Alan Snider - May 13, 2008 2:23 pm (#22758 Total: 23182) Stalag 17 Wargames re-launch!! http://www.stalag17wargames.com Victory Point Games' "Caesar XL" GAMENIGHT: May 10/2008, Kirtus Y and I sat down to our first game of Caesar XL. I took the Caesarean forces, while Kirtus directed the forces of Pompey. Initial forces at start, give Pompey a decent presence in Nova Carthago, Athens, and Utica. Pompey also starts the game with control of Rome. Caesar sits in Rubicon and then has a monster force in Massilia. The sequence of play is as follows: !. Forum/Victory phase 2. Draw Card 3. Purchase phase. 4. Tax phase 5. March phase 6 Combat 7. Turn Marker phase There are 2 ways to win the game, either with a political victory or a military victory. A political victory entails being in possession of Forum cards which total +7 to either faction (optimates or populares). To claim military victory, the enemy supreme leader must be dead, you must have possession of Rome, and have 25 points worth of cities under your control. The Caesarean player gets to go first, so I immediately went after Massilia and Caesar headed straight to Rome. I did not fare very well in the battle at Massilia and was repelled with heavy losses on both sides. Caesar managed to take Rome with the aid of a triple line tactics card which increased both the leader and legions ability to hit. This was followed by a counterattack by the Pompean forces at Massilia which also resulted in a stalemate in that area. Kirtus played a card which allowed him to recruit allies in 5 circle cities and they were placed in Thracia, Pontus, Armenia, Hierosolyma, and Alexandria. Things started to look really bleak for Caesar. The second turn was rather critical for Caesarian fortunes, as they fanned out heavily to be able to generate as much gold as possible in taxation in the most favourable areas immedietely adjacent. Care was given to send forces forward (at this point, the nearest Pompean forces eastward were in Athens and Thracia) with an eye on situating forces in Dyrrachium which was now the bottleneck in which the forces from the east musy move through). A second battle for Massilia ensued and Caesars' forces had a bit more luck this time and cleared out the Pompean troops there. The lone outpost for Pompean interests now lay in Utica. The Pompeans drew a "Barbarian Invasion" card to start their turn, and this hampered their ability to raise troops more than the Caesarian player. It seemed the gods were shining on Caesar as he tried to recover from the initial battles of the ongoing war. The Pompean forces began to consolidate from their initial attempts to raise taxes with the new allied units, with eyes on a sparsely defended Rome. Scipio arrived on turn 3 to help the defence of the path to Rome. Both Caesar and Scipio were placed/ moved to Brindisium for this purpose. troops were also moved away from Massilia to Carbalis (?) in order to threaten Utica and give the Caesarian player the most flexability depending on what the Pompean player chose to do. The Pompean player kept with his programme of consolidating and raising taxes, moving an imposing force to Pharsalus. Caesars forces continued on to Utica on turn 4, and heavily reinforcing Brindisium with Scipio and Caesar remaining there. A single legion was pushed forward to Dyrracium to stall the enemy forces for a turn as needed. Pompey decided after looking at the abundant legions behind Scipio and Caesar ready for the counterattck, that they would tax hard and try to get all there forces on the map as soon as possible. This was realistic, as their tax collection far exceeded that of the Caesarian forces. Turns 5-7 highlights included a raid of Utica, and followup eliminating of Pompean forces there; essentially making this an east- west affair. Caesar always positioning a decent force at Massena, to show a possible move to Crete, so this tended to cause Pompey to keep forces in both Athens and Alexandria to cover that possibility. Those 'circle' cities are of vital importance as they are most often tied to the better forum cards (+3 for a faction) and a huge purchase phase expenditure. On turn 6, a risky move by Caesar was undertaken, Scipio was sent forward with adequate troops to Dyrrachium, while Caesar returned to Rome. The thought here was that Scipio (and a nice tactical card) could fare well at stopping the Pompean forces positioned at Pharsalus, and Caesar had been saving some money for a 32 gold piece expenditure to get a large amount of support politically (forum card). Unfortunately, Kirtus drew the "Ides of March " card, which called for the assassination of the supreme leader when in Rome or Alexadria. That quickly and suddenly, Caesar was pushing up daises!! The expected attack at Dyrracium happened immediately... Scipio fared remarkably well, sending forces twice their number on to their maker with the help of the aforementioned tactic card. This gained them some valuable experience and a important flip to veteran status was afforded to one legion. This only made them more imposing. Turns 8-10 also broiught a lot of chaos, as 2 more barbarian invasions occured, limiting any ability to rebuild, The "call to action" card was also devastating, as taxes were lost until the next battles occured. This produced a stall for both sides, and they further smashed themselves up to satisfy the bloodthirsty citizens in order to get the monetary backing they needed to continue the struggle. Caesar began to send forces through northern Africa to threaten Alexandria, as well as to force the Pompean player to defend one of his most importanty money producing cities. This worked pretty well, and a series of battles occured in Leptis Magna/Thapsus, with a very bloody but eventual Caesarean victory. This left the path to Alexandia open, so Pompey was forced to siphon more legions from the main front to cover it. By turn 11, it looked improbable that there could be a political victory for either side. It was to be a headlong thrust for military triumph by both sides. Caesar still held Rome, but was just below the required 25 points of cities and Pompey was still alive. Pompey was also just short of cities (but had the potential to easily make it happen), BUT Caesar was already dead. It looked that with the capture of Rome, Pompey could win. Pompey began his march on Rome and barely made it there with enough troops to make a realistic capture an option. Once again, Scipio, with the aid of a timely tactic card, and startling dierolls managed to hold Rome; denying victory to Pompey. The end result of this is that the Roman world collapses in chaos,and Kirtus and I are blamed by history for the end of Western civilization.