From: "Eilif Lyssand" Subject: Errata for fortress Stalingrad S&T#124 Received all errata for Fortress Stalingrad (S&T#124) from DG. Errata for Fortress Stalingrad 1. Counters: The German 5th Infantry Corps needs a black dot in the upper-left corner of its 2-step side. One of the German garrison units is missing a "1" to the left of its unit symbol for step strength. 2. Map: It’s kind of hard to see where major rivers begin and end unless you’ve got ideal lighting. The Volga is all major river hexes. Likewise the Dnjepr (but not its Samara tributary). The Don becomes a major river at the place where hexes 4016, 3915 and 3916 come together. That’s all the major rivers there are. Only those hexes actually containing green coloration are to be considered woods hexes. The black tree symbols flowing into neighbouring hexes should be ignored. 3. Rule 15.5 (clarification): The non-corps, one-step, German units do indeed yield victory points for their destruction, you just don’t record any "totally destroyed" bonus points for them as you do for regular corps. Further, the "totally destroyed" bonus for the multi-step ad hoc units is recorded. That is, FP, Ho, L/K, SF, MI and RS do earn that bonus. (Likewise, Group Popov, once the FMCO is declared, would earn the bonus destruction points for the German.) 4. Rule 15.4 (clarification): The Soviet need not destroy German/Axis steps in actual combat to gain VPs for them. That is, German/Axis units that waste away due to supply likewise yield VPs. This same holds true for the German player once the FMCO is declared. 5. Rule 10.47 (add): If a defeated mobile assault force is placed back in its launch hex, and there absorbs its combat result as a step loss(es), it may not move farther – except to launch another MA if it’s got the movement points remaining to do so – unless the unit(s) that just defeated it are ones that exerts no ZOCs. Otherwise the "sticky" EZOCs pin it. (That pin effect would hold, too, if other enemy units not previously MAed exerted their ZOCs into the defeated MAers’ end hex. If the MAing force chose the MA-again option, it could MA into a different, adjacent, enemy occupied hex. Sincerely, Eilif Lyssand