Gaming Conventions

Gaming Conventions

Another new feature for Grognard.com, the Gaming Convention calendar will make it a snap to keep up with all the latest gaming conventions in your area. But we need your gaming convention information, so please contribute.



Gaming Clubs/Organizations

Gaming Clubs and Organizations

Please check out our new (and growing) database of gaming clubs and organizations world-wide. Please let us know of your gaming club, or any other clubs that you know about so we can make this a truly useful resource.



Spotlight Articles

Outstanding articles that are not necessarily linked to one particular game, but may have broad appeal to gamers.

Mongol Logistics

Spotlight Article Graphic

"There is a conspiracy website that oddly asks a lot of good questions." Len Krol, writing in the Centurion's Review, has questions about the Mongols, whether inspired by a conspiracy site or not. He makes some interesting points in examining the idea that "There is more to the Mongols than meets the eye."

Poster: Doug Holt
Post Date: 6/22/2020


Not the Phalanx Wargame Show

Spotlight Article Graphic

"...this is one that is always on my ‘must attend’ list and so will be particularly missed...". Norm Smith, in his Battlefields & Warriors blog, is set on honoring, in his own way, the Phalanx wargame show, which will not take place this year. See what Norm is up to in his effort to remind us of why "…the relevance of wargame shows and their ability to motivate and enthuse is something precious that we need to make sure we never let slip away."

Poster: Doug Holt
Post Date: 6/15/2020


Wars of the Roses Artillery.

Spotlight Article Graphic

"Painting projects seldom grace the pages of this blog, but this base has a slightly different emphasis." Norm Smith, in his Battlefields & Warriors blog, relates why he's made a head start on a War of the Roses armies project, focused on a Front Rank 28mm medieval gun piece with crew. Norm has his reasons, and then discovers that he also "...had never appreciated the clever but simple mechanism for adjusting gun elevation that these things had."

Poster: Doug Holt
Post Date: 6/10/2020


My Passion for History - Ancient Greece

Spotlight Article Graphic

"In this write-up I am continuing with the series of articles regarding my passion for history, this time focusing on Ancient Greece – especially times of Pelopponesian Wars. A very noticeable period and with long-lasting effects on the whole Hellenistic world. One which was always drawing my attention." The Boardgames Chronicle discusses various board games that cover this period...

Poster: Mark D.
Post Date: 6/5/2020


More Spotlight articles...


Grognard News

Grognard Game Plan

New Grognard Game Plan application is a free tool provided to registered Grognard.com site visitors to help organize convention play and other gaming sessions.

Gaming Conventions

New Gaming Conventions calendar. You can see all upcoming gaming conventions worldwide.

If you are sponsoring a board gaming convention of some type, or know of one that is not listed on Grognard.com, then please contact us and let us know!

Gaming Clubs/Organziations

New Gaming Clubs/Organizations listing. You can search for existing gaming clubs worldwide.

If you belong to a gaming club, or know of one, please drop us a line and let us know so we can get it listed on Grognard.com!

New Search Features

Now you can search for specific games (or games by publisher) using the new Game Search feature, located at the top right corner of the this page. In addition you can now harness the power of Google to search the entire Grognard.com site for any specific information you'd like. Just enter a search word or phrase into the Google box labeled "Search All of Grognard.com" and click magnifying glass button. Search features will continue to be improved and enhanced going forward so check back often to see the latest stuff.

Grognard Originals

In addition to our links to great content all around the internet, expect to see more Grognard.com "originals" in the future.

Falling Sky - Perfect Opening Moves - Roman

Is there such a thing as a "Perfect Opening Move" in any of GMT's COIN Series games? Mark D. shares his idea of a "perfect" opening turn for the Romans in Falling Sky. Enjoy.

Battle for Russia - Game Turn Restrictions Summary

I'm finally getting to play this game, and am looking forward to it. There are a decent amount of "special rules" and restrictions that apply to either the Axis or Soviet player, depending on which turn it is. Rather than flipping back and forth in the rule book, I made a quick & dirty cheat sheet for myself which I have been using, and thought I'd share it. If anyone sees anything that's incorrect, please let me know via email at mark at grognard dot com. (updated 4/11/2020 to include rules for ignoring Rivers - Axis only on Turn 1; both sides on Turn 2)

French "Low Density" Blues in Ici c'est la France!

Brief strategy article written by Mark D. that explains the concept of "Troop Density" and examines how that level can have a big impact on French and FLN play in the early stages of the game. Ici c'est la France! was designed by Kim Kanger and published by Legion Wargames in 2009. Outstanding game!

Alone Against the Soviets

Brief review of VentoNuovo's title "Stalingrad: Inferno on the Volga" shared by Mark D. for Grognard.com. Discusses the game mechanics that provide the game with the Stalingrad "feel"...

More Grognard Originals...


Grognard Challenge

Latest Challenge

Have a look at the graphics for the latest Challenge and see past solutions and contest winners.

