Editorial By now you will, I'm sure, have played the new scenarios and modifications, and purchased the games reviewed in our first issue of The Phoenix, and be eagerly awaiting our offerings in this the second issue. Hopefully you will have decided to subscribe to Phoenix and, of course, be preparing your own article for submission. If you're hesitating about whether or not to send us your comments on a particular game, your modi- fications, new scenarios, or historical article let me say again that Phoenix can only survive with your help (and your sub!). Having pleaded for your articles I hope you will understand when I say that, regrettably, we are not able to return them to you. And don't be too disappointed if your contribution doesn't appear straight away. For obvious reasons Phoenix has to be limited in size and to get a well-balanced journal some articles have to be held over in the "article bank" for later issues. Incidently, if you are able to submit your contribution in type written form this helps us enormously. (Here's a chance for the wives, sisters, mothers and girl friends to do something for the war effort!) The lead article in this issue is a history based on a solitaire game of SPI's Global War and there's another article on more Borodino modifications, a new scenario for Grenadier, an outline of Oil War strategy, and many more. The vast majority of boardgames seem to be played solitaire but very few are designed with this in mind. This being the case we'd like to hear from you about how you modify rules, play sequence or scenarios to cope with playing the games solitaire. But whatever the choice of subject just keep those articles coming.