Paul Rohrbaugh - 05:33am Apr 16, 2003 PST (#1650 of 1656) Basta imparare, comincia a morire! Hi Norbert! Replies are in caps for easier reading (no flaming intended). a) Air units. We assumed that the scenario begins with the first Assault Phase skipping the Strategic Phase. THAT IS A CORRECT READING OF THE RULE 17.5.3. As per 17.5.1 the French player gets 1 die roll of AS air units (B air units were irrelevant since there is no Bombarding Phase). B AIR UNITS CAN BE TAKEN, BUT YOU'RE RIGHT THERE IS NO SIGNIFICANT DIFFERENCE, SINCE THERE IS NO BOMBARDMENT PHASE AT THE BEGINNING OF THE SCENARIO. After 7 Assault Phases the Weather Phase begins and our problems, too. How many air units gets the French player now? One die roll less the modified availability roll? AS PER THE RULE "AIR UNITS" UNDER 17.5.1 THE FRENCH PLAYER GETS AIR UNITS NORMALLY (PER RULE 9.1) WITH A -2 SCENARIO DIE ROLL MODIFIER. NOTE THAT SINCE THE SCENARIO BEGAN WITH "MAXIMUM AIR SUPPORT", THE FRENCH PLAYER CAN NOT DECLARE THIS DURING SUBSEQUENT STRATEGIC PHASES (DONE AT THE END OF IMPULSES 7, 14, AND 21 [ASSUMING THE FRENCH LAST THAT LONG] AS PER THE SECOND BULLET OF RULE 17.5.3). What’s about the weather (we had overcast)? DETERMINE NORMALLY, AS PER THE RULES, DURING THE STRATEGIC PHASE. REMEMBER THE SCENARIO BEGINS WITH CLEAR WEATHER (17.5 SET UP). And furthermore: you get only bomber and fighter-bomber per scenario instructions. How do you transport supply and replacements? How and how many air transport units gets the French? THAT LIMITATION ONLY APPLIES FOR THE START OF THE SCENARIO. AGAIN, REFER TO THE ENTIRE "AIR UNITS" RULE FOR THE SCENARIO. ALL AIR UNITS ARE MADE AVAILABLE/SELECTED DURING THE STRATEGIC PHASE(S). Or does the French player gets all air units? YES But what’s about the “other part of the map”, i.e. the Battle for Five Hills at the same time? THAT IS THE -2 AIR UNIT DIE ROLL MODIFIER (AS PER THE "AIR UNITS" RULE). REMEMBER, NO UNITS MAY MOVE/BE IN PLAY EAST OF THE NAM YUM RIVER (AS PER THE SECOND BULLET OF 17.5.3). YOU'LL HAVE TO PLAY THE COMPLETE GAME TO COVER THE ENTIRE FIGHT AT THIS TIME. b) Reinforcements. The French player gets the 2FL unit as a reinforcement. Besides the air transport unit problems (see above) how many VP must the French player pay? 5 VP? 5 VP plus 3 turn-VPs? 5 VPs plus VPs until turn 11? THERE IS NO PROBLEM WITH AIR TRANSPORT. CALCULATE VICTORY NORMALLY AS PER 15.2 AND 15.3. SINCE THIS IS NOT STATED IN THESE INSTANCES, THERE IS NO FRENCH REINFORCEMENT VP PENALTY FOR THE SCENARIO. Enjoy! :^) Paul