From: David Shaw Subject: Game review End of the Iron Dream (Wargamer #42) End of the Iron Dream (Wargamer #42) covers the last full year of WW2 in Europe, starting from the D-Day invasion. The game basically expands on the ground covered by SPI's old Battle for Germany game (Ty Bomba, EotID's designer, says as much in the designer's notes), but adds some new flavor and expanded time/space coverage. Units are a mix of divisions, corps and armies; a single map covers Europe from France to the pre-war Russo-German border, and from the Baltic Sea to the middle of the Italian pennisula (Rome) and most of the Balkans (except Greece). Turns represent about half a month. The turn sequence follows a similar pattern for the three sides involved (German/Axis, Western Allied, Soviet) of reinforcement/replacement arrivals, initial supply check, strategic movement/mobile assaults, operational movement/prepared assualts, and final supply check. The "Hitlerites" and the Western Allies also possess sea movement capabilities. Overall, EofID offers a decent simulation of this period. The game has several interesting twists (i.e., a CRT that offers a different set of odds based on what terrain combat is taking place in), and plenty of special rules to enhance play (Stavka assaults, Fuhrer-mandated offensives, German economic collapse, flak units, Allied tactical air superiority). The game also offers the Western Allies a choice of invasion beaches rather than just restricting the player to the Normandy area. Finally, there is an "alternate history" scenario depicting an Allied assualt on the Soviet forces after the war with the Nazis is over.The one negative of this game is a multitude of production errors, mostly typographical, which can lead to some confusion (particularly on the counters, where entry turn numbers were wrong or not present). The rules and map are also marred by several typos. Mostly these do not prevent the game from being played, but does increase the frustration level. (Of course, this is not a design problem, but a proofreading issue.) I don't know if there is any definitive errata for this game, but it is needed. In summary, EotID is a nice "expanded" look at the period covered by BFG. Not an outstanding game, but one that I would certainly recommend to anyone interested in gaming this period of WW2, or anyone looking for a good low-intermediate complexity game.