Russian Campaign Q&A from The General 21-4 ========================================== Q: Is rail ownership determined before or after second impulse combat? A: After all second impulse combat is finished. Rule 4.4 is misleading. Q: If the Axis captures both Moscow and Leningrad and the Russians have no ZOC along the rail line from Moscow to hex K2 to Leningrad, does the Axis gain control of this rail line all the way to K2? A: Yes! Q: Must you enter a city that you control to gain control of its rail capacity? A: No, if you control the city and it is out of enemy ZOC at the end of your turn then you automatically control its rail lines. This is the only case in which your rail head can move into a hex that you never actually entered. Q: Assuming no units intervene, what happens to a stretch of rail line that is between two Axis cities and, at the same time, between two Russian cities? A: At the end of the Axis turn it becomes Axis, and at the end of the Russian turn it becomes Russian. In effect, this means that neither side can use the stretch for rail movement (it is always enemy- controlled druing the movement phases), but both sides can use it for supply. Q: If a unit invades during MAR/APR, when does it have to trace supply again? A: At the end of its MAY/JUN turn. The unit is automatically supplied on the turn it invades, but it must trace supply normally on its side's next turn. Q: Can the Russian player put a worker in a city on the same movement phase that he captures that city? A: No. Russian workers must be placed in cities (in Russia) that were under Russian control at the start of the current Russian turn. Q: If the Axis player cannot make a Panzer Grenadier substitution on the scheduled turn, can he make it later (when he gets an infantry unit of the proper type)? A: No. If the substitution is not made on schedule, it is lost. Q: Can an attacking unit in a woods hex retreat? If the attacker wants it to? A: No! A unit that attacks or defends while in a woods hex cannot retreat.