Subject: Barbarossa errata here it is SPI Barbarossa Errata Typed up by Don Johnson (DJohn37050@aol.com) (undated but included in flat top package) Important Read First Correction: Due to a short-circuit in the proofreader's brain, an unfortunate typographical error was printed in the rules. The sample unit show on the first panel of the rules folder has the words "Attack Strength" and "Movement Allowance" transposed. The FIRST number on the counter is the Attack Strength and the LAST number is the Movement Allowance. Thus the German 48 Panzer Korps has a 3 attack strength, a 2 defense strength and an 8 movement allowance. Additional Clarification: Units may never cross hexes with are completely covered by "sea". Seas are NEVER frozen. Units may never cross hex sides completely covered by "lake" except when the lakes are frozen. If units are on lakes when they "thaw", the Enemy Player may move them to a lake shore hex of his choice. The following is in addition to the Special Rules governing initial Soviet Deployment for the Barbarossa and Campaign Games. Two 2-4-2 infantry armies must be deployed adjacent (next to) to Moscow. One 2-4-2 infantry army must be deployed adjacent to Kubishev. One 2-4-2 infantry army must be deployed adjacent to Maikop. Note: These are not additional forces, they must be taken from the initial order of battle.