GAMEX 11 Report Over the Memorial Day Weekend (24-27 May 1996), the GAMEX 11 game convention was held at the LAX (Airport) Wyndham Hotel. GAMEX is generally the smallest of the three Los Angeles cons (others are ORCCON and GATEWAY). Nevertheless, some folks told me that attendance was up slightly overall. Organizers made a controversial decision to move open gaming from the Ballroom area (on the main floor) to the Penthouse. Card games took over the Ballroom. My impression is that wargaming at the con seems to have stabilized. I didn't notice any significant growth or shrinkage. Of the usual suspects, I saw: Alan Emrich, Gene Billingsly, Joe Youst, Tony Zalewski, Chris Cummings. On Friday evening, I got sucked into the "We the People" tournament by the tournament director. I finally got to experience what everyone has been raving about. It's a fun, simple, fast game. I guess it's time to pull my copy out of the pile and punch the counters out. On Saturday morning, I talked to Gene Billingsly over at the GMT booth. C3I #6 has gone out (mine showed up in Saturday mail). "Samurai" was not out yet, though the tantalizing box was on display. The "SPQR Player's Guide" is getting some more material. The next few games out will be Berg's "Battle for North Africa" (simple like Glory) and a Saratoga game. "Barabarossa: The Southern Front" by Vance von Borries is the next game in the "Typhoon" series. This one will expand the area covered in (3W) "Blitzkrieg in the South" out to Rostov. Various other projects are also going on. Gene also said that the Ritchie's Leningrad game (using the Lost Victory system) will end that series. A lot of Gene's time has gone into dealing with family illness and running computer projects, so he is turning over C3I duties to Rodger MacGowan. Late Saturday morning, Joe Youst started a "Spires of the Kremlin" game. We played the 3-map 15 Nov 41 scenario (There Will Not Be Another Marne!). We had three players on each side, including some who had never played before. Each Soviet player took a Front, including CONSIM member Danny Holte. Each German player took an Army/Panzer Group pair. I got the 4th Army/4th Panzer Group which was in the center. We played until midnight and continued on Sunday, eventually stopping in the afternoon. The scenario starts with Frost (previously mud) allowing the panzers to do their thing. Then, snow and stiffer Soviet resistance came along to slow things down. Trow (commanding German 2A/2PG in the south) did a mini double pincer on Tula and Sepukhov (with a side trip to Kashira), getting futher than Guderian did historically. John Spaulding (9A/9PG) cleared out the area from Kalinin and the Volga Reservoir down to the Istra Reservoir. I did my best to grind the Soviets away just north of the Vyazma-Moscow highway with another thrust from the Naro-Fominsk area towards Podolysk. We never did breach the Moscow-Volga canal, but the Germans did end up adjacent to Moscow, when we stopped. Danny, Joe and the other Soviet player (forgot his name) put up a tenacious defense. German lines and supply were streched to the limit. The attrition in German mobile and specialist troops was terrible. The Moscow area was defended by walls of tall stacks. They also would laugh evilly about their massive secret army being built up in the hidden Stavka reserve! Also, Don Miller came by to watch the game and discuss the campaign. All in all, a great intense game. We spent a lot of time talking about the system and other random subjects. Also, Danny told us all we needed to know about the Dodgers :-). Joe says the next one out will be "Baltic Storm" from Spearhead. Spearhead is apparently going to give the series the kind of development it needs, rather than the bad job that 3W did. Next con, we might do a 3-map 30 Sep 41 scenario. On Sunday afternoon, I tried (GMT) "Glory" with Joe, Danny and Chris White. We played the Chickamauga scenario. What a chaotic swirling battle! Some strange things happened in this fun game, which provoked a discussion about how we could fix the system. The need for sleep forced me to leave at midnight. The others apparently went on to 4AM. Monday was the auction. Prices seemed to be up somewhat, though, bargains were still common. I did pretty well, myself, netting about $90 in sales. Despite staying up until 4AM, Danny, in his usual style, carted away a ton of games. -ted Ted Kim Email: tek@ficus.cs.ucla.edu UCLA Computer Science Dept. http://ficus-www.cs.ucla.edu/ficus-members/tek/ 3564F Boelter Hall Phone: (310) 825-7307 Los Angeles, CA 90095 FAX: (310) 825-2273