Official Errata for Pacific Rim Publishing Company Wargames Version 1.0 - 3/1/97 NOTE: If you wish more information about any Pacific Rim Publishing company wargame, please e-mail your request by title, to PacRimPub@aol.com. Errata are numbered by game abbreviation, version, and item. Errata SH 1.02 is the second erratum in the first published set of errata for Shenandoah: Valley of Fire; CH 3.07 is the seventh erratum in the third published set of errata for Chosin. TROINA '43 TR 1.01 AXIS SET-UP. Hex 1514: 1 x 0-1-10 XX HQ should be in Hex 1513. Hex 1016: 1 x 8-8-10 Mot Inf I + 1 x 2-3-5 Inf I should be in Hex 1015 Hex 1017: 1 x 8-8-10 Mot Inf I + 1 x 4-4-10 Mot Eng I should be in Hex 1016 Hex 1424: 1 x 5-5-10 Mot Inf I should be in Hex 1423 TR 1.02 RULE 8 SUPPLY. Section 8.1 Supply Paths. [Change the fourth sentence to read]: 'To be in supply, battalion and regimental HQs must trace a supply path no more than ten hexes in length to either a dividional HQ or a map entry Hex -- 'C', 'F', 'G', 'L', or 'N'.' Clarification: the command rule counting battalions as 3 companies is intended to balance the amount of artillery that may be added to an attack -- you can control a lot of bodies and fewer guns or lots of guns and fewer bodies.