From: Allan Rothberg Subject: [consim-l] War for the Motherland Addenda and Errata Folks, I got this game some time ago and there were definitely some things that needed clarification and/or correction. I reviewed the files on Web Grognards (thank you Jon and Hank), however it still didn't look right. Alright, what to do? Email Masahiro, of course. He was kind enough to mail me a single sheet of errata and addenda, the text of which follows. Thanks Masahiro and have a great time at Origins! Allan Dated 6/22/93 [4.14] "...Soviet Headquarters..." should read "...Headquarters...". [5.24] (clarification) Tundra/Woods hexes and Tundra/City hexes are considered as Tundra for Movement purposes. [5.58] The hex numbers for Murmansk and Arkhanglesk should be N3528 and N4919 respectively. [7.15] "...A, B, and C" should read "...A, B, and C*". [8.14] (clarification) "Any attack made at odds lower than the lowest odds printed on the Combat Results Table uses the lowest odds column." [8.44] (clarification) "If the defending hex is mixed terrain of Tundra and another, the atack is resolved on the CRT line which most favors the defender." [8.55] "The air support combat bonus may be used in overruns'" [10.15] (clarification) "Air Fleet markers are removed from the map at the end of each German Mechanized Movement Phase." [12.16] (addition) "Reinforcement Headquarters units may be placed on any railroad hex that may be trace a railroad line of any length to Friendly supply source hex (see 9.45 for trace of railroad lines). Those Headquarters units may not be placed on a hex within three hexes of any Enemy units These newly placed Head- quarters may be used to bring on Friendly reinforcement units that enter during that same Game-Turn." [15.42] "The Axis player may use hex E4417 and hex E3817 as Axis supply source hexes. The Soviet player may use hexes E6204, E5501, E3205 and E3213 as Soviet supply source hexes." [118.52] Thehex number of Stalingrad should be E3809. 1. Deployment code corrections: Soviet 73rd Rifle Corps GT35 Soviet 75th Rifle Corps GT30 Soviet 77th Rifle Corps GT27 Soviet BLM Rifle Corps 5717 Soviet BSM Rifle corps 1416 Soviet Kem Rifle Corps N4730 Soviet 20th Mech. Corps 4014 Soviet Partisan KOV GT14 Soviet Metal Field 1992 should be 1922 Soviet Metal Field 0442 should be E5808 Soviet Factory TAF 0146 should be ANA 5717 Soviet OSM reinforcement entering on GT7 should be Sib German Infantry KG Pfe GT19 Rumanians: 1R GT16 2R 1011 3R 1511 4R 2008 5R 1411 6R GT7 7R GT7 11R 1211 MtnR 1907 2. There are 5 units all labelled as the Soviet 3rd Army. The four duplicates should be: 4th Army GT7 5th Army GT7 6th Army GT7 7th Army GT5 3. Map Tblisi should be hex E6105. Hexes 1833 and E4417 are identical as are hexes 6215 and N6033. Hex 3105 should be clear terrain, not swamp.