Matt Foster - Jul 3, 2006 9:56 am (#14417 Total: 14721) “No grievances or policies will justify resort to aggressive war. It is utterly renounced and condemned as an instrument of policy.” Justice Robert H. Jackson, Nuremberg, 1945. On the table again (sans le chat) is Avalanche’s Strange Defeat. Managed to get in two games over the weekend – one of those play, swap sides and play again adventures. The Germans won both games. I suspect in both cases that the Allies were over-aggressive, but finding a successful strategy for them is difficult. For my effort as the vile Hitlerite invaders, the Allies adopted a more spread-out approach. Their defenses deployed fairly dispersed, mostly one unit per hex with a few of the “AA” deployment group added for stiffening where allowed. The dispersed deployment keeps the German armor from trying to ‘ooze’ the French defense, but it I think it opens up the Allies to defeat in detail. My thoughts on it are that the best chance the Allies have of inflicting step losses is when they’re defending. A good German player will always have an armor unit of some type stacked with his spearheads to gain the ‘Allies attack at half strength against armor stacks’ advantage – which means French counter-attacks frequently just bounce off. Also, the bucket o’dice combat system punishes small stacks by making them easy to overwhelm. A German attack that scores three ‘hits’ will eliminate a single unit (two step) stack, but the same attack can be absorbed with a single step loss and a two-hex retreat by a larger stack. At any rate, the dispersed defense seemed only to delay things. I sort of stupidly pressed a frontal attack against the Belgians along the Dyle, which cost me some unnecessary infantry casualties. I ended up bagging them eventually, but suffered from a few French/British counter-attacks in the process. Most of the BEF evacuated via Operation Dynamo, although once again the courageous French Gen. Piroux and his boys got whacked in the process. My forces coming out of the Ardennes chopped up the dispersed defense facing them with a series of armor-led blasts that drove to Chalons by turn four. I opted to not attack any of the Maginot forts, reckoning that picking up three or four additional Political Points wasn’t really worth running the risk of facing the defender advantage (hit on 5 or 6) of the forts. On turn 5 the BEF evacuated via Dynamo and the French were down to a hand full of units defending in front of Paris. The PP index stood at -23 with little prospect of improvement for the French, so my opponent resigned. For my go at playing the French, I opted for a slightly different defense approach. Where possible I stacked defending units in groups of four or five steps. This left a few hexes uncovered except by ZOC, but it also forced the Germans to attack into stacks that would be rolling 9-12 dice against their panzer spearheads. It worked for a little bit, I think. The Germans decided to take out the northern-most of the Maginot fortifications, which I had stacked with 6 steps of defenders (two French fortress units and the BEF 51st Division). Both sides rolled a bunch of hits. One German infantry corps was wiped out and two more reduced – but the Germans rolled seven hits with some like 24 dice and wiped out all three units in one go. That was something like an 8 PP swing right there. Argh. My opponent was loathe to commit panzer/motorized units to attacks against my bigger stacks without his infantry support, and the jockeying around left him open to a couple of counter-attacks. I managed to set up one good counter-attack in Belgium, which fizzled when I rolled 14 dice and got only 1 hit. The turning point, I think, was a large French counterattack just west of Sedan. The Germans had driven Guderian and two panzer corps forward without infantry support, and I managed to put them out of supply. But that attack failed even more miserably. I rolled no hits on 18 friggin’ dice, while the defending Germans rolled two hits with 6 dice. Had that attack succeeded, I think I would have had a chance at winning the game. But, c’est la guerre. My counter-attacking British in Belgium then got chopped to bits and we called the game after turn 5 with the PP index standing at -26 and set to plunge even lower. Got a few digisnaps of the second game, but it will be this evening before I get a chance to post them.