07 Apr 1996 Mike Szarka wrote: >In a message dated 96-05-07 18:10:47 EDT, Leif Snellman writes: >>Well, I sent a letter to Mike Benninghof of Avalanche Games in January and >>made some questions & suggestions. A part of that letter follows: >You can talk to Mike directly at AvlchPress@aol.com. Yes, I meant I e-mailed him. >I hope you post any response. Mike did say at one point that sales in >Finland were almost as high as in N. America... >Mike In short, he answered that he was interested in any suggestions so I sent him some info and he said it was "good stuff" and that he should incorporate my info into an article for MOVES and that he was working on an extra counter sheet for all his games. I don't know what Mike Benninghof's article will say but here is an upgraded variant of some of the stuff I sent to him: **************************************************************************** Suggestions for new Finnish setup & reinforcement schedule for "Blood on the Snow" to make the game historically correct by Leif Snellman. Compare it to the game's own reinforcement schedule before using it. I use "a:" and "o:" for the Scandinavian vowels, For example: On the map is the name "Piispajarvi", I'll write it "Piispaja:rvi". I recommend adding the following Finnish counters: Ind. Co."Kontula" 2-3-10 Ind. Co. "Simola" 2-2-9 Light. Co."Hannila" 2-2-9 TO "Pessi" (TO 5) 1-1-12 TO "Sassali" (TO 7) 1-1-12 Plus counters or a rule for a step replacement 14 Dec. and possibly a new HQ unit (or let HQ/JR 27 arrive 30 Nov. and Susi 13 Dec.) Note: The AT Co. is missing from this list. I know there were at least the 53rd, 54th, 69th & 111th AT platoons but I don't know when they arrived. Neither do I know when the 9th construction Co. arrived. Use the game's own reinforcement schedule for units missing on this list. I have marked units not included in the game with a "*NEW*" Situation starts 30 Nov. 30.11 II RO (Boarder Guard unit) 0-0-12 Hex: 2608 Er.Os.3 II T/P-SR alias Independent Co. "Kontula" 0923 *NEW* (This company was known as 13/Su.HK before the war it then changed its name to 3/Ind. Bn. 15 but immediately changed place with I RO. I RO became 3/Ind. Bn. 15 and old 3/Ind. Bn. 15 became Ind. Co. "Kontula". (Got it? :-)) 1/Ind. Bn. 15 Probably 0923 Moved to hex 2026 that morning. 2/Ind. Bn. 15 Probably 0923 Arrived to hex 2527 by truck at noon. 3/Ind. Bn. 15 (ex. I RO) 2627 HQ /Ind Bn. 15(+) [Lt-Col. Kyander] 0923 *NEW* I added this extra HQ unit, seems more natural for me to have one HQ in the south and HQ 'Susi' in the north but I don't know what it will do to the game balance. 3.12 IV/KT-Pr ( the game's "4 inf Bn.") 0129 KT-Pr means Field Replacement Brigade. 4.12 1/Os.B/Ka.HK alias Ind. Co. "Simola" 0129 *NEW* 5.12 3/Ind.Bn. 16 1001 6.12 2/Ind.Bn. 16 1001 9.12 KevK./9 D alias Light. Co. "Hannila" 0129 *NEW* I/JR 27 MG/JR 27 HQ/JR 27 [Col. Siilasvuo + Lt-Col. Ma:kiniemi] 17 Pion. K. (engineers) Truck TO 5 alias TO "Pessi" 1001 *NEW* 10.12 II/JR 27 0129 III/JR 27 11.12 TO 1 0129 TO 2 TO 7 "alias TO "Sassali" 1001 *NEW* 12.12 1/Ind. Bn. 16 1001 13.12 HQ Susi [Lt-Col. Susitaival] 1005 14.12 Ind. Co. "Siitonen" 0129 *NEW* Ind. Co. "Huhanantti" *NEW* 22.12 the rests of Co. "Siitonen" (87 men) was used as replacements for Ind. Bn. 15 and Co."Huhanantti" for JR 27 16.12 PPP 6 (Bicycle Bn. 6 ) 0116 17.12 2/KTR 9 (artillery) 0129 18.12 1/KTR 9 (artillery) 0129 22.12 II/JR 65 0105 24.12 I/JR 65 0105 I/JR 64 0129 III/JR 64 HQ/JR 64 [Lt-Col. Fagerna:s] 25.12 III/JR 65 0105 Moott.Pion K./Pion P.22 (a motorized Engineer co ) II/64 0129 Kev. Os. 22 (Light Unit 22 - "Paavola") 18 Pion K. ? (probably the 18th engineer Co.)) 26.12 HQ/JR 65 [Lt-Col. Mandelin] 0105 27.12 Sissi Bn. 1 0129 ************************************************************************* Russian 81st regiment should start in front of the 662nd regiment near hex 3007 not near hex 2927. ************************************************************************* Suggestions to add "chrome" to the rules: 1. Airborne supply. The Russian player may try to supply one unit from 44th Div per turn by air. - All Finnish units in adjacent hexes are automatically in supply. - Roll one die, on a 1-2 the Russian unit is in supply. 2. The "Juntusranta" road was only a trail until widened by Russian engineers. - Use "trail" movement rates for first Russian unit to use the road hexes between 2608 and 1310. Once a hex is entered use "Road" rate for rest of units. I think this rule is essential if game is to start 30 Nov. ************************************************************************** Leif Snellman From: Leif Snellman Subject: Re: Blood on the Snow errata Suggestions for new Finnish setup & reinforcement schedule for "Blood on the Snow" to make the game historically correct by Leif Snellman. (Addition) Perhaps I should mention that when using my setup, rule 14.53 should be changed to this: 14.53 All Soviet units are reinforcements. All units of the 163rd Division and the 9th Army HQ enter play on _30 Nov turn_, so that 81st regiment, 662nd regiment & HQ enters at 3007 and 759th regiment at hex 3027. That was trivial to me, but perhaps not so trivial for you. Sorry. Also add to the list: 24.12 MG/JR 64 0129 26.12 MG/JR 65 0105 Leif Snellman