Brien K. Martin - 09:40pm Sep 15, 2000 PST (#448 of 448) Curator, ASL Bulletin Board (http://members.xoom.com/brienmartin) OK, I'm gonna share my solitaire system here ... and if someone like John would like to "lift" it for his website ... I'd be honored. My solo system does *not* use the card deck. I've found (having played Wrasslin' solo) that it's more difficult than usual to play a card game when you can see some/most/all of both hands. Instead, my solo system uses a d20 and a d6 to "draw" a card for each side in turn. Sometimes, the card drawn is useless (much like having a discard turn). However, there are two ways you can use this system: 1) Keep track of each card rolled, much as you would have an actual discard pile. Probability becomes a "without replacement" distribution. When a particular type of card has been "exhausted" (ie, you roll a Probe, then roll Left four times), then re-roll until you get a card that is still "in the deck". 2) Let the solo system generate cards completely at random without regard for card limits. In this way, the All-Out Offensive card might be generated more than once, or not at all. If using the completely random method, the All-Out Offensive card activates any four units, rather than all of the units on board. Using a d20, roll on the following chart: 01-30: Roll again, using Special Orders Chart 31-52: Probe, roll again on Sector Chart 53-69: Attack, roll again on Sector Chart 70-84: Skirmish, roll again on Sector Chart 85-94: Assault, roll again on Sector Chart 95-00: Coordinated Attack Special Orders Chart 01-06 Call For Reinforcements 07-17 Bombard 18-23 Construct Fieldworks 24-34 Fire and Hold Position 35-40 Rally 41-51 Force March 52-57 Short Of Supplies 58-68 Hit And Run 69-73 Counter-Attack 74-84 Leadership 85-89 All-Out Offensive 90-00 Sharpshooter SECTOR CHART d20 d20 d6 d6 Sector Probe Attack Skirmish Assault Left 01-31 01-30 1-2 1-2 Center 32-69 31-70 3-4 3-4 Right 70-00 71-00 5-6 5-6 Simply roll once at the start of each side's turn. Then play that side to the best of your ability given the card you've just "drawn". All other Battle Cry rules (save the change to the All-Out Offensive card if using the random method) are in play. I hope that if you give this system a try, you'll contact me privately or here on this board and let me know what you think. Thanks, Brien