From: BillR54619@aol.com Subject: Fall In Report Its been a while since I did a convention report, and this one may be a bit flimsy, but here goes. I had some errands to run Saturday morning, so I didn't get up to Gettysburg until half past 1. Shooting for the 2 PM games in the "soccer field", I first tried to get into the Little Round Top game (Hey - what else do you wanna do at Fall In ?), but it was all full, so I settled for a fictious Revolutionary War scenario that pitted 4 of Cornwallis's brigades, against a Lafayette with a brigade of Frenchies, and 3 American brigades. I was the commander of the rightmost British brigade, with Fraser's (71st) Highlanders, 3 regiments of foot, Butler's Rangers, and a squadron of Tory dragoons. Rules were Flint and Steel, at 15 mm. Uh, over the past 3 or 4 conventions, I've been a sort of defenseman, a specialist in holding ground, taking lots of casualties in the process. So, with the British attacking, and getting tired of defending all the time, I immediately volunteered to be British. Our American opponents included one of the "rogues" of Midnight Madness notoriety, a guy from the SF Bay area (amazing how far some folks will go to attend Fall In), and a couple of nondescript fellows less critical to my fight. Well, on our side was my trusty sidekick who works out at the Pentagon, a sometime opponent and more often my cavalry strike force commander (he is in fact an armor officer of the cavalry persuasion). Our objective was to take two out of three towns with corresponding road junctions. I had the rightmost town in easy marching range, and it was clear that I would get in there first. The centermost town was in between my brigade and Tom's, so the plan was to hit it from two sides, me on the right and him on the left. But of course, no battle plan last longer than the first shot; and ours didn't even last that long. Off in the distance, I could see the French brigade, 4 30 figure battalions strong (all my battalions were 4 stands of 6). The Rogue player had a brigade (4 battalions plus a cavalry squadron) that set up shop in the center town. He also had an artillery battery that unlimbered just outside cannister range of my town, together with an infantry battalion. I sent my Highlanders, a battalion of foot, and my own artillery battery in the direction of the French, led by the Tory cavalry who interposed themselves in a clump of woods between the Frenchies and the rogue brigade. My other three battalions headed for the gap between the rightmost town and the woods, with a foot battalion leading and Butler's Rangers on the left rear. The American player was an aggressive sort, and I ended up having to send the Rangers into the town to secure it, fiddling around with their formation so the artillery didn't cut them up too bad. My lead foot battalion got hit in column and took 2 or 3 hits before getting deployed into line. So as we made contact, my formation looked something like this: Tory Cav 27th Foot 28th Foot 54th Foot 71st Highlanders Butler's Rangers Artillery Bty As the French approached, things looked a bit better on the right. The Highlanders got into a nice rear slope defilade and deployed into line, while the 54th evaded the French artillery and deployed to the immediate left of the 71st. The 27th took cannon fire from the American brigade, the 28th from the French as it closed in on their line. I had already had to siphon off a third battalion to meet the French attack. Well, about that time, on comes the American reserve brigade - and it heads straight up the road for the center town, in between the French and the Rogues in the center. I was on the defense again. The Tory cavalry got hit by the lead battalion of the American brigade, and lost three of four stands charging the Rogues' cavalry. I managed to reform the pitiful remnants of my cavalry just outside my position in the rightmost town. On the right, the Highlanders and the 54th volleyed, ambushing two French battalions, then charged in. The 54th won its fight, loosing about 10 figures in the melee, but the Highlanders lost and got pushed back. The 28th vaporized against the French center, and as the Americans began to close on my position, I began to back up the 27th, to avoid melee and fire from the American reserves, whose commander's pushy ways were beginning to annoy me. I can't entirely explain what happened with the attacks of our left and center wings. Our reserve brigade commander was formed in some kind of Napoleonic mixed order with a battalion in line leading three battalions in column (very narrow front). Tom was getting cut up in front of the center town, taking casualties from American musket fire and advancing at a crawl. I had really been counting on him getting up on my left and throwing the Yanks out of the town, but that wasn't happening. And as his own cavalry got wasted on my immediate left by the Rogues' artillery, my right was giving way. Well, I probably did the wrong thing. I wheeled the 27th to meet the French advance, and after losing my artillery, sent a second French battalion to the rear, also losing about half of the 27th in the process. With no other reserves left, I countermarched Butler's Rangers to try and hold off the French advance on my right, as the French brigade commander threw in the Royal Dupont Regiment to finish off the Highlanders and the 54th, who had been backing up and firing, delaying for as long as they could. All I had to secure the town was my one stand of Tory dragoons. And there the game ended. Nominally, we could argue that we held the town, but I was one turn away from losing control. although the American center was bloodied, it was unbroken. Our leftmost brigade barely took the leftmost town, and when I asked for him help from our left to reinforce our center, that commander said "That's his problem". Gee thanks. I did rough up the French pretty bad, but while fighting against elements of three brigades, Once again, I took heavy casualties in what turned out to be a defensive battle. No matter how hard I try, I just can't seem to avoid the slugfests. I take the center, I take a flank, no matter where I go, I get hit by the enemy's main effort. It is getting old, I tell ya. Well, then I went and ate, and tried to hit a 7 or 8 PM game over in the other building. I ran into my old pals, the "Wednesday Night Gamers of Alexandria", who have their own set of Napoleonics rules ("Hot Lead and Cold Steel"). Chatted with them,chatted a lit with Jon Coulter, whose "Battlelines Creek" game washed out - there were a lot of overfilled games in this convention, but also quite a few games cancelled for lack of players. Seeing that Frank Chadwick was trying out his new Ancients rules at 8PM, I tried to wedge into that game. This scenario pitted Romans against Seleucids at 25mm. Nice terrain, beautifully painted figures - and Frank squeezed 14 of us into the game by doubling up the commands. My partner turned out to be a pretty decent guy, and he let me push some lead around (some guys didn't get to do much of anything). It was going slow. I went for coffee, went for beer. Del Stover of the Alexandria group invited me to hop in on his game, which was breaking up, but he wanted to continue for awhile (Gross Goerschen scenario, one of two at Fall In this year), because, well, Del likes the aroma of a good fight. With elbow to elbow agony at my other game table, it didn't take much convincing me to go do Napoleonics. So that's how Fall In ended for me. I ended up on the French side, with two brigades of infantry and a very badly shaken cavalry brigade being pushed back by Prussia's finest horse. Oh - and I had a grand battery of French artillery to my rear, big, ugly, and immobile. I did get my cavalry routed and my infantry into square, stopping the Prussian advance. Our reserves came on the board, but I didn't get any. I did get four French batteries into action, wearing down some Prussian horse artillery. Everybody got tired and the game was called before I got to launch any sort of counterattack against the Prussian cavalry and their not-inconsiderable artillery supports. Maybe it is better I didn't get to do it. I'm kind of tired of slugfests. I didn't get to do much in the flea market or vendor area. I never did quite figure out where to sign up for games, most tables seemed to have their own lists. In the food department, the sausage sandwiches were first rate, and the bar served a pretty decent selection of beer. Bill R.