When Eagles Fight [Command #25] =============================== Random Event Table: Event I: In the first sentence, the reference to "Game Turn 5,6 or 7" should read "Game Turn 5 or 6." In the last sentence the reference to "Game Turn 7" should read "Game Turn 6." Event K: The reference to Event "C" in the first sentence should be to Event "D." Counters. The Rumanian 4th Army was incorrectly printed as a division. This issue's (Command #26) countersheet includes a properly printed substitute. Map. Add the following four towns to the map: Ungvar-2430, Sziget-2730, Vinnitsa-3627, Kishinev-3831. Rules. 3.6 (Change this rule to read as follows). The Central Powers player must launch at least three attacks by Austro-Hungarian units at odds of 2:1 or better during his combat phase of Game Turn 1. 11.2 Procedure (clarification). Units using strategic movement may only move into and through friendly controlled hexes as defined by rule 3.8 Hex Control. 11.5 Russian Strategic Movement Limits. The Russian Strategic Movement limits are 5 per turn in 1914, 4 per turn in 1915, and 3 per turn thereafter. The chart on the mapsheet is correct. 15.8 Brusilov Offensive Effects on Ammo. Starting on the turn after the offensive ends, add one to all Russian Ammunition Shortage die rolls. The note to the chart on the mapsheet is correct. ============================================================================ [Addition: 22-Sep-95] In regards to supply in WEF: the CP may trace supply to south map edge hexes in Austria (only). ============================================================================