purposes? No [10.21] I assume the intent here is that a unit may fire Offensive Fire ONCE in a turn, but may fire Defensive Fire in response to EACH enemy Battle activation. Correct? Yes [11.2] It is never specified but I assume that the Winner Results and Loser Results charts give the number of hits inflicted upon the ENEMY unit. Yes [12.4] Should this be read as "3 OR MORE step losses"? Yes [12.41] "may conduct two Melee Combats in the same Melee Phase". Can a Berserk unit CHOOSE to only conduct one melee attack? Can the two attacks be against different units? No, the beserk may not choose, and yes, the attacks may be against different units. [13.2] I assume that the "Continuation" Morale Check is conducted immediately upon the decision being made, ie before movement etc. Yes Tewkesbury: 1. Hastings' counter says "Controlled", chart says Timid. I assume Controlled. Yes 2. The two "ambush" cavalry are printed with Lancaster background, but apparently belong to York. Yes 3. The chart indicates Wenlock having a Mounted Knight counter, but the only Mounted Knight counter for Tewkesbury appears to be Edward's. Chart is wrong? Yes