Alan, Here is a copy of some more Glory questions, and Berg's answers. Date: Tue, 28 May 1996 09:15:03 -0600 (MDT) From: Randy Moorehead To: bergbrog@aol.com cc: randym@unm.edu Subject: GLORY questions Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Some q's on Glory: 1. 2nd Manassas - Union IIIv units (Hatch, Gibbon, Doubleday, Patrick), these units are facing west, configured along the road. Shouldn't they be facing northeast? They were marching east along the Warrenton Turnpike, moving towards Centreville when attacked. 2. 2nd Manassas - Gibbon B setup in hex 1519? If they should be on the road, do you mean hex 1518, which is the road hex? 3. 2nd Manassas - Pelham Artillery/Stuart is a 3-7-5-8? Shouldn't this unit be horse artillery (3-7-6-10)? 4. 2nd Manassas - CSA reinforcement schedule - Hood, Law, Evans, etc. says 1020/29. Should this read 1015/29 or 1130/29, since there is no 1020 turn? 5. Chickamauga - Why a "September 18" on the turn track, and the scenario labeled "Chickamauga: September 18-20, 1863" when the scenarios begin on Sept. 19? 6. Rules question on disordered units at night. Rule 15.0 Night says a disordered unit that does nothing else may recover from disorder automatically in the rally phase. But 14.4.1 Rally says a unit adjacent to an enemy unit may not rally. So, what if a disordered unit is adjacent to an enemy unit during a night turn - rally or not? 7. Any chances of getting a "day" marker in the countermix? Date: Thu, 30 May 1996 05:09:40 -0400 From: BergBROG@aol.com Message-ID: <960530050939_545499368@emout19.mail.aol.com> To: randym@unm.edu Subject: Glory MIME-Version: 1.0 --PART.BOUNDARY.0.22566.emout19.mail.aol.com.833447379 Content-ID: <0_22566_833447379@emout19.mail.aol.com.208591> Content-type: text/plain Answers to questions: 1. East (I do this far more then you would think . . .) 2. 1518 3. Probably, but it ain't gonna be a telling point . . . 4. 1015 5. Game used to have a 3-day scenario. No one liked it; by the time we dropped it, maps were printed. 6. 15.0 supercedes 14, as noted in errata/ 7. Not from me . . .is this really important?? I mean I have a box full of such counters from old games that were shot, or otherwise put out of their misery . . . RHB more GLORY Errata as of 4/96 [12.9] CLARIFICATION. Horse artillery may so retreat, but only if piggy-backed with cavalry. [13.4] ADDITION: Cavalry charging infantry defending in a Woods hex gets a maximum Cohesion Differential of +1. [15.0] CLARIFICATION. The Night Rally ability supercedes the 14.4.1 adjacency restriction. [16.2] CLARIFICATION. If a command will have only one AM, player chooses which AM to use. 1st Manassas Scenario: [CLARIFICATION] Hex 3635 is not a CSA Entrance Hex.