Blitzkrieg Unleashed: the Battle of Sedan 1940 (Schutze Games) This is the first in a trilogy of introductive games by Paul Rohrbaugh on the battle for France published by Schutze Games: it is a good introduction to wargames for novice, and it's interesting enough for a diversion from more conspicous games by veteran players. The game comes with a nice 11" x 17" map and 187 diecut counters (yes: most of Schutze DTP games have cardboard counters already die-cut and this is certainly an unusual and very welcome trait of this producer). Units are rated for attack defense and movement, while artillery units have also a range. Sequence of play start with the German turn performing the Supply phase (each unit have to trace supply to a map end or suffer disruption), then Air superiority and and bombardment (with 6 units against 2 French units, the German player has a decisive advantage in this: he may choose to use part of his units to interdict French movement; otherwise he may disrupt units bombarding them: a disrupted unit may move only one hex, has ½ of his offensive factors and gives 1 positive shift to the attacker if defending), then movement (standard fare), combat (again, usual for veteran players), a mechanized movement (classic exploitation phase) and then recover disrupted units in supply. The French player repeats all these steps (with the important difference that he moves before using his air and artillery units). Each turn ends with a random events phase that may give the French player conditional reinforcements (other enter play for German territorial gains). The game lasts a maximum of 20 turns, with turn 11th that is a refit turn (where both players may return a few eliminated units in play). Victory is based both on enemy units elimination than on territorial gains (with the key city of Sedan very important for both players). The game starts with the river Meuse hindering the initial German movement, but a good use of air units and the sacrifice of a few infantry units may give the German players a grab on the other side of the river (through six pontoon units provided with the game) and unleashed his dogs of war (i.e. his panzer units). After that, the French is forced to a desperate try against a superior force, especially in mobility (almost all the German units may be mechanized for movement and this is very important. So, even with a simple game system, you may obtain a battle situation that is interesting to play and the designer has achieved that with this small game. A good introduction to armored warfare for people interested in WWII at this scale. I rate the game 6 ½ in a 1-10 scale Roberto Chiavini