From: "Alex" Subject: Tarawa TEC. Get it Here! For those that have been asking, I've attached the Tarawa(3W) TEC to this letter. Sorry I couldn't pass it sooner, school has been a bear so far. After you get it, could you post your reviews please? Thanks, Alex Kachevsky. Terrain Effects Chart for Tarawa (3W) Terrain Cost to Enter (APs) Effect On Foot Vehicle Combat Beach 2 1 - Palm Grove 3 2 -1 Runway 1 1/2 +1 Excavation 2 Prohibited -1 Shell Crater As other terrain in hex -1 Supply Dump 2 2 - Road 1 1 - Building As other terrain in hex - Revetment As other terrain in hex - Anti-Tank Ditch +1 +2 -1 Strongpoint As other terrain in hex -3 Reef 3 2 +1 Reef Obstacle - Prohibited - Pier 1 Prohibited +1 Notes: Effect on Combat is the die roll modifier for any fire or assault die roll against the hex. Consider artillery as foot for movement purposes. ERRATA Case 14.1 - The days listed on the reinforcement schedual are off by a day. Subtract 1 from each day to get the correct reinforcement time. Example: For 0900-11/21, read 0900-11/20. Same Case - Two of the artillery units, 10/3 and 10/4 were omitted. Enter these units any time after the turn in which the 10/2 enters. Same Case - There are nine tank units on the reinforcement schedual, but only eight tank units. The counter mix is correct. Delete one tank from the reinforcement schedual. Same Case - Commander of 2/6 was Murray.