David R. Moody - Jan 15, 2004 11:44 am (#5472 Total: 5481) Last played: Age of Napoleon, Carrier, Tokyo Express, MechWarrior, PanzerGrenadier, Attila (GMT), Corsairs & Hellcats (GMT). Reading: Flash for Freedom (George MacDonald Fraser). On the Table last night at Endgame in Oakland, CA: Age of Napoleon. Joe Oppenheimer wanted to give this one another go, and I agreed. And what a game! Much glory was won, indeed. Once again, I was the French (wore my Marengo T-Shirt for the occasion), and once again, I did my standard opening of marching on the unfortunate Marshal Mack and thrashing him. By the beginning of 1807, I had once again conquered the homeland of our new governor and knocked Russia out of the war, with the added bonus of offing the Archduke Charles (thanks to card play), which hamstrung the Austrians for the rest of the game (Joe never did get Radetsky). I also took Naples, making all of Italy part of the First Empire. Alas, though Nelson did not win at Trafalgar on schedule (Wellington was reduced to parading around Horse Guards, being unable to land anywhere), Joe played Continental System and got Spain to go neutral. He also, in what proved to be an important decision, played Napoleonic Dynasty upon Austria's surrender, turning Austria into a French Dominion. Prussia remained neutral, probably showing greater wisdom than she did historically. 1807 was quiet, as I mopped up some rebellions in Wurtemburg and Switzerland and the redcoats marched around Scotland for a change of pace. Realizing I needed Spain to win at least a Marginal victory, I sent Boney and four corps in in 1808, stomping the crappy Spanish army and taking Madrid. So far, so good. I had a small Allied force in western Germany, and I had designs on taking Denmark and Pomerania. Then, in 1809, all hell began to break loose. Austria went into insurrection, so Boney moved the Grande Armee out of Spain (leaving Oudinot to garrison Madrid). I stomped up the weak Austrian army (now under Archduke John, which gives you some idea), most of which had the good sense to hide either in the 'Tyrolean Redoubt' or in the Carpathians (making it hard for me to get at them--damned Attrition rolls!) and had the army strung out, attempting to occupy every space in Austria and put down the rebellion. Then Russia struck. In 1810, Alexander called a holy war on the Corsican ogre, and soon a big Russian stack was crossing the border into Austria. Boney hurriedly regrouped on Vienna, massing a big stack, and then he hit the Russians, using the Art of War card. Both sides lost heavily in this battle, though the Russians got the worst of it, losing half their army and retreating. I was unable to follow up, though, so Boney had to pull back to Vienna for the winter. Up north, the Swedes under Bernadotte (Charles John--I removed the French Bernadotte from play, for history's sake) invaded Denmark, and an allied force under Augereau kicked them back to Sweden and took both Denmark and Pomerania. Meanwhile, Berlin was a hotbed of diplomatic activity, with both sides trying to get Prussia to join the war. Prussia, perhaps seeing what was going on, had modernized her army (Joe played the Stein card), but kept on the fence for now. Back in Paris, Fouche attempted a coup, so Boney had to scurry back there, removing him for both the 1811 AND 1812 campaigning seasons (I didn't have anywhere to put him in 1812, as I was maxed out). Davout, now in charge of the Grande Armee, abandoned Vienna and massed in Bavaria, with Massena in north Italy. The Russians moved in, liberating Austria from good government and marching into Vienna to cheering crowds. In 1812 the tide continued to turn, with England at last able, thanks to Nelson, to land troops to reinforce the Swedes (though once again I was able to thrash him). The Russians under Tolly attacked Davout and beat him badly, driving him back. And Spain at last rose against the French, forcing Oudinot to head for France post haste. So Boney came back, in 1813, with the added news that Prussia had now thrown in with the Allies. Undaunted, the Emperor marched out to meet Blucher and the main Allied army, and suffered a disasterous defeat. Thanks to Joe's Pursuit card, the ENTIRE army was wiped out (most going into the POW box)! The way to Paris was now open, and despite a last stand by Massena (marched up from Italy with his army to save the capital), France fell, and Boney was sent off into exile in 1813. But he came back from Elba with the violets of spring, in 1814. Playing Call to Arms, I was able to raise ten corps (almost all I had left--the wars had not been kind to the youth of France), and was also able, thanks to Out of Favor and Napoleonica, to keep Nosey and Blucher off the map, but Joe hit me with that damned Royalists card again, so Boney had to deal with more coup attempts and was unavailable for field service. My plans at thrashing one of the Allied armies thwarted, I had to sit tight, with Davout along the Pyrennes with two corps, Massena along the Rhine with four, and the main army under Soult, I think, in Paris. An Anglo-Spanish army, under Moore, did invade the south of France, and beat Davout badly (Davout did not have a good war, alas), but I hit them with winter attrition and whittled them down. So in 1815, Boney came back, and I tried for the Minor victory (holding France and one other territory). At first stalling with Peace Talks, I sent Massena into Italy, but a Prussian force under Scharnhorst (I think) stomped him and sent him back into France. Blucher took command of a combined Russo-Prusso-Hanoverian army and marched into Holland. With Wellington now in command of the Anglo-Spanish army in southern France, I moved Massena's remnant back to Paris and marched out with Boney and the Grande Armee into death and glory in the Low Countries. Alas, the Emperor once more met his Waterloo, losing to Blucher, and Wellington then marched north and took Paris, ending the game and sending Boney off to St. Helena. Most glorious, and an awesome game. We had a blast--so many twists and turns, advantage switching back and forth, and it felt historical, for the most part. And it only took about 3 hours to play to conclusion. More than a few onlookers came by to have a look and comment on the beauty of the map and components, and I think at least one planned to buy the game (we were effusive in our praise). We will definitely give this one a try again at some point. Alas, we didn't have time for the next week of the Guadalcanal campaign in Corsairs & Hellcats, so next week we plan on doing that first, then probably Eylau from Avalanche's Eagles of the Empire series (on Sunday I'm getting my copy out of The Big Metal Box on the Ancestral Lands). The other players (and there was a full house, as there usually is on open gaming night) were involved with the usual assortment of Euros, though we did see one group playing Ivanhoe (GMT).