Subject: Fw: HOTW Nation Bidding Rules RRI1 wrote in message <20000413230856.27801.00001299@ng-fe1.aol.com>... > >I understand that there was optional rules published in the General that > >gave a different method (bidding?) of nation distribution in History of > >the World. As it is obviously difficult to get that General, can someone > >supply me with the gist of these rules. > > > >Sorry for posting this a second time but it got associated with another > >message as follow-up. > > Actually it is pretty simple method, but it pays to have bid sheets made up > beforehand as you'll see: > > - Each round, each player bids on EVERY empire on his bid sheet. You are > bidding actual VP. Minimum bid is always the number of strength points for > the empire--although you may bid zero to indicate no interest in particular > empire. > - Then the GM writes each players bids into a grid--each players bid is placed > into its own column. > - The Empire with the highest bid on the board is given to the player who > made that bid. All other bids by that player and other bids on that empire do > not count. The next highest bid kleft on the board is awarded is awarded in > the same manner, etc. Until each player has an empire. > - Ties: If there is a tie for highest bid on the board in the same empire, > the player who made the highest bid among the tied players (even in empires > that have previously been decided--so a second highest bid for Rome is helpful > in winning your second choice empire. ) wins. If these are still tied, go eacg > tied player next highest empire as needed until the tie is broken. In the rare > chance where each tied player made bids (although they may be on different > empires), then the tied players rebid for the empire (Note: I have not seen > this happen.) > - If there is tie for highest bid on the board, but they are different empires > and players: Each player can receive the empire they bid on, both are crossed > off, etc. > - If a single player has equal high bids on two or more differnt empires, he > may select to use the high bids of his choice. > - If a player bid is forced to take an empire he bid 0, he may choose any > remaining empire and must pay the Strength points anyway. > > Once each empire is decided, the game continues ad before with the empires > played ou the normal order. It is recommended to make Sumeria simply first > Empireof Epoch I. > > Soring: VP-amounts of the bids. Bid high, you might get every empire you > want, but you lose because you paid too much. Scores tend to much lower, of > course, players lose 70-120 points in bids > > Good variant. There is a tournament in it at the World Boardgaming Championship > (www.boardgamers.org) in August. > > Richard Irving rri1@aol.com > Made with recycled electrons!