Recommended (archives)

Wargaming - General Info

Board Wargames

Miniatures Wargames

Computer Wargames

Academic Gaming

Board Games

Internet Based/PBEM Games

Individual Wargamer Blogs

Wargaming Magazines

Asst Software/Player Aides

In Memoriam

Grognards Lost

Revolution Games Advertisement - please click here
Please support Grognard.com by supporting our site sponsor, Revolution Games
Legion Wargames Advertisement - please click here
Please support Grognard.com by supporting our site sponsor, Legion Wargames

A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z 0-9

Game Articles


 
 

Pub Dates
Game: Castle Itter: The Strangest Battle of WWII
Publisher: Dan Verssen Games
Game Type: Board
Designer(s): David Thompson

Article Descriptions
Article ID: 7
Date: 3/5/2060
Poster: Harvey Mossman
Castle Itter: The Strangest Battle of WWII from Dan Verssen Games – Action Point 4

The Players Aid brings us another entry in their generally excellent Action Point series. The current game being covered is Castle Itter: The Strangest Battle of WWII designed by David Thompson and published by Dan Verssen Games. Action Point 1, covered the game board focusing on the locations, combat positions and assault tracks for the SS. In Action Point 2, the SS Card Deck was examined and how the cards drive the assault and work against the player. Action Point 3, they looked at the various Defender Units, some of their Defender Actions and their Special Actions/Attributes. In this final Action Point, they discus some points of strategy regarding deployment of your Defender Units on the board, actions that you should be taking and a general overview of my thoughts on how best to defend the castle.
Article ID: 11
Date: 6/17/2020
Poster: Harvey Mossman
Castle Itter: The Strangest Battle of WWII from DVG Review

Castle Itter: The Strangest Battle of World War is a solitaire design by Dan Verssen Games with 2-player competitive or cooperative options that sees the SS versus a rather ad hoc group of allies. Moe's Game Table tells us what they like about the game and gives a nice review.
Article ID: 10
Date: 6/1/2020
Poster: Harvey Mossman
Castle Itter: History of the Battle

Did you ever buy a wargame just because you know nothing about the history it portrays? Well, I bought Castle Itter: The Strangest Battle of WWII out of pure ignorance of the topic and the need to find out more about it. Seek Out and Play gives us a beautifully produced, highly informative video of this Dan Verssen Games product.
Article ID: 9
Date: 5/31/2020
Poster: Harvey Mossman
Video Review: Castle Itter: The Strangest Battle of WWII from Dan Verssen Games

Castle Itter: The Strangest Battle of World War is a solitaire design by Dan Verssen Games with 2-player competitive or cooperative options that sees the SS units activated by cards and then advance on the Defender’s positions inside the castle along various tracks. The defender must simply last till the deck expires and move units around the board to various positions and eliminate units before they enter the castle. The Players Aid has done a series of action points on this game but now does a video review for your pleasure.
Article ID: 8
Date: 3/6/2020
Poster: Harvey Mossman
Castle Itter Review

Castle Itter: The Strangest Battle of WWII by Dan Verssen Games is a simulation of the strangest battle of WWII. What makes this battle strange is that U.S. forces fought alongside Wehrmacht infantry, Austrian resistance, and French prisoners of war to battle an S.S. Panzergrenadier Division. The Centurion gives us a review of this interesting design of David Thompson.
Article ID: 5
Date: 3/5/2020
Poster: Harvey Mossman
Castle Itter: The Strangest Battle of WWII from Dan Verssen Games – Action Point 4

The Players Aid brings us another entry in their generally excellent Action Point series. The current game being covered is Castle Itter: The Strangest Battle of WWII designed by David Thompson and published by Dan Verssen Games. Action Point 1, covered the game board focusing on the locations, combat positions and assault tracks for the SS. In Action Point 2, the SS Card Deck was examined and how the cards drive the assault and work against the player. Action Point 3, they looked at the various Defender Units, some of their Defender Actions and their Special Actions/Attributes. In this final Action Point, they discus some points of strategy regarding deployment of your Defender Units on the board, actions that you should be taking and a general overview of my thoughts on how best to defend the castle.
Article ID: 4
Date: 2/28/2020
Poster: Doug Holt
Immersive and Fun Introductory War Game! – DVG's Castle ITTER Board Game Review

"...easy to learn but hard to master...". Rick Martin reviews Dan Verssen Games' Castle Itter – The Strangest Battle of World War II, which has him quite enthused. See why Rick feels the game "… brings home the sense that this was a real battle with real people and it makes the game a much more intimate experience…"!
Article ID: 3
Date: 2/7/2020
Poster: Harvey Mossman
Castle Itter: Introduction & Overview

Seek Out and Play gives a quick introduction on how to play Castle Itter: The Strangest Battle of WWII by Dan Verssen Games.
Article ID: 2
Date: 1/15/2020
Poster: Doug Holt
Castle Itter: The Strangest Battle of WWII from Dan Verssen Games – Action Point 2

"The SS Deck is how the action is driven against the player and is very important to understand." Grant Kleinhenz, in the Player's Aid blog, continues his examination of Dan Verssen Games' Castle Itter, a rather quirky circumstance late in World War II. Check out why Grant warns that you should "Keep in mind that things will snowball…"!
Article ID: 1
Date: 1/4/2020
Poster: Mark D.
Castle Itter: The Strangest Battle of WWII from Dan Verssen Games – Action Point 1

The Players' Aid takes a look at the game board focusing on the combat positions and assault tracks for the SS, examine the SS card deck and how the cards drive the assault and work against the player, and more...
Article ID: 6
Date: 3/5/1990
Poster: Harvey Mossman
Castle Itter: The Strangest Battle of WWII from Dan Verssen Games – Action Point 4

The Players Aid brings us another entry in their generally excellent Action Point series. The current game being covered is Castle Itter: The Strangest Battle of WWII designed by David Thompson and published by Dan Verssen Games. Action Point 1, covered the game board focusing on the locations, combat positions and assault tracks for the SS. In Action Point 2, the SS Card Deck was examined and how the cards drive the assault and work against the player. Action Point 3, they looked at the various Defender Units, some of their Defender Actions and their Special Actions/Attributes. In this final Action Point, they discus some points of strategy regarding deployment of your Defender Units on the board, actions that you should be taking and a general overview of my thoughts on how best to defend the castle.